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Crafting & Building reviews

1090 Crafting & Building games reviewed and scored, best first.

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1090 reviews

Goblin Camp

A calm, procedurally generated Finnish-mythology city-builder about goblins, water and the turning of the seasons — recently out of two years of Early Access, and still short on the reasons to keep watching after your first winter.

6.4 / 10

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Away From Life

An early access castaway survival game in the vein of Stranded Deep and Raft, with beautiful island exploration and a fun co-op loop undercut by a widely reported item- and raft-disappearing bug, sluggish boat handling, and rough multiplayer sync.

6.3 / 10

Reviewed

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Brew

A charming furry roguelite shooter with a clever three-way potion system and a Hades-style relationship hub, undercut by softlocks, weak sound design, and a resource economy that fights the player.

6.3 / 10

Reviewed

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Signal Zone

A husband-and-wife studio's isometric tower-defense/base-building hybrid nails a tense day-night resource loop but wears thin once its randomized maps start repeating themselves.

6.3 / 10

Reviewed

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Solitaire Battle

Solitaire Battle is a $4.99 roguelike deckbuilder from solo developer diabolodev that turns Tri-Peaks solitaire into a card-battling roguelite, and this review's small Positive sample is close to unanimous that the hybrid is genuinely addictive and a real bargain, tempered by scattered complaints about dense rules explanations and technical slowdown.

6.3 / 10

Reviewed

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O.B.O.L Review

A Coin Flip Against a Mysterious Old Man Deep Under the Ocean O.B.O.L is a short, atmospheric horror game from two-person team MrEliptik and Woland built around a single, cursed ri

6.2 / 10

Reviewed

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Alchemist's Garden Review: A Cozy, Clicky Incremental With a Grindy Back Half

A cute, relaxing potion-shop incremental in the vein of Digseum, praised for its charm, music and short completion time, but let down by heavy manual clicking and a decoration system that scatters your shop's layout on every upgrade.

6.1 / 10

Reviewed

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Block Fortress 2 Review: A Nostalgic Sequel Undercut by Its Own RNG

Foursaken Media brings its beloved mobile fortress-builder to PC with more content and a co-op mode, but reviewers who grew up with the original consistently single out one specific change -- a random, lootbox-style upgrade system -- as the sequel's biggest step backward.

6.1 / 10

Reviewed

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The Ember Guardian Review: Kingdom Two Crowns, But You Finally Get to Shoot Back

Ratbit Games' roguelike tower-defense wears its Kingdom inspiration openly, and reviewers largely reward it for the change -- personal combat with guns and companions replaces passive troop-watching, though a short campaign, steep price, and recurring Steam Deck performance complaints keep the verdict from being unanimous.

6.1 / 10

Reviewed

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Above Snakes

A Wild West-themed survival worldbuilder letting players craft and place the map's own biome tiles, praised for a genuinely fresh core concept — held back by a repetitive mid-to-late loop, a weak story that clashes with its own open-ended premise, and a severe base-building performance problem the developer attempted to fix once but reviewers say never fully resolved.

6 / 10

Reviewed

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Ad Fundum

A dieselpunk mech-mining roguelite built as a spiritual successor to the classic Flash game Motherload, expanding its dig-and-sell loop with biomes, cave-ins, and New Game Plus, whose genuine improvements over the original earn strong nostalgic praise undercut by a real, specific chorus of complaints about imprecise digging controls, an unpopular late-game section, and at least one serious save-corruption bug.

6 / 10

Reviewed

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Arcane Idle

A solo-developer party idle RPG that opened Early Access three days ago with exactly three heroes, one boss, one roguelike dungeon mode called the Rift, and a developer who says outright that the price will keep climbing as content is added — reviewed against a build with zero Steam user reviews and a live player count in the single digits.

6 / 10

Reviewed

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Artisan TD

A handsome, handcrafted maze-building tower defense whose 30 meticulously designed levels are exactly the point for genre veterans hunting a genuine puzzle challenge, and exactly the problem for players expecting the freeform strategic experimentation the genre usually promises.

6 / 10

Reviewed

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ASKA

A Viking colony sim with a genuinely loved foundation — Rimworld's scheduling, Medieval Dynasty's village-building, Valheim's Nordic survival — undercut by villager AI that both its biggest fans and its critics independently name as the one thing standing between it and greatness.

6 / 10

Reviewed

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A Smithing Game

An online 2-4 player weapon-smithing-and-fighting party game from solo developer Zoteling, rated Mostly Positive across an English review sample for its genuinely novel forge-your-own-weapon combat hook, tempered by fair, corroborated complaints about balance issues, thin long-term content, and a small paid-only playerbase.

6 / 10

Reviewed

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Astro Colony

A zero-gravity factory-automation sim that bolts asteroids and planetoids onto a mobile space platform, winning over genre fans with a genuinely fresh Satisfactory-meets-Raft premise and an unusually responsive solo developer, but held back at 1.0 by broken multiplayer sync, a clunky building interface, and a tech tree many reviewers call illogically paced.

6 / 10

Reviewed

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