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Narrative reviews

991 Narrative games reviewed and scored, best first.

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991 reviews

Machinika: Atlas

A direct sequel to the escape-room puzzle game Machinika Museum, sending you aboard a mysterious alien vessel with noticeably improved visuals, whose puzzles a large portion of returning fans describe as either too simple or frustratingly obscure compared to the original, compounded by specific, documented bugs that can block progress entirely at certain chapters.

5.5 / 10

Reviewed

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Mass Effect (2007)

The original Commander Shepard adventure, Very Positive across nearly 15,000 reviews for a still-influential blend of RPG choice and cinematic sci-fi — sold separately from its own later remaster in a state a substantial share of reviewers describe as deliberately degraded, from a doubled asking price to DLC EA is reported to have broken and account requirements that have permanently locked at least one long-time owner out entirely.

5.5 / 10

Reviewed

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No Longer Home

An autobiographical narrative game about two non-binary art-school graduates saying goodbye to their shared London flat, Mixed across its Steam reviews for its distinctive art style and authentic emotional core — undercut by an extremely consistent complaint about slow pacing and dry dialogue, a well-corroborated complaint that its deeply personal writing feels insular rather than crafted for a broader audience, and a short runtime many feel is overpriced.

5.5 / 10

Reviewed

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Per Aspera

An AI terraforms Mars in a colony-management sim with a genuinely well-regarded science-fiction story, undercut by a midgame and endgame reviewers repeatedly describe as falling apart under a punishing interface, unreliable colonist AI, and hours-long waiting for late-stage terraforming milestones.

5.5 / 10

Reviewed

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Restcue

A 30-minute cinematic psychological horror short from Seasonbean Team about waking up locked inside a familiar-turned-wrong house and piecing together fragmented, guilt-laden memories, earning a genuinely Mixed launch reception for its atmosphere and tension, undercut by honest reviewer complaints about missing display options and unclear, hard-to-spot interactable items.

5.5 / 10

Reviewed

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Riruri Tachibana : Reincarnated

A first-person Japanese horror walking sim from solo-adjacent studio OTL GAME about a virtual streamer whose real life starts unravelling after a stream cuts out mid-broadcast, earning a small, leaning-positive launch reception praised for its avatar-culture horror hook but flagged by reviewers for thin branching, a progress-blocking bug, and rough interface details.

5.5 / 10

Reviewed

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Road of Heart

A classic retro-styled turn-based JRPG about a village boy who joins an Adventurers' Guild only to have danger follow him home — its small early review base is almost entirely non-English and largely positive, praising a cosy, unhurried old-school feel while flagging thin interface polish and, in one longer account, serious freeze bugs.

5.5 / 10

Reviewed

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Rule or Fall

A budget, narrative choice-based medieval kingdom management game in the Reigns mould, offering over a hundred branching adventures across four gauges of royal image — praised in its small early review sample for genuine choice variety and addictiveness, but held back by real bug reports and a lack of visual feedback tying decisions to a visibly changing kingdom.

5.5 / 10

Reviewed

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Starstruck Vagabond

A space-cargo-delivery adventure from critic-turned-developer Ben "Yahtzee" Croshaw whose witty, well-regarded writing is consistently praised even by disappointed reviewers, set against a large, remarkably consistent negative-review theme describing a repetitive core loop, glacial pacing, and a price many feel isn't justified against genre benchmarks like Stardew Valley.

5.5 / 10

Reviewed

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STAR WARS Knights of the Old Republic

One of the most beloved Star Wars games ever made, and a genuine landmark BioWare RPG, still Very Positive across more than 28,000 reviews — sold today in a Steam port that a large and remarkably current share of its own reviewers describe as effectively unplayable without extensive third-party patching, with crash reports dated as recently as August 2026.

5.5 / 10

Reviewed

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STAR WARS Knights of the Old Republic II - The Sith Lords

Obsidian's darker, more philosophically ambitious sequel to KOTOR, Very Positive across more than 22,000 reviews for writing many still call the best in the franchise — undercut on Steam by an extraordinarily specific, reproducible bug that locks player movement after nearly every combat encounter, reported consistently by reviewers from 2018 through 2026.

5.5 / 10

Reviewed

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Sword and Fairy Inn 2

A nostalgia-driven inn-management sequel bringing back beloved characters from Softstar's decades-old Sword and Fairy RPG series, genuinely charming for longtime fans but criticised by a large share of its own audience for stripping out the exploration depth that made the original stand out.

5.5 / 10

Reviewed

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Technotopia

A gorgeous art-deco cyberpunk puzzle-narrative game about an AI balancing four warring factions to build the perfect city, whose short, tightly written story and striking presentation earn real affection, undercut by a confirmed lack of post-launch development and a content ceiling reviewers consistently describe as reached within just a few hours.

5.5 / 10

Reviewed

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Teller's Duty

A Papers, Please-inspired bank teller bureaucracy sim with an appealing art style and moments of genuine resonance about the exhaustion of service work, undercut by a repetitive month-long loop, rough translation, and enough game-breaking bugs to actively frustrate players.

5.5 / 10

Reviewed

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Terminator: Resistance

A first-person Terminator RPG set during the "Future War" only glimpsed in the films, Very Positive across more than 16,000 reviews largely on the strength of licensed atmosphere — while a consistent, years-long thread argues the budget-tier production underneath that atmosphere is carrying the score more than the actual game design is.

5.5 / 10

Reviewed

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The Almost Gone

A somber diorama puzzle game about death, memory and family tragedy, atmospheric enough to move some players deeply — and undercut for many others by story that never quite resolves, fiddly rotation-based puzzles, and achievements several reviewers single out as an actively bad design choice.

5.5 / 10

Reviewed

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The Callisto Protocol

A visually stunning Dead Space spiritual successor that never fully recovered from a disastrous December 2022 performance launch — and whose save-corruption bugs, reported by reviewers three years apart, still haven't been fully resolved.

5.5 / 10

Reviewed

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The Casting of Frank Stone

A narrative-driven horror adventure from Until Dawn and The Quarry developer Supermassive Games, set in the Dead by Daylight universe, whose intriguing premise and strong-for-fans-of-both-franchises moments are consistently undercut by severe launch-window performance problems and a widely criticized final act that reviewers say abandons its own narrative threads.

5.5 / 10

Reviewed

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The Crush House

A genuinely inventive reality-TV cameraman sim from Reigns developer Nerial, published by Devolver Digital, whose original premise and art direction earn wide admiration for a first playthrough, undercut by a remarkably consistent negative-review theme describing repetitive dialogue after the first season, an unresolved mystery that never pays off, and at least one persistent progress-blocking bug the developer appears to have stopped patching.

5.5 / 10

Reviewed

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The DioField Chronicle

Square Enix promised a genuinely new fusion of real-time strategy and tactical RPG -- its own review corpus, positive and negative alike, spent the game's release week explaining that the pitch outran the execution, and that a workable build trivialises the "strategy" fast.

5.5 / 10

Reviewed

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The Suicide of Rachel Foster

A moody Montana walking-sim mystery with strong voice acting and a gorgeous hotel setting, undone for a large share of its own audience by how it frames the relationship at the center of its plot — a dispute serious and widespread enough to be the review's central finding, not a footnote.

5.5 / 10

Reviewed

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The Witch's Cauldron

A narrative roguelike about a medieval witch brewing potions for demanding villagers, whose charming art and genuinely funny writing earn real affection, undercut by a potion-crafting system that most reviewers say is fully exhausted within the first hour, after which the game settles into a repetitive visual-novel decision loop.

5.5 / 10

Reviewed

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