Idlemoor Review
A Free Dark-Fantasy Idle MMORPG With an Unusually Loud Controversy Idlemoor is a free-to-play, browser-and-Steam idle MMORPG set in a persistent dark-fantasy realm: characters gath
4 / 10
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1090 Crafting & Building games reviewed and scored, best first.
1090 reviews
A Free Dark-Fantasy Idle MMORPG With an Unusually Loud Controversy Idlemoor is a free-to-play, browser-and-Steam idle MMORPG set in a persistent dark-fantasy realm: characters gath
4 / 10
A solo-developed GTA-inspired open-world sandbox with real charm in its absurd, goofy tone and city-scale visuals, crippled by severe, near-universally reported optimization problems, specific progression- and save-related bugs, and an incomplete localization that leaves parts of the interface untranslated for non-Chinese players.
4 / 10
A block-built robot combat game that spent years as one of Steam's most beloved free-to-play sandboxes before a single 2017 update gutted it in the eyes of its own community — and whose full, decade-later story ends with the developer closing the studio entirely and shutting the servers off for good.
4 / 10
Trash into treasure, in theory Scrap Dealer Simulator's premise stands out even in an oversaturated field of business simulators: rather than running an established shop, you s
4 / 10
A typing-driven, ASCII-terminal Lovecraftian colony sim about carving a roguelike settlement from the corpse of a dead god — a genuinely striking premise for fans of Caves of Qud and Cultist Simulator, undone at launch by an undisclosed reliance on generative AI for its writing, art and music that dominates its Mostly Negative review sample far more than any single gameplay complaint.
4 / 10
Ubisoft's revival of one of PC strategy gaming's most beloved franchises launched broken, redesigned around combat its own decades-long fans say abandoned what made the series special, and has received exactly three news posts in over two years — this review reads the whole arc, including the rival made by the original series' own former developers that fans now point to instead.
4 / 10
KIXEYE's post-apocalyptic base-building MMO strategy game, running continuously since its 2011 Facebook debut, finally arrives on Steam — met largely by returning veteran players whose reviews describe over a decade of accumulated pay-to-win pressure and unaddressed cheating that the platform switch hasn't changed.
4 / 10
Cook Mix is a $2.99 cozy ingredient-mixing sim from developer Manja Studio where players brew drinks for eccentric customers, and this review's tiny, evenly split 2-review sample finds real charm in the core concept undercut by confusing systems, an unclear customer-satisfaction mechanic, and a rough English translation.
3.9 / 10
Moving Day: Make It Home is a $3.99 cozy home-decoration sim from solo developer Tom of PyroPeak Studios where players clean, paint, and furnish procedurally-generated rooms for clients, and this review's full 39-review sample, Mixed overall, shows a launch marred by widespread "is this AI-generated?" suspicion that the developer directly addressed and patched, alongside persistent, unresolved complaints about unsatisfying item placement and a thin furniture selection.
3.9 / 10
A cozy dungeon-idler that launched to almost no attention GobboQuestIdle is a single-developer release from LarkeGames, published 16 June 2026 for NZ$3.19. It casts you as Gobbo, a
3.7 / 10
A medieval blacksmithing business sim whose promising premise is undercut by a grindy economy, a one-ore-at-a-time carry limit, and a string of specific, repeated bugs around water, ore, and stuck-on-geometry.
3.6 / 10
A blacksmithing sim with a genuinely appealing pitch — forge weapons, armor and tools in a sandbox medieval town — undercut by a buggy, unfinished launch its own reviewers call abandoned, backed by a Steam listing that has had no update and zero recorded players since release day.
3.6 / 10
An Early Access xianxia cultivation RPG about crafting treasures, building tactical characters, and ascending through nine realms of immortality, whose large Very Positive review sample praises its deep, native-English-written systems and frequent developer updates while flagging punishing balance swings, laggy transitions, and a repeated, specific complaint about AI-generated art assets.
3.5 / 10
Fury Games Production's 2018 budget clicker promises a tycoon and delivers a five-achievement tap loop that its own tiny review base says is finished, and forgotten, within an afternoon.
3.5 / 10
A cheap solo-developer idle RPG whose launch week produced one of the more one-sided review corpora in this library — a near-unanimous complaint about a bewildering interface, compounded by repeated, independently corroborated reports of the developer deleting critical reviews and banning players who asked for help.
3.5 / 10
A NZ$6.29 pixel-art idle-exploration RPG that pairs a genuinely appealing loop — explore fogged tiles, build a town, auto-fight through a side-scrolling combat screen — with balance so broken that its own players report HP-boosting gear leaving them with less HP, and a patch history that stops two days after a January 2022 launch.
3.5 / 10
Another Shelf, Another Mall Mall: Tidy Up Together, from developer Games Together, dropped on August 21, 2026, into a Steam storefront that is, by its own reviewers' account, a
3.5 / 10
A cartoonish, board-game-logic city builder that lets players shape a hippie, robotic, mystical, or warlike settlement rather than a grey industrial megalopolis, whose small but unanimously positive review sample praises its charm and thematic freedom while repeatedly flagging a specific building-unlock balance problem around its hospital.
3.5 / 10
A promising Lovecraftian premise, undone in the execution SAVE puts players in the boots of a PMC operative contracted by Miskatonic University to investigate the hidden secrets of
3.5 / 10
A one-person dungeon-management sim where you wall off rooms, seed traps and synthesise monsters to grind down invading adventurers. The pitch has real bones, but its entire English Steam review history — three reviews, all negative — describes a game that stopped short of finishing itself.
3.2 / 10
A NZ$7.39 open-world survival crafting game with a tiny, split review sample — two of five reviewers report the game becoming unplayable within minutes, and no update or news post has landed since a week after launch in September 2023.
3.2 / 10
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A free pixel-art clicker from developer E-Crew, built on the same chest-and-card "idle collectible" template as Adventure Communist and Cell to Singularity, abandoned six weeks after its March 2023 launch.
3 / 10
A post-apocalyptic colony-survival shooter whose Early Access launch drew one of the most lopsided negative receptions this library has documented — and a same-day developer admission, unusually honest for how bad the reviews were, that quick fixes won't be enough.
3 / 10
A Mount & Blade and Sands of Salzaar-inspired autobattler RPG that hooks a large share of its review sample for 60, 100, even 300-plus hours, whose Mixed rating is driven less by the core gameplay than by a specific, widely corroborated backlash over an always-online requirement quietly patched into a single-player game, alongside near-universal translation complaints and quest-breaking bugs.
3 / 10