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Crafting & Building reviews

1090 Crafting & Building games reviewed and scored, best first.

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1090 reviews

Survival Nation

A VR-only zombie survival RPG whose own marketing promises an open world in the vein of DayZ, but whose reviewers consistently describe something closer to a linear, fetch-quest-heavy arcade shooter with zombies that spawn out of bare ground.

4.5 / 10

Reviewed

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Tales of Old: Dominus

A tiny-team open-world revenge RPG chasing Kingdom Come: Deliverance-sized ambition on a fraction of the budget, whose genuinely large scope of survival, stealth, combat and settlement systems is repeatedly undercut by a buggy, seemingly under-tested launch state.

4.5 / 10

Reviewed

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The Bible Roguelike Deckbuilder

A card-based roguelike that runs its combat, map and progression systems through biblical figures and scripture instead of the genre's usual fantasy trappings. A distinctive premise for the Roguelike Deckbuilder tag, but it arrives with almost no review history to judge it against, and the storefront itself offers little beyond two sentences of pitch.

4.5 / 10

Reviewed

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The Diner at the End of the Galaxy

General Interactive Co.'s The Diner at the End of the Galaxy blends restaurant management with intergalactic territory wars, entering Early Access on 18 November 2025 to a Mixed reception split between genuine praise for its retro pixel art and creative mode, and a heavily repeated, since-confirmed complaint that its developer studio has been struck off and the game effectively abandoned within months of launch.

4.5 / 10

Reviewed

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Two Worlds II HD

A genuinely ambitious 2011 open-world fantasy RPG wrapped around one of PC gaming's most notorious publisher track records — phone-activation DRM demanding personal information, retroactively injected microtransactions, and an account requirement reviewers report is still being newly enforced on decade-old purchases in 2026.

4.5 / 10

Reviewed

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War Commander

A Facebook-era MMO strategy game from 2011 finally arrived on Steam this July, and its first reviewers are overwhelmingly its own long-lost veterans — many disappointed by what fifteen years and a free-to-play economy have done to the game they remember.

4.5 / 10

Reviewed

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Blacksmith Master

An Early Access medieval smithy management sim from the makers of Tavern Master, praised for a satisfying early and mid-game production loop but widely criticized for shallow late-game content, frustrating logistics micromanagement, and a lack of real challenge.

4.4 / 10

Reviewed

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Voldark Review

A Solo Developer's Debut Survival Game Built Around a Statue Voldark drops a lone survivor into a dangerous forest overrun with mutant creatures, tasking them with the genre&#3

4.3 / 10

Reviewed

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Last Hope Bunker: Zombie Survival

A genuinely appealing top-down bunker-survival concept undercut by severe ammo scarcity that can become permanently unrecoverable, real progression-breaking bugs, and a tutorial barely half of buyers ever finish — despite one documented rebalance patch that didn't fully resolve the complaints that followed it.

4.1 / 10

Reviewed

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Alchemy Shop

A small puzzle-crafting shop-management game that has received zero Steam reviews, zero configured achievements, and no public update in over three and a half years — this review is built honestly from the store's own description and screenshots, since there is no player testimony to draw from at all.

4 / 10

Reviewed

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Construction Company

A solo-developer construction business sim with a promising premise undercut by shallow, repetitive click-through gameplay, a near-absent tutorial and rough localisation, softened somewhat by a rapid post-launch patching pace that has earned the developer real goodwill from reviewers.

4 / 10

Reviewed

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Crystal Breaker Inc

A genuinely satisfying space-mining incremental for its first couple of hours, undone at the exact point it should peak by a performance collapse several players call unplayable — and silence from the developer that's now stretched past two weeks.

4 / 10

Reviewed

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DIMENSION REIGN - ROGUELIKE DECKBUILDER

A genuinely inventive two-character roguelike deckbuilder that spent two years earning real enthusiasm in Early Access, then went silent — the developer's own news feed shows a "temporary suspension of regular updates" posted in May 2022 that was never followed up on, and the word "Abandoned" is now the single most common one-word review title in its history.

4 / 10

Reviewed

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Escape From Duckov Review

Team Soda's solo-focused, Tarkov-inspired extraction shooter about scavenging ducks became one of October 2025's biggest surprise hits, earning a Very Positive review sample for nailing loot-and-extract tension without PvP toxicity, though it's dogged by a genuine malicious-mod controversy and a conspicuous lack of controller support.

4 / 10

Reviewed

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Grand Emprise: Time Travel Survival

A solo-developed survival game promising a journey from taming dinosaurs to building a Dyson sphere, undercut by detailed, independently corroborated reports that several of its levels are unmodified Unreal Marketplace demo scenes — and by a sequel announced five months after launch while the original sat unfixed.

4 / 10

Reviewed

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Gun Shop Manager

An Early Access shop-management sim about running a gun store on the edge of the law, cleaning and customising weapons for shady customers while dodging mafia pressure and police attention, with a genuinely appealing premise undercut at launch by a striking number of specific, game-breaking bugs.

4 / 10

Reviewed

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Hostile Planet: Survival

A cheap, small-team open-world survival shooter with a genuinely promising opening hour undercut by a short, thin main quest, persistent bugs, and a widely repeated reviewer claim that it closely copies an earlier Epic Games Store title, all against a development record that appears to have stopped shortly after its full release.

4 / 10

Reviewed

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Idle Colors

A NZ$12.49 seven-currency idle economy game whose own most-invested reviewers — median 23.7 hours played, well above its positive reviewers' 5.7 — describe a triple prestige system that resets everything for nothing, a save that "bricked itself" at 135 hours, and an achievement curve that halves at every difficulty gate.

4 / 10

Reviewed

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