Browse by genre

Crafting & Building reviews

1090 Crafting & Building games reviewed and scored, best first.

Browse the reviews

1090 reviews

No Pain No Gain - Ragdoll Sandbox

No Pain No Gain - Ragdoll Sandbox is a 2.49 dollar solo-developer physics sandbox from Rike Games where players build traps to hurt a ragdoll for coins, and this review's small, Mostly Positive sample enjoys the core idea while repeatedly and specifically describing the execution as unpolished and mobile-game-like.

5 / 10

Reviewed

Read review of No Pain No Gain - Ragdoll Sandbox

Not Quite Dead: Open World Survival

An Early Access open-world zombie survival co-op game with real potential and an unusually praised, actively responsive developer, undercut by severe survival-balance complaints, broken hit detection, a data-loss-risk death loop, and an extraordinarily widespread — though disputed — accusation that it closely clones an existing game called Surroundead.

5 / 10

Reviewed

Read review of Not Quite Dead: Open World Survival

Panelka

A cozy game genre gets a distinctly different apartment Panelka takes the now-familiar cozy interior-decoration sandbox formula and points it somewhere genuinely different: rather

5 / 10

Reviewed

Read review of Panelka

Prison Tycoon: Under New Management

A Two Point Hospital-flavoured prison-management sim with genuine charm and a supportive launch window, undercut by thin long-term content, a restrictive early economy, and a developer that stopped updating it in August 2022 — confirmed by a news feed gone quiet and a concurrent-player count in the single digits.

5 / 10

Reviewed

Read review of Prison Tycoon: Under New Management

Prosperity

Prosperity rebuilt a solo developer's 2014 text-based web game as a deeper, paid Steam city-builder, complete with a genuinely rare and well-executed accessibility push for blind players. That accessibility update, in August 2020, turned out to be the last thing anyone at the studio ever shipped — the game has sat frozen in Early Access, untouched, for six years since.

5 / 10

Reviewed

Read review of Prosperity

Pure Farming 2018

Pure Farming 2018 arrived with Techland's backing and a genuinely ambitious pitch — four continents, region-specific crops, three difficulty tiers — aimed squarely at Farming Simulator's audience. Its own reviewers largely agree it's a reasonable budget alternative for newcomers, and just as largely agree its worker AI and optimization problems were never properly fixed across the roughly thirteen months of support it actually received.

5 / 10

Reviewed

Read review of Pure Farming 2018

Rec Center Tycoon - Management Simulator

A solo-developed management sim with real, distinctive depth — build and run a recreation centre down to the individual pool lane and arcade cabinet — that stopped receiving public updates in September 2022 and has spent the four years since accumulating an unusually self-aware review corpus that argues, in real time, about whether "abandoned" is fair to say out loud.

5 / 10

Reviewed

Read review of Rec Center Tycoon - Management Simulator

Rune Coliseum

An Early Access deckbuilding gladiator roguelite whose telegraphed, timing-based combat earns real praise for originality, undercut throughout this review's sample by a persistently rough English translation and, more recently, a major system overhaul that a large share of longtime players describe as a step backward from the game they originally bought into.

5 / 10

Reviewed

Read review of Rune Coliseum

Shroud of the Avatar: Forsaken Virtues

Richard Garriott's Kickstarter-funded return to Ultima-style online RPGs spent over three years in Early Access before a rocky 2018 launch, and this review's reading of its current Steam sample found a genuinely rare split: a well-documented real-money land controversy and a string of backers who feel let down sitting right alongside one of the most consistently, independently praised small communities this outlet has read about in any MMO.

5 / 10

Reviewed

Read review of Shroud of the Avatar: Forsaken Virtues

Soulforge Lost Path

A Vampire Survivors-style bullet heaven crossed with Backpack Battles-style inventory management and weapon forging, landing "Mixed" on a launch sample that loves the core loot loop but flags an overwhelming tutorial dump, thin monster variety, and a rough early-access-feeling launch state for a full release.

5 / 10

Reviewed

Read review of Soulforge Lost Path

SPORE

A landmark creature-evolution sandbox from Will Wright's team at Maxis, still Very Positive across 66,000-plus reviews — sold today with its own online creature-sharing ecosystem, the feature the entire original pitch was built around, broken for anyone who buys the Steam version specifically.

5 / 10

Reviewed

Read review of SPORE

Stars Reach

An ambitious sci-fi sandbox MMO from Star Wars Galaxies veterans at Playable Worlds, promising a shared galaxy of terraformable planets, deep player-driven professions and reactive environments, whose Early Access launch drew a genuinely Mixed reception split between reviewers who dug past a rough, buggy opening into real long-term ambition and a large, specific chorus arguing the release was rushed, badly optimised and overpriced for its current state.

5 / 10

Reviewed

Read review of Stars Reach

Stronghold: Warlords

An East-Asian-themed entry in Firefly Studios' long-running castle-building RTS series, Mixed across nearly 1,900 reviews for its aesthetic and accessible core loop — undercut by an extremely consistent complaint from longtime series fans that it represents a significant downgrade from 2005's Stronghold 2 in nearly every dimension, compounded by homogenised faction design and technical instability on larger maps.

5 / 10

Reviewed

Read review of Stronghold: Warlords

Stygian: Reign of the Old Ones

A Lovecraftian narrative RPG set in an Arkham torn loose from reality, Mixed across 575 reviews for genuinely strong writing, art and sanity-driven roleplaying — undercut by clunky, dice-heavy combat and a story that a large share of reviewers say ends abruptly, roughly a third of the way through what was promised.

5 / 10

Reviewed

Read review of Stygian: Reign of the Old Ones

Survive the Fall

An isometric post-apocalyptic RPG blending Mutant Year Zero-style exploration with base management and real-time tactical combat, Survive the Fall earns genuine praise for its atmosphere and ambition from a small Polish studio, but a heavily corroborated majority of reviewers report the game launched with serious bugs, unbalanced base-and-scavenging economy, and pacing problems severe enough that many argue it should have entered Early Access rather than shipped as a full release.

5 / 10

Reviewed

Read review of Survive the Fall

The Gold River Project

A beautiful, genuinely mysterious Pacific Northwest survival game from a six-person team whose atmosphere and unusually visible developer responsiveness earn real goodwill, undercut by a specific, widely repeated and serious complaint that saves and progress can be wiped outright, alongside severe performance issues even on high-end hardware.

5 / 10

Reviewed

Read review of The Gold River Project

The Gorcs' Forge

A cute, cheap goblin-blacksmith crafting and resource-management game with a small, genuinely fond following -- and an equally consistent complaint that there simply isn't much of it, with most players finishing in well under an hour.

5 / 10

Reviewed

Read review of The Gorcs' Forge

Undawn

A free-to-play survival MMORPG whose zombie-apocalypse crafting loop has a genuine, deeply invested fanbase, undercut by a barely-adapted mobile interface and a monetisation structure reviewers document in granular, specific detail — including a viral account of a single player spending over $2,000.

5 / 10

Reviewed

Read review of Undawn

War Room: Tactical Sandbox

A 2D tactical sandbox editor for staging and animating historical battles, praised by reviewers for its sprite-import map and unit tools but weighed down by a punishing UI, a combat simulation that several called unrealistic and unfinished, and pointed reviewer allegations of undisclosed AI-generated assets and hostile developer conduct.

5 / 10

Reviewed

Read review of War Room: Tactical Sandbox

Cookie Builder

Cookie Builder is a $2.99 cookie-themed incremental building idler from solo developer Doppler Creative, and this review's full 6-review sample is unanimously positive, praising its charming retro art and buildable-diorama twist on the genre against a short runtime and an odd default camera.

4.9 / 10

Reviewed

Read review of Cookie Builder

Marrowtide

Marrowtide is a free strategy game from developer REPUBLIC OF GORF that combines Slay the Spire-style deckbuilding with XCOM-style 3D tactical movement, and this review's small but unanimous 4-review sample sees real, distinct potential in the hybrid held back by a handful of specific, currently unresolved bugs.

4.9 / 10

Reviewed

Read review of Marrowtide

More genres

Full A–Z index →