Game review
Ready, Steady, Ship!
6 / 10
- Developer
- Jollybits Games
- Publisher
- Untold Tales, Gamersky Games
- Released
- 19 April 2024
- Platforms
- Windows
- Genre
- Co-op logistics party game
- Monetisation
- One-time purchase, no DLC or microtransactions
- Players
- Local couch co-op (splitscreen) and Steam Remote Play Together; no online multiplayer
The short version
Ready, Steady, Ship! is an Overcooked-style co-op party game about packing and shipping boxes across an increasingly chaotic warehouse, and this review's sample confirms it delivers genuine laughs and satisfying teamwork when played locally with a partner. But a specific, repeated complaint about sluggish, imprecise forklift and crane controls appears across nearly every review regardless of overall recommendation, and this review's own achievement-data check corroborates that the forklift sections are a real point of drop-off for players.
Biggest strengths
- Reviewers consistently describe genuinely fun, laughter-filled sessions with a co-op partner, with several specifically comparing the experience favorably to Overcooked and It Takes Two for approachability
- The presentation is repeatedly praised as colorful, clear, and easy to parse mid-chaos, and the core box-sorting and conveyor-belt puzzle logic earns specific praise for being intuitive to pick up even for non-gamer partners
- Multiple reviewers confirm Steam Remote Play Together works reliably for playing with a partner who isn't in the same room, without the lag or connectivity issues some reviewers report having with other remote-play games
Biggest weaknesses
- A remarkably consistent complaint, appearing in both negative and positive reviews alike, singles out the forklift and crane vehicle-control sections as sluggish, imprecise, and frustrating compared to the rest of the game
- This review's own achievement-data check corroborates that complaint directly: the "Forklift Certified" achievement sits at just 11.7% completion, one of the lowest completion rates among all tracked achievements, consistent with reviewer reports that these sections are where players stall out or quit
- Numerous reviewers, across both the positive and negative samples, explicitly request online multiplayer, describing the current splitscreen-only local setup as a real barrier when friends live far apart; Steam's own event history shows no confirmation this has been added as of this review
Who it's for: Couch co-op fans who already own a controller-sharing setup or use Steam Remote Play Together and specifically want a fresh entry in the Overcooked-adjacent genre; not a fit for anyone hoping to play online with friends who aren't in the same room, since that option is not present.
Our recommendation: A solid pickup for local co-op groups at its budget price point, with the clear caveat that the vehicle-driven sections (forklifts, cranes, tow trucks) are consistently the game's weakest part and that online multiplayer is not available despite persistent player requests.
6 / 10
Ready, Steady, Ship! casts players as warehouse workers racing to pack, sort, and ship boxes across an increasingly chaotic conveyor-belt gauntlet, wearing its Overcooked-style co-op-chaos influences openly. This review's sample confirms the core premise delivers genuine fun with a partner, alongside a remarkably consistent complaint that follows the game across nearly every review, positive or negative.
Genuine co-op fun, when it clicks
Reviewers repeatedly describe the core loop as a good time with a partner. "Ohhh baby this game is fun if you are looking for couch co-op game," one reviewer with 141 minutes logged writes, describing the chaos as a highlight rather than a flaw. Another, who completed the game with their wife, describes it warmly: "This game is like a cozy version of Overcooked. None of the rage, but all of the laughs." A reviewer who fully completed the game with their partner over more than 3,300 minutes offers the strongest possible endorsement: "It's makes you to work together and coordinate your moves with your partner, what's even bounded us even more." The controls are also specifically praised for their accessibility to non-gamer partners: "I was playing with my girlfriend and shes not gamer but still quickly learned controls. Perfect for casual Friday evening."
A remarkably consistent complaint about vehicle controls
Set against that praise, one specific complaint appears with striking consistency across both the positive and negative samples: the forklift and crane sections are widely described as sluggish, imprecise, and frustrating. "Has potential, but: horrible forklift/crane controls," one negative reviewer writes bluntly. A positive reviewer who otherwise recommends the game states the same thing almost word for word: "Nice pace and interesting gameplay, until you feel like smashing the monitor when controlling the crane/forklift. Buy only during sale!" Another reviewer who fully completed the game echoes it precisely: "The fork lifts and cranes are the worst though!" This isn't a minor nitpick buried in a single outlier review — it's the single most repeated specific criticism in this review's entire sample.
Achievement data confirms the forklift problem directly
This review's own check of Steam's achievement data supports that complaint with concrete numbers. The "Forklift Certified" achievement sits at just 11.7% completion, one of the lowest rates among all 26 tracked achievements — well below achievements tied to earlier, non-vehicle sections of the game. That gap is consistent with reviewer reports that these specific sections are where many players stall out or lose interest entirely, rather than a case of reviewers overstating an isolated frustration.
The persistent request for online multiplayer
A second theme runs through the sample with similar consistency: a specific, repeated request for online multiplayer. "Such a waste not having online coop, games like this are made to play with friends, most people play with friends far away," one negative reviewer writes. A positive reviewer voices the identical concern: "very fun game, graphics match well with the style of game, i just wish there was online multiplayer and not just splitscreen." Steam Remote Play Together is available and multiple reviewers confirm it works reliably as a workaround, with one specifically noting "the remote play through steam didn't have any issues connecting." But Remote Play Together requires one player to own and run the game while streaming to the other, which is a meaningfully different experience from native online multiplayer, and this review found no event in Steam's own partner feed confirming that dedicated online play has been added.
Bugs and late-game polish
Several reviewers report specific, replicable bugs beyond the vehicle-control complaints. One writes that "the game has lots of bugs and those bugs affects even simple things like walking or camera moving, leave alone those causing characters stuck in wall or distortion." A separate reviewer, playing in couch co-op, reports that "2 out of the 3 mini games played ended up getting stuck because a box ended up in a spot that it couldn't recover." Multiple reviewers, including some who otherwise recommend the game, also describe a noticeable drop in polish in the later levels specifically: one calls them "incredibly frustrating, putting a sour final note" on an otherwise fun playthrough.
What the update record shows
Steam's own partner-events feed documents genuine, sustained post-launch support: named patches (1.1.0, 1.2.0), a dedicated "Factory Hotfix," and a "Let's Party" content update all followed the April 2024 launch, and the game later earned a Steam Deck Verified badge and award nominations. That's a real record of continued investment from the publisher, even though this review could not confirm the specific forklift-control and online-multiplayer requests raised throughout this review's sample have been directly addressed.
A note on sample size
This review's English-language sample sits at 37 lifetime reviews, notably thinner than most titles covered here, and that thinness is worth stating plainly rather than glossing over. The consistency of the forklift-control complaint across such a small sample, however, strengthens rather than weakens confidence in it as a real, specific issue rather than statistical noise.
Final verdict
Ready, Steady, Ship! delivers genuine, laughter-filled co-op fun for local players willing to look past its clunkiest sections, and this review's sample confirms real affection for its core box-sorting chaos. But a remarkably consistent complaint about forklift and crane controls — corroborated directly by a strikingly low achievement-completion rate — describes a real, unresolved rough edge, and the persistent absence of true online multiplayer will be a dealbreaker for players without a co-op partner in the same room.
Pros and cons
Pros
- Reviewers consistently describe genuinely fun, laughter-filled sessions with a co-op partner, with several specifically comparing the experience favorably to Overcooked and It Takes Two for approachability
- The presentation is repeatedly praised as colorful, clear, and easy to parse mid-chaos, and the core box-sorting and conveyor-belt puzzle logic earns specific praise for being intuitive to pick up even for non-gamer partners
- Multiple reviewers confirm Steam Remote Play Together works reliably for playing with a partner who isn't in the same room, without the lag or connectivity issues some reviewers report having with other remote-play games
- Steam's own partner-events feed documents sustained post-launch support, including named content patches (1.1.0, 1.2.0), a dedicated "Factory Hotfix," and a "Let's Party" update, alongside official recognition such as a Steam Deck Verified badge and award nominations
- Full completion is genuinely achievable and rewarding for dedicated pairs, with one reviewer detailing a full 100% completion run alongside their partner
Cons
- A remarkably consistent complaint, appearing in both negative and positive reviews alike, singles out the forklift and crane vehicle-control sections as sluggish, imprecise, and frustrating compared to the rest of the game
- This review's own achievement-data check corroborates that complaint directly: the "Forklift Certified" achievement sits at just 11.7% completion, one of the lowest completion rates among all tracked achievements, consistent with reviewer reports that these sections are where players stall out or quit
- Numerous reviewers, across both the positive and negative samples, explicitly request online multiplayer, describing the current splitscreen-only local setup as a real barrier when friends live far apart; Steam's own event history shows no confirmation this has been added as of this review
- Several reviewers report specific, replicable bugs, including camera issues, characters getting stuck in walls or level geometry, and levels that can become unwinnable if a box lands in an unrecoverable spot
- Multiple reviewers, including some who ultimately recommend the game, describe a noticeable drop in polish and playtesting quality in the later levels, calling them frustrating rather than appropriately challenging