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Windows PC game reviews

1892 games we have reviewed that run on Windows PC, best first.

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1892 reviews

Once a Pawn a King

A genuinely inventive chess-piece roguelike that built real goodwill through a year of Early Access, then left it on 25 June 2026 in a state reviewers overwhelmingly describe as a regression — after a publisher change and, according to a Steam review quoting the developers' own Discord post, the original team losing their jobs weeks before launch.

4.5 / 10

Reviewed

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Orion-7

A story-driven sci-fi Memory-game adventure — flip cards to find matching pairs, battle enemies and stranded astronauts with them — filed under "Massively Multiplayer" on Steam despite a single-player campaign, a PvP mode still labelled Beta on its own store page, zero user reviews and zero concurrent players at the time this was checked.

4.5 / 10

Reviewed

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Realm Revolutions

A free 2018 city-building idler, and the earliest of solo developer Aleksandr Golovkin's three Steam idle games — genuine strategic depth in its building trees and "Assimilation" prestige system, undercut by save-corrupting crashes that go back to launch week and a game the developer stopped touching for content in August 2018.

4.5 / 10

Reviewed

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Redfall

A notorious launch disaster from Arkane Austin — broken performance, an empty open world and weak AI drove a lifetime score that never recovered — but a genuine, well-documented arc followed: Microsoft closed the studio in May 2024, shipped a "parting gift" final patch as it did, and recent sentiment has risen meaningfully as the price dropped and expectations reset, even as a new complaint emerges that the game is now effectively unsupported.

4.5 / 10

Reviewed

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Rune Legacy Idle

An OSRS-flavoured idle RPG with co-op and PvP that borrows Melvor Idle's whole formula and genuinely improves on its art, undone by a save system that has been erasing players' progress since launch day and, months later, still isn't reliably fixed.

4.5 / 10

Reviewed

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SCP Operations

A cheap turn-based tactical RPG built on the SCP Foundation universe that reviewers say barely delivers the SCP content its name promises, hampered by disclosed AI art and thin, three-hour content, with a development history that appears to have gone quiet well over a year ago.

4.5 / 10

Reviewed

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Slime Kingdom: Idle

A solo developer's idle kingdom-builder about growing an army of slime adventurers, with a genuinely varied opening few hours undercut by the one complaint an idle game can least afford — no offline progression — plus reported crashes and a late-game pace that reviewers describe collapsing into a grind with unclear win conditions.

4.5 / 10

Reviewed

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Spire Horizon

An open-world skeleton-adventure RPG with genuine visual ambition and a charming premise, whose solo developer announced its "last major update" the same month it exited Early Access — leaving repetitive quests, unfinished UI text and AI-sounding narration exactly as they were at launch.

4.5 / 10

Reviewed

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Supermarket Simulator: Idle Tycoon Clicker

A dirt-cheap, small-studio click-and-expand supermarket tycoon that borrows its name from a much bigger, unrelated hit — with a genuinely hooky core loop for the few who've reviewed it, undercut by a bug that reportedly blocks the last fifteen levels and a string of rough-edge complaints, from missing achievements to an un-renamed Unity default company ID.

4.5 / 10

Reviewed

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The Bible Roguelike Deckbuilder

A card-based roguelike that runs its combat, map and progression systems through biblical figures and scripture instead of the genre's usual fantasy trappings. A distinctive premise for the Roguelike Deckbuilder tag, but it arrives with almost no review history to judge it against, and the storefront itself offers little beyond two sentences of pitch.

4.5 / 10

Reviewed

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The Relic: First Guardian

A Korean-myth action RPG built around a genuinely interesting idea — no levels, just relics, unique weapons and eighty tragic bosses — arrives with no PC graphics options, weak Metacritic scores on both platforms, and a pre-launch AI-art controversy the director says is fixed and plenty of players say they can still see.

4.5 / 10

Reviewed

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The Soul Collector 2 - Idle Game

A three-person GDevelop sequel about executing villagers and farming their souls, honest and unpretentious about what it is — but every one of its handful of Steam reviews so far is negative, and they converge on the same two complaints, an achievement curve that backs both up.

4.5 / 10

Reviewed

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Two Worlds II HD

A genuinely ambitious 2011 open-world fantasy RPG wrapped around one of PC gaming's most notorious publisher track records — phone-activation DRM demanding personal information, retroactively injected microtransactions, and an account requirement reviewers report is still being newly enforced on decade-old purchases in 2026.

4.5 / 10

Reviewed

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War Commander

A Facebook-era MMO strategy game from 2011 finally arrived on Steam this July, and its first reviewers are overwhelmingly its own long-lost veterans — many disappointed by what fifteen years and a free-to-play economy have done to the game they remember.

4.5 / 10

Reviewed

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最后的仙门 The last Practice Sect

A Xianxia-flavoured hybrid of tower defense and bullet-hell idle combat, sold on Steam with a promise of thirteen fully-voiced languages that its own small English review sample says never actually arrived, from a developer whose visible support stopped within a month of launch.

4.5 / 10

Reviewed

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iRacing Arcade

A genuinely fun arcade racer with a driving model reviewers on both sides praise, badly undercut by a widely repeated complaint that it launched with no public multiplayer lobbies despite the iRacing name, thin content, and a real, checkable four-month gap since its last patch.

4.4 / 10

Reviewed

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[Chilla's Art] The Ghost Train | 幽霊列車

Even loyal fans of the prolific Chilla's Art horror catalogue widely call this one of the studio's weakest entries — a tedious back-and-forth walking simulator with a genuine progression-blocking bug and a sound-based puzzle with no accessibility option for deaf or hard-of-hearing players.

4.3 / 10

Reviewed

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IdleTowerDefense

A NZ$10.49 idle-summon-and-defend game from solo Chinese developer CMY that has spent eight months on sale with almost no trace of a community — one lifetime Steam review, zero concurrent players at time of writing, and a store page whose own data (an identical icon on all seven achievements, a machine-translated description, mismatched tags) argues for caution more clearly than any review score could.

4.3 / 10

Reviewed

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Interdimensional Vending Machine

A striking-looking body-horror survival sim with a hollow core underneath — most reviewers, including fans, describe an idle grind with no real ending or consequence — and a tonal concern raised independently by more than one reviewer that this review could not verify but takes seriously enough to flag plainly.

4.3 / 10

Reviewed

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Lonely Knight - Idle Roguelike RPG

A free mobile-style idle roguelike with a genuinely playable core loop, sixteen separate paid DLC packs, and a cluster of high-vote negative reviews alleging the developer paid a third-party site for fake positive reviews — an allegation this review couldn't independently confirm, but couldn't ignore either.

4.3 / 10

Reviewed

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MEMASIKI

An aggregator filed this NZ$1.49 release as a Clicker; it is a 50-question Russian internet-meme trivia quiz with AI-recreated images, no sound, a fixed question order that guts its own replay value, and a review corpus that is 86% Russian-language.

4.3 / 10

Reviewed

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