The Wanderer reading room

Game Reviews

Idle RPGs, MMOs, browser games and mobile RPGs, taken apart properly. Every review carries a score out of 10, what the game does well, what it does badly, and the kind of player it is actually for.

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Dungeon Builder S

A one-person dungeon-management sim where you wall off rooms, seed traps and synthesise monsters to grind down invading adventurers. The pitch has real bones, but its entire English Steam review history — three reviews, all negative — describes a game that stopped short of finishing itself.

3.2 / 10

Reviewed

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Dungeon Keeper Gold

Bullfrog's 1997 dungeon-management classic, still playing the villain better than almost anything made since — re-released on Steam in March 2024 as an unmodified DOSBox port that the community immediately routes around with a free fan-made engine.

8 / 10

Reviewed

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DUST - Post Apocalyptic RPG

A genuinely addictive choose-your-own-adventure-style permadeath RPG ported from mobile, let down by a corroborated late-game softlock bug, rough mobile-port controls, and a store-page "constant updates" claim this review's own check found doesn't hold up.

6.2 / 10

Reviewed

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Dwarf Fortress

A genre-defining colony sim capable of genuinely unmatched emergent storytelling, undercut by a UI that even loyal thousand-hour players still call clunky, a brutal onboarding curve, and real, well-documented performance and bug problems that persist years after its celebrated Steam release.

8 / 10

Reviewed

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Empire IDLE

A solo-developer idle empire-builder from Pixelabor — harvest wood and stone, build five structures, toggle an auto-battle against a numbered ladder of enemies — whose own store page still calls itself a free game more than five years after Steam started charging NZ$4.79 for it, with zero user reviews on record either way.

4.5 / 10

Reviewed

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Escape Memoirs: Mansion Heist

A well-crafted reverse-escape-room puzzler from an actively supported studio, undercut for a large share of reviewers by puzzles that lean on unclear logic leaps rather than fair deduction, and a co-op structure that leaves one partner idle for long stretches.

6.1 / 10

Reviewed

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Fable Anniversary

A beloved 2004 action RPG trapped inside a decade-plus of consistent "lazy remaster" complaints — no PC mouse support, camera and performance issues still reported in 2026 — with reviewers steadily recommending the older, cheaper Fable: The Lost Chapters instead.

6 / 10

Reviewed

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Farming Simulator 25

The franchise's current entry brings a genuinely better-looking, better-sounding engine and three new regions, but a large share of its own veteran audience says content was cut rather than added relative to Farming Simulator 22 — and the DLC structure has grown to two full season passes plus a dozen standalone equipment packs.

7 / 10

Reviewed

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Future War Tactics: SOF vs Alien Invasion – Turn-Based Strategy

A four-soldier squad, an alien invasion in the Ural mountains, and an action-point system where reloading a rifle costs almost your whole turn. There's a real tactics game trying to get out from under the jank — the question is whether NZ$14.75 is enough to forgive the jank first.

5.5 / 10

Reviewed

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Gladiator's Arena

Afil Games' budget arena survivor puts a gladiator through waves of beasts and rivals with seven selectable weapons and stack-your-own-build upgrades. It's cheap and the hook works for a while, but a defense-stacking exploit, a stuck small window and a three-year-old broken achievement drag it down.

4.5 / 10

Reviewed

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Gladiators Of The Arena

A one-developer gladiator hack-and-slash that launched in 2018 as a stripped-down single-player sliver of a much bigger multiplayer Roman-arena RPG its own official website still describes as "upcoming" and "in alpha" — three Steam reviews total, and the one detailed negative report says the settings menu doesn't work.

3.2 / 10

Reviewed

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Goblin Camp

A calm, procedurally generated Finnish-mythology city-builder about goblins, water and the turning of the seasons — recently out of two years of Early Access, and still short on the reasons to keep watching after your first winter.

6.4 / 10

Reviewed

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Goblin Company

BitBorne Studio's co-op mining survival game sends up to four goblins into a destructible mine with laser drills, rail carts and a darkness-drains-your-sanity torch system. Two months after launch it's Very Positive on Steam for exactly the reason its own reviewers keep repeating — brilliant with friends, rough around nearly every edge.

7 / 10

Reviewed

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Grave Keeper

A mobile idle-grind game ported to Steam with its microtransactions stripped but its free-to-play repetition intact — genuinely fun in short, cheap-sale bursts, but widely described as overpriced for what's essentially a phone game with crash bugs and missing sound effects.

4 / 10

Reviewed

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GreedFall

An ambitious colonial-fantasy RPG from a small studio that reviewers consistently describe as two different games — a genuinely great opening act, and a back half of repetitive fetch quests that several fans only got through with the help of community mods.

6.5 / 10

Reviewed

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Grow Defense

SoftCowGames' free tower-defense idler has a real early hook — upgrade a castle, unlock weapon tiers, farm bosses for legendary loot — but years of player reviews describe the same save-corruption bugs, a 10%-only offline rate and shop pricing that turns "just cosmetic" into a running joke.

5.2 / 10

Reviewed

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