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Action reviews

1603 Action games reviewed and scored, best first.

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1603 reviews

Echoes of Aincrad

A Sword Art Online action RPG that finally lets you build a hero of your own inside Aincrad, with tight Souls-inflected combat and a genuinely sharp partner-synergy system — undercut by a linear, quest-marker world and a $69.99 asking price that assumes you'll buy back in for the DLC.

6.5 / 10

Reviewed

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Echoes of Mystralia

A spellcrafting action-RPG roguelite from Borealys Games, spun off from their 2019 action-adventure Mages of Mystralia -- gorgeous, ambitious, and Very Positive on Steam, but carrying a large, detailed, high-vote-count minority of reviews describing brutal early balance that undercuts its own centrepiece spell-crafting system.

6.5 / 10

Reviewed

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Egging On

Developer Egobounds, published by Alibi Games and IndieArk, delivers a brutally difficult physics platformer starring a single fragile egg climbing out of a hen-house toward freedom, earning enthusiastic, specific praise for its sound design, art direction and satisfying wobble- physics mastery from a Mostly Positive review base, tempered by a detailed minority raising pointed complaints about optimisation, punishing checkpoint design and uneven late-game pacing.

6.5 / 10

Reviewed

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Eiyuden Chronicle: Rising

A charming, town-building prequel built to bridge Suikoden fans to the crowdfunded Eiyuden Chronicle: Hundred Heroes -- loved for its characters and world, but honest with itself about being, structurally, a fetch-quest and material-farming loop dressed up as an action RPG.

6.5 / 10

Reviewed

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EverDark Review

Rebuilding Civilization, One Crystal Lantern at a Time EverDark is a $9.99 2D dark steampunk action RPG that fuses top-down exploration and combat with base building and wave defen

6.5 / 10

Reviewed

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EverRail Review

Snowpiercer, But You Drive It Yourself EverRail entered Early Access on July 20, 2026, from solo developer Aesir Interactive, and almost every review in its sample reaches for the

6.5 / 10

Reviewed

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Exelio

A top-down sci-fi survival-crafting game built around two protagonists who trade places at dusk — one built for exploration and building, one built for the enemies that only come out at night — five months into an Early Access build that is still visibly finding its footing.

6.5 / 10

Reviewed

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Fable: The Lost Chapters

Lionhead Studios' original action-RPG, expanded here with its Lost Chapters content, remains a deeply nostalgic genre landmark for its good-versus-evil morality system and distinctive world of Albion — reviewers overwhelmingly cherish the original game itself, while a large, specific, and well-corroborated cluster of complaints targets this particular PC release's total lack of controller support and a genuinely serious save-corruption bug.

6.5 / 10

Reviewed

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Fallen Tear: The Ascension

Fallen Tear: The Ascension is a Kickstarter-backed, hand-drawn Metroidvania where the allies you recruit reshape your combat and exploration abilities, and this review's sample finds genuinely stunning presentation and combat feel undercut by serious crash and softlock bugs — problems severe enough that the developer has just delayed the game's move to full release specifically to address them.

6.5 / 10

Reviewed

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Fate/Samurai Remnant

A handsome Edo-era Holy Grail War from Koei Tecmo and Type-Moon whose biggest problem is its own marketing — buyers expecting a full musou battler from "the king of musou games" instead found a visual-novel-heavy story with occasional single-arena fights, playable as only one protagonist throughout.

6.5 / 10

Reviewed

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Filthium Zero

Filthium Zero adds aerial slams, slime-bounce traversal, and a barrel-hauling extraction objective to the twin-stick survivor formula, and its review sample loves the resulting vertical combat while repeatedly wishing the debut solo project offered more content to sustain it.

6.5 / 10

Reviewed

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Fingerdance

A tiny, near-unanimously loved $2.99 finger-independence trainer that nails its single core idea but is honest about how little of it there is, with reviewers repeatedly finishing everything in one to three hours and wishing for more.

6.5 / 10

Reviewed

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FISH

A solo developer's absurdist run-and-gun platformer about an armed fish, launched into Early Access with fast, ULTRAKILL-flavoured combat and a meme-fuelled sense of humour that carries most of its weight.

6.5 / 10

Reviewed

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Fish Slayer

An underwater, Brotato-style wave-survival roguelite where you play a hungry small animal hunting fish for calories, praised by an early, entirely Chinese-language review base for genuinely hand-drawn art and an active, listening developer, while multiple detailed reviews flag performance stutters, unclear character-unlock conditions and unfinished UI as the rough edges of a game still visibly mid-polish.

6.5 / 10

Reviewed

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For Honor

A melee combat system reviewers on both sides agree is genuinely one of a kind, still drawing thousand-plus-hour veterans back nine years after launch — but weighed down by a brutal learning curve, a community many reviewers call toxic, whiplash balance every time a new hero arrives, and real-money hero purchases on top of a full box price.

6.5 / 10

Reviewed

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FROGGY HATES SNOW

A survival roguelike from CRYING BRICK casting players as a frog digging through snow for treasure and upgrades, Very Positive across a rich English review sample for its addictive cozy-meets-action loop, with fair, widely repeated complaints about a lack of mid-run saving and long-term repetitiveness.

6.5 / 10

Reviewed

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FRONT MISSION 3: Remake

A full remake of the 1999 PlayStation tactical RPG classic lands a Mostly Positive Steam reception, with a vocal, detailed critical contingent flagging AI-assisted art assets, redesigned mech silhouettes, and weightless combat animation against a broader base that says the branching two-campaign story and turn-based tactics still hold up.

6.5 / 10

Reviewed

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Furi

An intense, boss-rush-only action game with striking synthwave visuals and a scripted, phase-based combat structure, Very Positive across more than 7,000 reviews for its distinctive style and soundtrack — undercut by an extremely consistent complaint that its central dash mechanic feels delayed and unresponsive in a game entirely built around precise dodging, alongside a specific, reported softlock bug on one boss and well-corroborated padding-and-price complaints.

6.5 / 10

Reviewed

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GeneLoot

A dress-up idle auto-battler about running six simultaneous parties through dungeons for loot -- a competent, RNG-heavy hack-and-slash idle RPG whose most detailed reviewers, having actually pushed into the endgame, list a specific and credible set of design limits underneath its solid core loop, alongside disclosed AI-generated character art.

6.5 / 10

Reviewed

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