Blightstone Review
A Turn-Based Tactics Roguelike Built on Free Movement Blightstone entered Early Access on January 20, 2026 from developer Unfinished Pixel, throwing a party of adventurers against
6.5 / 10
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1328 Strategy games reviewed and scored, best first.
1328 reviews
A Turn-Based Tactics Roguelike Built on Free Movement Blightstone entered Early Access on January 20, 2026 from developer Unfinished Pixel, throwing a party of adventurers against
6.5 / 10
A well-loved anime school RPG going through a gacha revolt in real time. Nine of its last hundred English reviews are positive — and the change they're protesting isn't in the version most Steam players are running yet. Reviewed 4 August 2026, mid-storm.
6.5 / 10
Bomber Crew asks players to manage seven crew members across a WWII bomber under fire, a genuinely tense idea its own reviewers describe as "stressful fun" right up until a cramped, frantic interface makes managing that stress harder than the missions themselves. A single mechanical failure can end a whole campaign in seconds, and its own fans are split on whether that's thrilling tension or an unfair rug-pull.
6.5 / 10
A Dungeon Master Made Of Language Models Boundless AI Fantasy released on Steam on September 11, 2026 from solo Brazilian developer João Vitor Andrioli de Souza, and its pitch is u
6.5 / 10
A Meme Made Into A Tower Defense Game BOYKISSER IS COMING, released September 3, 2026 by solo developer akhsotoen, takes an internet meme character and builds an entire, if small,
6.5 / 10
A charming, fast-paced turn-based tactical RPG about a beardless dwarf on a quest to grow one, praised for a genuinely thoughtful approach to failure and pacing — undercut by a real, specific game-breaking bug and a thin review sample that includes one detailed reviewer concluding it works best as a game for kids rather than adults chasing genre depth.
6.5 / 10
Double Fine's heavy-metal fever dream casts Jack Black as roadie-turned-warrior Eddie Riggs across a world built from classic album art, voiced by an astonishing roster of real metal legends — reviewers adore its soundtrack, humor and setting almost unconditionally, while a near-universal, well-documented complaint targets the game's mid-campaign shift into RTS-style stage battles that many feel was never properly set up or well executed.
6.5 / 10
A roguelike deckbuilder where placement matters more than the cards themselves — draft one of three each day, stack it onto a shrinking farm grid, and chase chain-reaction synergy before rising taxes end the run — with a launch-week freeze bug the developer has already patched and a genuine split over how hard the game actually is.
6.5 / 10
Balatro, reimagined with cats and dice instead of cards Cats & Dice takes the escalating-score-target roguelike loop that Balatro popularized and rebuilds it around dice rather tha
6.5 / 10
Sitting Down at Death's Table Cheat Death puts you across a felt-covered table from the Grim Reaper himself, wagering your life on hands of dice poker instead of the usual rogu
6.5 / 10
ChessWalkers turns chess pieces into puzzle-platformer stars, casting you as a pawn who eats enemies and transforms as it climbs toward each boss, and its small, mostly Russian-speaking review sample loves the hook while repeatedly flagging an uneven difficulty curve and boss fights that don't live up to the puzzles around them.
6.5 / 10
A landmark, spiritual successor to SimCity that became the definitive modern city-builder, Very Positive across more than 100,000 reviews for genuinely excellent core simulation systems — dominated by an extraordinarily consistent complaint about Paradox Interactive's DLC pricing, a forced third-party launcher and expanded data-collection requirements that a large share of longtime fans say turned a beloved game hostile to its own community.
6.5 / 10
A genuinely deep idle civilization builder — a hundred-plus technologies, era-spanning wonders, a real global trading market — undercut by a headline feature that's been advertised for over a year without actually existing.
6.5 / 10
A Counter-Strike-inspired esports career simulator from solo developer Federico Mariotti, Positive across 37 reviews for a genuinely fresh concept and an exceptionally active developer — held back by shallow team interactivity and a recent AI-artwork complaint from an otherwise supportive review base.
6.5 / 10
A roguelike deckbuilder that swaps dungeon crawling for an NBA-style season, from Big Ambitions developer Bigosaur -- a genuinely novel mashup that a fifth of its reviewers say plays itself once the deck-building decisions run out.
6.5 / 10
Write Real Python, Terraform a Planet Code: Terraform strips away the pretense that separates most "programming games" from actual programming. There's no visual node
6.5 / 10
Comet Tycoon is a charming isometric tycoon game from solo developer CalmFrantix that has players mining resources, keeping "peeps" happy, and buying progressively bigger comets in a nostalgic throwback to classic tycoon games, and this review's mostly positive sample finds a genuinely cozy, detail-rich core loop undercut by real launch-era bugs that the solo developer has been steadily, if not yet completely, working through.
6.5 / 10
Relic's standalone wave-defence spin-off is the rare Mixed rating where both sides agree the game is fun. The fight on its review page is entirely about the price tag — a full-expansion ask for five maps, four factions and a perk tree.
6.5 / 10
Filling a Genre Gap Nobody Else Is Touching Corner King: Boxing Tycoon, released into Early Access on August 18, 2026 by solo-ish developer Temporal Lure, is a sports management si
6.5 / 10
A space-themed bullet-heaven roguelite from developer Zinktank Labs, sending players zipping through alien-infested space tunnels to upgrade a roster of playable characters, drawing a strongly positive review sample that credits its addictive gameplay loop and stylish visuals while flagging a fair, heavily corroborated complaint about launch-period crashes and a fair complaint about thin content for a full-price purchase.
6.5 / 10
A cheap, cheerful mobile-to-PC port that turns the countryball meme into a simplified, genuinely fun grand-strategy conquest game, held back by thin long-term content, a single continent's worth of map, and a developer who stopped updating it three years ago.
6.5 / 10
A charming Dwarf Fortress-Terraria-Dungeon Keeper mashup whose own review base overwhelmingly describes the same arc — a genuinely magical opening stretch followed by a steep decline into repetitive grind — still receiving real updates a striking twelve years after its original release.
6.5 / 10
Majesty's Indirect-Rule Formula, Revived for Rodovia Crown of Greed wears its influence openly: it is a fantasy kingdom-sim built entirely around the same "indirect contro
6.5 / 10
A genuinely masterful medieval dynasty simulator, free to install and rated Very Positive by tens of thousands of players who, in review after review across more than a decade, still recommend it against a thumbs-down over what completing its DLC catalog actually costs.
6.5 / 10