Game review
Train Sim World 7
5 / 10
- Developer
- Dovetail Games
- Publisher
- Dovetail Games
- Released
- 15 September 2026
- Platforms
- Windows
- Genre
- Simulation, Vehicle Simulation, Trains
- Monetisation
- Premium + paid DLC routes/locomotives
- Players
- Singleplayer only
The short version
Train Sim World 7 has the best lighting and one of the better route selections in the series, but it arrived with a broken headline feature, real stability problems and yet another year of asking longtime fans to re-buy their way back to where they already were.
Biggest strengths
- New lighting system and visual overhaul is a genuine, widely-noted improvement over TSW6
- Strong route selection this year, particularly the UK's Airedale and Wharfedale network route
- Live weather and an AI guard/conductor system are welcome new concepts, even if not fully polished
Biggest weaknesses
- The headline Freight Hauler feature is reported broken and uncompletable by multiple reviewers at launch
- Frequent crashes on some routes, including on simple actions like arriving at a station
- Poor optimisation persists, with frame rates dropping into the 20s-30s on demanding routes
Who it's for: Existing Train Sim World players weighing whether this year's route selection and lighting overhaul is worth the re-buy; newcomers are better served waiting for a sale and the first patch wave.
Our recommendation: Recommended with reservations
5 / 10
Train Sim World has released a new numbered entry every year since 2020, and every year the conversation among its own fanbase follows the same shape: is this the year the yearly-release model finally pays off, or just another repaint of the same engine with a fresh DLC bill attached? Train Sim World 7 splits the difference more clearly than most of its recent predecessors. It ships a genuinely strong lighting overhaul and one of the better route selections the series has offered in years, but it also arrived with a broken headline feature, real crash bugs, and the exact same "here we go again" fatigue that has followed Dovetail Games through six previous releases.
A real step up in presentation
The single most consistently praised element across the launch review sample is the new lighting system. Reviewers who are otherwise critical of the release still single it out: one detailed review scoring the game across several categories rated scenery 8.5/10 and called the lighting "wonderful," while others describe it as a genuine, overdue visual leap for the franchise. Draw distance and general visual fidelity also draw praise, and the addition of DLSS and FSR support, while imperfectly implemented, at least gives players some new tools to chase better frame rates on modern hardware.
The route selection backs up the visual improvements. Rather than another isolated point-to-point line, the UK's Airedale and Wharfedale route is described by multiple reviewers as the first genuine network route the series has offered as a core inclusion, with a meaningfully larger number of services to choose between than the usual single-line format. The new Class 331 units, and particularly the "Fishbowl" variant, are singled out as well-modelled and satisfying to drive, and reviewers who don't normally engage with the German or US content say this year's Nürnberg–Würzburg and Miami-area routes were strong enough to pull them in anyway.
A headline feature that doesn't work
Where the release falls down hardest is on its new systems. The Freight Hauler mode, positioned as a key new feature for this entry, is reported by multiple reviewers as broken outright — one describes trying repeatedly and never being able to complete a single run because the feature "bugs out every single time." The new AI guard and conductor systems, meant to add automation and realism to service operation, are frequently described as unreliable: guards closing doors in the wrong order, live weather transitioning from clear skies to thunder in the space of a couple of seconds, and safety systems that intermittently lock trains into unresponsive states. The AFB automatic speed control on at least one new locomotive is reported to oscillate uncontrollably between braking and accelerating on certain route sections, effectively making the train undrivable until it's patched.
Stability is a genuine problem for a number of players, not just an inconvenience. Several reviewers report crashes on simple actions such as arriving at a station stop, occurring across multiple different locomotive types, and one describes the crash reporting itself as broken, making it impossible to even identify what's failing. Performance more broadly is inconsistent: frame rates in the 20s and low 30s are reported on some of the more demanding new routes even on capable hardware, a complaint that has followed nearly every TSW release and shows little sign of being solved by this one. A handful of players also report basic settings not persisting between sessions, being unable to leave beginner-mode controls, and losing UI customisation options that worked correctly in Train Sim World 6.
The yearly-release problem hasn't gone away
Running underneath almost every review, positive or negative, is a now-familiar frustration with the franchise's business model. Owners of previous entries' DLC libraries describe having to re-download and, in some cases, re-purchase content they already own each time a new numbered TSW releases, and more than one long-time player says this is the year they're finally stepping off the treadmill regardless of how good the new features are. One reviewer summarised the release as something that "could've been an update to Train Sim World 6... or 5... or 4," a sentiment echoed across several other reviews that note this entry doesn't do enough, mechanically, to justify being a new purchase rather than a patch. It's also worth noting for context that Steam's aggregate score excludes reviews left against the separate free starter edition, meaning a meaningful slice of player sentiment from people who tried the game without buying in isn't reflected in the published percentage at all.
Who this actually serves
The launch review sample splits fairly cleanly along one line: players coming from Train Sim World 6 with an existing DLC library are the most exhausted by this cycle, while players engaging mostly with the new free-to-try starter edition or a single new route tend to be more forgiving, since they aren't weighing the purchase against everything they already own. A handful of reviewers explicitly frame their recommendation as conditional — "I'd probably just stick to the free starter edition" unless the new core routes specifically appeal, or a promise to revisit the score once the freight and stability issues are patched. That's a reasonable way to approach this release: as a strong routes-and-lighting update wrapped in a launch state that isn't yet finished, rather than as a transformative new entry in the series.
Final Verdict
Train Sim World 7 is a game of two halves. The lighting overhaul, the Airedale and Wharfedale network route, and the new rolling stock represent some of the more substantial improvements the series has made in several entries, and dedicated fans of the franchise's core routes will likely find things to enjoy here. But a broken headline feature, real crash bugs, persistent optimisation problems and the same yearly-DLC-cycle resentment that has trailed this series for years keep it from being an easy recommendation at launch. This is a title worth revisiting once the first round of patches lands, not one worth buying at full price in its current state.
Pros and cons
Pros
- New lighting system and visual overhaul is a genuine, widely-noted improvement over TSW6
- Strong route selection this year, particularly the UK's Airedale and Wharfedale network route
- Live weather and an AI guard/conductor system are welcome new concepts, even if not fully polished
- The Class 331 "Fishbowl" and other new rolling stock are well received
Cons
- The headline Freight Hauler feature is reported broken and uncompletable by multiple reviewers at launch
- Frequent crashes on some routes, including on simple actions like arriving at a station
- Poor optimisation persists, with frame rates dropping into the 20s-30s on demanding routes
- Settings and UI bugs at launch, including resolution not saving and players locked into the wrong difficulty mode
- The entire DLC library must be re-purchased or re-migrated each year, a long-running and heavily criticised franchise practice
Screenshots
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The new lighting system is the release's most consistently praised improvement.Dovetail Games -
The Airedale and Wharfedale network route replaces the series' usual point-to-point routes with a genuine network.Dovetail Games -
The new Freight Hauler career mode is reported broken by multiple players at launch.Dovetail Games