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Narrative reviews

1136 Narrative games reviewed and scored, best first.

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1136 reviews

The Cosmic Wheel Sisterhood

A stylish witch-fantasy narrative game whose tarot-deck-crafting hook and Deconstructeam pedigree draw strong praise, undercut by a widely repeated complaint that the story pivots midway into a management sim many reviewers found tonally jarring, and that the marketed branching choices resolve into little more than two endings decided by one mid-game question.

7 / 10

Reviewed

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The Deadseat

A road trip that goes somewhere much darker The Deadseat casts the player as a child strapped into the backseat of a car on a long drive home, splitting attention between a handhel

7 / 10

Reviewed

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The Excavation of Hob's Barrow

A gorgeously atmospheric Victorian folk horror point-and-click whose exceptional opening hours and voice acting draw near-unanimous praise, undercut by an ending a large and vocal share of players say betrays the protagonist and the story's own logic — though a meaningful minority argues it's exactly the cosmic-horror payoff the genre demands.

7 / 10

Reviewed

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The Ferryman's Trial

A short, somber narrative game where you judge ten souls to become Death's successor, praised for its unsettling atmosphere, morally ambiguous writing, and striking dithered visuals, though several reviewers felt its brief runtime and rigid "correct answer" structure undercut its own premise of moral relativism.

7 / 10

Reviewed

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The Filmmaker - A Text Adventure

A menu-driven text adventure about a haunted movie theater and the five black-and-white B-movies inside it — the third entry in Storycentric Worlds' interactive-fiction series, well liked by the small audience that has reviewed it, with recurring complaints about a clunky interaction menu and old-school pixel-hunt puzzle logic.

7 / 10

Reviewed

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The Message from Deep Space

A hard-sci-fi puzzle game about decoding an alien transmission using math, science, and eventually language, praised almost universally for its opening hours but repeatedly described by its own reviewers as losing momentum once the linguistic puzzles take over from the mathematical ones.

7 / 10

Reviewed

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The Miki Komori Project

A free, short atmospheric visual novel telling the origin story of VTuber persona Miki Komori through clickable memories in a lonely bedroom, praised for its mood, presentation, and genuinely affecting depiction of isolation, but limited by minimal interactivity and a short runtime with three endings that some found abrupt.

7 / 10

Reviewed

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The Necromancer's Tale

A 400,000-word gothic CRPG about a minor 18th-century noble's slow corruption into a master of the undead, widely praised for its writing and choice-consequence Trust system — and just as widely criticised, by a smaller but vocal minority, for basic combat, opaque reputation swings, and softlocks that can strand an underprepared build for hours.

7 / 10

Reviewed

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The Old Flesh of Nuraga

A beautifully written, Sardinian-folklore-inspired cosmic horror about caring for a grandfather sliding into madness, widely praised as the strongest work yet from an established narrative studio, undercut by branching endings several reviewers find unsatisfyingly simple or open-ended, a controller interface reported as effectively unusable, and a specific, reproducible quest-progression bug absent from the earlier demo.

7 / 10

Reviewed

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The Quiet Things

An autobiographical narrative walking sim about a fractured 00s English childhood, drawn from the developer's own diaries, praised almost universally for its raw, unflinching storytelling and voice acting, but held back by real technical unfinishedness, obscure objective triggers, and a price several reviewers felt didn't match its length or state.

7 / 10

Reviewed

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The Siege of Jeomdo

A narrative RPG from solo studio Studio Hip Sword casting players as a retired commander defending a besieged village, unanimously positive across a small English review sample for its writing, art, and unusual older protagonist, with fair complaints about continuity bugs, an abrupt ending, and a confusing resource system.

7 / 10

Reviewed

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The Stanley Parable

A landmark, genre-defining narrative satire about choice and obedience in video games, Very Positive across more than 28,300 reviews for a witty, endlessly reflexive narrator and branching structure that shaped a decade of imitators — undercut by a persistent, unpatched crash bug affecting modern many-core CPUs, a non-functional native Linux build, and a well-corroborated complaint about short overall length relative to price.

7 / 10

Reviewed

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The Vampire's Bride

The Vampire's Bride is Waterfall's fully-voiced yuri visual novel pairing vampires with military uniforms across three intertwined couples, and this review's large, heavily Chinese-language sample agrees the first two chapters are genuinely excellent before a shorter, more rushed back half leaves several of the story's own biggest fans wanting a sequel to finish what it started.

7 / 10

Reviewed

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This War of Mine

A civilian-perspective war survival simulator following ordinary people struggling to survive a besieged city, Very Positive across more than 23,000 reviews for its distinctive, morally weighty premise — undercut by a repetitive core scavenging loop, a save system that lets a single misclick undo dozens of hours, and a specific, severe crash bug several reviewers say has persisted for years.

7 / 10

Reviewed

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Threefold Recital

A mystery-investigation adventure game set in an oriental fantasy city of humans, dragons and anthropomorphic "beastlings," Very Positive across 154 English-language reviews for its writing and cast -- and consistently misjudged from its cover art, with reviewers repeatedly reassuring newcomers put off by the furry-adjacent character designs that there's nothing adult about it, just a slow-starting, dialogue-heavy story that most reviewers say pays off.

7 / 10

Reviewed

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TK Punk Gold

A cyberpunk retelling of the Three Kingdoms crossed with a bishoujo gal game, turn-based combat and a bar-management sim — reviewed on its complete, tiny 29-review Day 1 sample, which already contains a real localization complaint and a genuinely detailed combat critique worth reading before the hype settles.

7 / 10

Reviewed

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Tyranny

Obsidian's "evil already won" isometric RPG opens with one of the most original premises in the genre — and then, according to a large share of its own fans, simply stops rather than ends, a truncation reviewers link directly to the sequel and expansions it never got.

7 / 10

Reviewed

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ULTRA0

A short, story-forward on-rails shooter styled as a retro-futuristic yuri visual novel, praised for its surprising narrative twists and striking retro-CRT presentation, but held back by shallow, undemanding gameplay depth and a bare-bones upgrade system.

7 / 10

Reviewed

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Unquiet Grey

A free, hand-drawn timeloop visual novel about grief and a love relived across countless lifetimes, praised by most reviewers for its art, music, and emotional weight, but criticized by a smaller group for tell-don't-show writing, an internal logic hole in its central premise, and a very short runtime.

7 / 10

Reviewed

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Unseasonable Flowering

A first-person Japanese psychological horror game from KomeFukuro about a girl named Mashiro moving into an unsettling new home where her own artwork turns against her, earning a Very Positive launch reception for its story, sound design and atmosphere, tempered by honest reviewer complaints about a short runtime, a confusing ending, and some clunky chase sections.

7 / 10

Reviewed

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