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Simulation reviews

1719 Simulation games reviewed and scored, best first.

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1719 reviews

Old School

MDickie's 3D remake of his own School Days recycles the Wrestling Empire combat engine into a chaotic school-life sandbox -- genuinely funny for the built-in fanbase, but saddled with camera and control complaints that have gone unfixed since launch, and a recent trust problem over undisclosed AI-generated content.

6 / 10

Reviewed

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One Military Camp

A charming, Evil Genius-styled boot camp management sim whose base-building and art direction win consistent praise, dogged from launch through three years of updates by the same complaint — reviewers keep calling it a "waiting simulator" with too little strategy underneath.

6 / 10

Reviewed

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Organize my Shop

A meditative supermarket-sorting sim that nails its cozy, low-stress pitch for the first several levels, before its own community starts flagging the exact same repetition problem in review after review — a pattern its achievement data backs up almost exactly.

6 / 10

Reviewed

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PANELKI

A melancholic, deeply atmospheric handyman sim set in a fictional frozen Siberian panel-house city that lands with real specificity for post-Soviet players and leaves others cold, backed by years of genuine solo-developer support but held back by honestly-acknowledged repetition and achievements locked behind separate paid DLC.

6 / 10

Reviewed

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PC Building Simulator

A genuinely educational PC repair and building business simulator with real licensed hardware, Very Positive across nearly 19,700 reviews for its detailed, hands-on component simulation — now effectively frozen in roughly 2022-era hardware after the developer shifted all further development to a sequel that launched as a permanent Epic Games Store exclusive.

6 / 10

Reviewed

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Pesticide Not Required

A charming bullet-heaven roguelite that casts you as a frog defending your farm from corrupted critters while planting crops, fishing, and mining between waves, whose likable twist on the genre earns genuine affection undercut by a widely repeated, specific complaint that its weapon and build variety runs out well before its playtime does.

6 / 10

Reviewed

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Petal by Petal

Petal by Petal is a relaxing incremental gardening game from Orquin Games where hovering your cursor over seeds grows a screen-filling garden of color, and this review's sample finds an appealing, well-presented idle experience undercut by a short runtime and a strategic shallowness several incremental-genre veterans found disappointing next to the game's own pre-release demo.

6 / 10

Reviewed

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Pizza Slice

Pizza Slice is a hands-on family-pizzeria simulator starring Tonio, who inherits his grandfather's restaurant and must build it into a local success through manual cooking, upgrades, and co-op play — and this review's Mixed-rated sample finds a genuinely enjoyable core loop weighed down by real performance and economy complaints, some addressed by the developer and some still open.

6 / 10

Reviewed

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Pogo With Friends

A short, chaotic co-op physics platformer from solo studio Beaked Games about bouncing up a mountain on pogo sticks with up to three friends, drawing a very small, mostly positive English review sample praising its smooth, funny physics comedy, tempered by a fair complaint that fallen friends cannot be helped back up and by the sample's own thinness.

6 / 10

Reviewed

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Potion Permit

A gorgeous, cosy alchemist life-sim whose own review base repeats the same verdict with striking consistency — beautiful and charming on the surface, thinner than its genre neighbours underneath, and sold alongside more than thirty individually priced decoration DLC packs that together cost nearly as much as the base game.

6 / 10

Reviewed

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Prescribe and Pray

A darkly comedic medical spin on Papers, Please that genre fans consistently enjoy for its humor and paperwork-checking tension, undermined by a specific, well-corroborated crash at the transition to the game's second day, unclear rule feedback that reviewers actively dispute the fairness of, and a currency with nothing to spend it on.

6 / 10

Reviewed

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Prison Architect

A beloved prison design and management simulation originally built by Introversion Software, Very Positive across more than 34,000 reviews for its darkly comic, systemically rich core design — dominated by an extraordinarily consistent complaint that Paradox Interactive's 2019 acquisition brought a forced third-party launcher, unresolved bugs, and DLC paywalling content reviewers say was previously free, before officially ending development with a "Sunset Update" in May 2023.

6 / 10

Reviewed

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Pro Cycling Manager 25

The long-running cycling management series gets a genuine Unreal Engine 5 visual upgrade, but a large and deeply engaged fanbase's Mostly Positive verdict sits on top of years-old, extensively corroborated complaints about broken peloton AI, launch-week career-mode crashes, and a franchise many longtime players feel has stagnated.

6 / 10

Reviewed

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Pro Cycling Manager 2022

The most-improved entry in years for a long-running cycling management series, adding a genuinely credited scouting system and reworked rider development, while a substantial share of its own longtime fanbase say it's still fundamentally the same game they've been buying since the 2010s.

6 / 10

Reviewed

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Project Afterfall

MuHa Games' Project Afterfall, formerly Project Thea, carries the beloved Thea series into a Slavic-folklore retro-future wasteland, entering Early Access on 20 November 2025 to a Mostly Positive reception split between newcomers drawn to its immersive world and deck-based combat, and longtime Thea 1 and 2 fans who describe its writing, combat depth and length as a step down, compounded by a repeated complaint about the developer's disclosed use of AI-assisted text tools.

6 / 10

Reviewed

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Railway Empire

Railway Empire asks players to build 19th-century rail networks feeding growing cities and competing against aggressive AI rivals, and the economic puzzle underneath that pitch is genuinely engaging by most accounts. Its own reviewers are unusually unanimous, though, that the actual act of laying track and signals — the one thing a railway game absolutely cannot get wrong — is executed badly enough to undermine the whole experience.

6 / 10

Reviewed

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Ready, Steady, Ship!

A local couch co-op logistics-chaos game in the Overcooked mold, casting players as warehouse workers racing to pack, sort, and ship boxes across conveyor belts, forklifts, and cranes — genuinely fun and often very funny with a partner in the room, but held back by consistently criticized vehicle controls and a persistent, unanswered demand for online multiplayer.

6 / 10

Reviewed

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Rewind 99 Review

Running The Last Video Store In A Very Chaotic Town Rewind 99 entered Steam Early Access on March 11, 2026 from Gunmetal Games and Real Fake Games, casting the player as the reluct

6 / 10

Reviewed

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