OneShot
A short, genuinely inventive puzzle adventure that reaches outside the game window to talk to you — 98.3% positive, and if you're on Linux or Steam Deck you should buy a different version of it.
8.5 / 10
The Wanderer reading room
Idle RPGs, MMOs, browser games and mobile RPGs, taken apart properly. Every review carries a score out of 10, what the game does well, what it does badly, and the kind of player it is actually for.
A short, genuinely inventive puzzle adventure that reaches outside the game window to talk to you — 98.3% positive, and if you're on Linux or Steam Deck you should buy a different version of it.
8.5 / 10
Build a machine that makes gold, then spend three hours making it smaller — 97.1% positive, nine years old, and still receiving patches a fortnight ago.
8.5 / 10
A free horror-fantasy visual novel about a messy, thirty-something friend group dragged back into the wish-granting wonderland of their childhood — remastered and re-released this July to a genuinely spotless review record.
8.5 / 10
A time-loop mystery about a tiny solar system that "everyone says" you need to experience knowing nothing about — Overwhelmingly Positive at 95.6%, and honest enough with itself that its own top negative review is a genuinely unresolved crowdfunding controversy, not a design flaw.
9 / 10
A border-checkpoint bureaucracy simulator that turns document-checking into genuine drama, thirteen years on. Its creator says its themes have only become more relevant with time — a fact he finds less like vindication and more like a tragedy.
9 / 10
A puzzle game about pushing boxes into boxes that contain themselves — 99% positive, one of the highest-rated games in this library, with a motion-sickness problem its own longest-playing critic begged the developer to fix.
8.5 / 10
A ragdoll physics sandbox at 98.7% positive with a Workshop full of community mods — and a February 2026 incident where one of those mods spread itself across the Workshop and had to be shut down.
8 / 10
A near-perfect 2009 strategy game sold as a 2009 build, in which the design has aged beautifully and the port has aged badly — and the complaints are getting more common, not less.
8 / 10
Fifteen years on, Portal 2 remains one of the most acclaimed puzzle games ever made — and its small, honest minority of dissent is worth hearing, from real motion-sickness reports to a considered argument that the sequel traded the original's focus for scale.
9.5 / 10
MMO raid mechanics compressed into a 40-minute co-op roguelike, 97.9% positive with a perfect recent record — and a colour-clarity problem that kills players through no fault of their own.
8.5 / 10
An emotionally overwhelming, near-universally acclaimed western epic — undermined for over six straight years by a mandatory launcher that reviewers say can prevent you from playing even the offline single-player campaign, and a 2024 "Labor of Love" award many felt the game's own neglect made absurd.
8 / 10
A masterfully modernized remake of one of gaming's most influential horror games — briefly and seriously undermined in early 2026 by a new anti-piracy DRM that tanked performance on an already three-year-old game, until Capcom reversed it within a month.
8.5 / 10
A gorgeous, genre-blending horror-action sequel to Resident Evil 7 — beloved broadly, but facing a real, consistent identity debate from series fans who miss the tighter, scarier tone that came before it, plus a launch-week DRM performance problem that's echoed the franchise's reputation years later.
8 / 10
A deduction game that hands you a magic pocket watch, sixty deaths, and no other tools — and asks you to work out exactly who died how, in what order, and at whose hand, using nothing but observation and logic.
9 / 10
A turn-based wizard roguelike so uncompromising that its most-earned achievement sits at 24.5% — and whose only real critics are the people who loved the last one.
8 / 10
A co-op drug-empire sim that turned into one of the biggest word-of-mouth hits of the past two years, built almost single-handedly and beloved for exactly the reasons Breaking Bad was — right up until the empire is built and there's nothing left to do with it.
8 / 10
You move to Shenzhen, take a job building circuits, and read a manual you're expected to print out — and the most-upvoted negative review, at 905 votes, recommends it anyway.
8 / 10
The definitive modern Civilization for most players, thanks to two expansions that meaningfully deepened its district-and-diplomacy foundation — carrying an old, now-dated controversy over a data-collection policy update, and a genre-standard but real DLC bill for anyone chasing the complete roster.
8 / 10
A retro survival horror game that wears its Resident Evil and Silent Hill influences openly and still manages real originality — beloved for its atmosphere, queer storytelling and puzzle design, with one honest recurring complaint about how tedious that puzzle design gets.
8.5 / 10
A minimalist dice-based roguelike tactics game, originally built on itch.io, that's earned near-unanimous acclaim on Steam — with an unusually small negative-review pool centred on pacing and content depth rather than any fundamental design flaw.
8.5 / 10
One of the most-loved games on Steam at 98% across 155,976 reviews — and the two loudest criticisms on its store page are complaints about an Early Access build it left behind nine years ago.
8 / 10
A philosophical sci-fi horror game about consciousness, identity and what survives an underwater apocalypse — nine years on, still Overwhelmingly Positive, and still honestly criticized by a consistent minority for gameplay that some feel gets in the story's way.
9 / 10
The game that started a genre, fifteen years old, and the lowest-rated of the seven engineering puzzlers in this library — which turns out to say more about being first than about being worst.
8 / 10
Four years on, 97.2% positive across 176,389 reviews — and its critics are still arguing that the only reason it scores that well is that you play as a cat.
8.5 / 10