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Simulation reviews

1719 Simulation games reviewed and scored, best first.

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1719 reviews

Sect Logistics

No Reviews Yet, So This Runs on the Store Page and Its Own Screenshots Sect Logistics launched on Steam on 14 September 2026 from solo-attributed developer and publisher Youdianhan

6.1 / 10

Reviewed

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Spell Alchemist

A short, cheap digging-and-crafting game about mining resources and refining them into spells, praised for its charming concept and fair price but held back by tight inventory limits, tedious late-game grinding, and a loop that thins out fast once automation kicks in.

6.1 / 10

Reviewed

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Ad Fundum

A dieselpunk mech-mining roguelite built as a spiritual successor to the classic Flash game Motherload, expanding its dig-and-sell loop with biomes, cave-ins, and New Game Plus, whose genuine improvements over the original earn strong nostalgic praise undercut by a real, specific chorus of complaints about imprecise digging controls, an unpopular late-game section, and at least one serious save-corruption bug.

6 / 10

Reviewed

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AETHER CROWN Review

An Eighth Consecutive Launch Without a Single Review AETHER CROWN released on Steam on 10 September 2026 and currently has zero Steam user reviews, continuing an unbroken run of un

6 / 10

Reviewed

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Age of History 3

A solo-developer grand strategy map-painter spanning all of recorded history and beyond, whose real-time systems and accessible scale earn genuine praise against genre giants like Paradox's own titles, undercut by AI-generated leader portraits and a persistent, if partly outdated, sense that core features from its predecessor are still missing.

6 / 10

Reviewed

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Agrivore: Incremental Farming

A survivors-style auto-harvester where you point a magic weapon at crops instead of monsters, built around a skill tree and prestige loop that a majority of players clear in a single sitting — and whose own achievement data backs up the negative reviews' loudest complaint, that one starting crop breaks the balance for everyone else.

6 / 10

Reviewed

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Amenti

A photographer, a pyramid, and a curse Amenti sends a photographer into the Great Pyramids to document Pharaoh Rudamon's remains, only for the ancient tomb's dark forces to

6 / 10

Reviewed

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Anonymous Hacker Simulator

A terminal-based hacking simulator with a story campaign that real cybersecurity professionals credit with reasonable, simplified authenticity, tempered by widely reported missing basic terminal functionality, an officially disclosed use of AI-generated portrait art, and a story structure more linear and scripted than its marketing implies.

6 / 10

Reviewed

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Ascendant Dawn

Ascendant Dawn is a bronze-age grand strategy game that takes players from a small nomadic clan to a conquering empire, and its review sample loves the ambition and the dynasty system underneath while repeatedly, almost unanimously, saying it feels like it launched a development stage too early.

6 / 10

Reviewed

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ASKA

A Viking colony sim with a genuinely loved foundation — Rimworld's scheduling, Medieval Dynasty's village-building, Valheim's Nordic survival — undercut by villager AI that both its biggest fans and its critics independently name as the one thing standing between it and greatness.

6 / 10

Reviewed

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Assetto Corsa EVO

Nineteen months into Early Access, the driving model is superb and the game around it has been getting smaller — the career economy was removed in February 2026, and the open world people bought it for still isn't here.

6 / 10

Reviewed

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Astro Colony

A zero-gravity factory-automation sim that bolts asteroids and planetoids onto a mobile space platform, winning over genre fans with a genuinely fresh Satisfactory-meets-Raft premise and an unusually responsive solo developer, but held back at 1.0 by broken multiplayer sync, a clunky building interface, and a tech tree many reviewers call illogically paced.

6 / 10

Reviewed

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A Very Simple Idle Game

A one-day-old solo-developer idle game built around a single inversion of the genre's usual habit — your number grows faster the longer you refuse to spend it, and every purchase resets it to zero — spread across six upgrades, three currencies and two mirrored prestige ladders, for NZ$4.31 with no user reviews yet on record.

6 / 10

Reviewed

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Backseat

A first-person psychological taxi-horror game where every night-shift passenger might be a dangerous stranger, earning a Mostly Positive launch reception for its tense, original premise and multiple endings, tempered by widespread reviewer complaints about repetition, driving bugs, and a story that outstays its own welcome.

6 / 10

Reviewed

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Bao Bao's Cozy Laundromat

A gorgeously drawn, lofi-scored panda laundromat that plays almost nothing like a conventional idle game and everything like a desktop focus timer with decorations, which delights the audience that wants exactly that and frustrates the sizeable share who bought it expecting real systems underneath the art.

6 / 10

Reviewed

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Beggar's Life

A deeply thematic, Theory of Magic-inspired textual incremental game about surviving as a medieval beggar, praised for its imaginative depth and unique philosophical framing but held back by a cluttered, unintuitive interface that many reviewers found genuinely exhausting.

6 / 10

Reviewed

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BioEden

A cozy ecosystem-restoration management sim from Broken Arms Games, publisher of Hundred Days, tasking players with cleansing a polluted planet and breeding extinct alien species inside geodesic domes, earning a Mostly Positive launch reception for its relaxing atmosphere and art style, tempered by honest reviewer complaints about repetitive missions, shallow systems, and a price that outpaces its content.

6 / 10

Reviewed

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