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Simulation reviews

1719 Simulation games reviewed and scored, best first.

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1719 reviews

Scorn

An H.R. Giger-inspired biomechanical nightmare eight years in the making, whose extraordinary art direction is praised almost unanimously by the same review base that overwhelmingly describes the actual game underneath it as short, clunky and built on a store description its own most-upvoted review calls factually false.

6 / 10

Reviewed

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Sect House

A NZ$1.49 solo-developer horror game about a child escaping a cult's private chapel — verified here against Steam's own genre field ("Indie," which says nothing) and its top-voted community tag ("Idler," which says something wrong). Three puzzles, two endings, no idle or incremental mechanic anywhere in it.

6 / 10

Reviewed

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September 7th

A cheap, 40-minute jump-scare walking simulator from a solo Russian horror developer whose public history with Steam's refund policy gives this specific, short, achievement-friendly format real, verifiable context beyond the game itself.

6 / 10

Reviewed

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Shop Titans

Kabam's shopkeeper RPG has genuinely well-tuned crafting and dungeon-crew loops buried under a subscription, hero paywalls and loot boxes that its own most dedicated players spend as much time warning readers about as recommending the game itself.

6 / 10

Reviewed

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Sid Meier's Civilization VII

Firaxis's boldest structural gamble in the series' history — mandatory "Age" transitions that force players to swap civilizations twice per campaign — split the Civilization fanbase down the middle at launch and still sits Mixed across nearly 58,000 Steam reviews eighteen months later, even as a genuinely major, free "Test of Time" update rebuilt huge parts of the game in direct response to that backlash.

6 / 10

Reviewed

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Sitting Ducks

A goofy, physics-based co-op survival sandbox where players build janky machines and shelters to survive a rotating cast of absurd disasters, praised for its chaotic fun with friends but held back by launch-week pricing controversy, a matchmaking gap, and a genuinely unbalanced difficulty spike.

6 / 10

Reviewed

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SLEEP AWAKE

A visually stunning, psychedelic horror walking simulator from Blumhouse Games that earns real praise for its art direction and soundtrack, while a large, detailed share of its own review corpus argues thin gameplay, a confusing ending and a short runtime don't justify its asking price.

6 / 10

Reviewed

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Smart Farm

Smart Farm is a farming and economic-management sim from ZD Games in which players rebuild an auctioned, abandoned property through crop cultivation, animal husbandry, and processing-chain production, and this review's sample finds a genuinely thoughtful economic loop undercut by a harsh early-game presentation that Steam's own achievement data suggests loses most players before they get far.

6 / 10

Reviewed

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Smile Protocol

A cheap wave-based survival FPS with a case-opening loadout system that wins over reviewers who push past a confusing, ammo-starved opening stretch to discover a genuinely addictive "one more run" loop, held back by real complaints about enemy and ammo balance, thin content variety, and a learning curve steep enough that this review found at least one reviewer initially wrote off the game entirely before reversing course mid-review.

6 / 10

Reviewed

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Snow Ash

A card-battling wasteland delivery roguelite that pairs a genuinely novel trading-meets-deckbuilder hybrid with a persistent, heavily corroborated complaint about repetitive late-game travel, fiddly inventory management, and a UI built almost entirely around mouse clicking.

6 / 10

Reviewed

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Speakeasy Simulator

A Prohibition-era distilling-and-bar-management sim earns real praise for its unique setting and relaxing crafting loop, but its own review sample is just as clear that the content runs out within a handful of hours and the game leans hard on optimisation and depth problems it hasn't fully solved yet.

6 / 10

Reviewed

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Spud Keeper Review

Defending a Potato Patch, One Smashed Beetle at a Time Spud Keeper is a $3.99 wave-defense action game with a delightfully mundane premise: rather than fending off zombies or alien

6 / 10

Reviewed

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Starsand Island

A genuinely pretty, systems-rich cozy farming life-sim whose Early Access launch was overshadowed by a real corporate-backing revelation, a suspected fake-review campaign, and a broken promise about paid content — a case where the discourse around the game may matter as much to a buyer as the game itself.

6 / 10

Reviewed

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Stationeers

A deeply systemic space-station engineering simulation covering atmospherics, electrical grids and manufacturing, Very Positive across nearly 6,000 reviews for genuine simulation depth — held back by an extraordinarily consistent complaint that its interface is deliberately, unapologetically obtuse, and by nearly nine years in Early Access without several originally promised systems.

6 / 10

Reviewed

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Steel Artery: Train City Builder

A hardcore steampunk colony sim aboard a giant, moving train from developer SoulAge23, Mostly Positive across 187 English reviews for its unique premise and believable autonomous citizens, with a widely repeated complaint that its economy is so punishingly unbalanced that players can permanently soft-lock their save.

6 / 10

Reviewed

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Streets of Rogue

A roguelite immersive sim pitched as "Nuclear Throne meets Deus Ex, mixed with the anarchy of GTA," Overwhelmingly Positive across more than 17,000 reviews — and one where a remarkably consistent, near-decade-long complaint says the promised every-run variety boils down to about five repeating mission types with reskinned enemies on later floors.

6 / 10

Reviewed

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Suck It Up!

A free, short student-made action game about vacuuming alien goop out of a steampunk-flavored town, praised unanimously for its charming character and creature design but held back by a genuinely thin amount of content and a few rough technical edges typical of a first public release.

6 / 10

Reviewed

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Sun Haven

A farming sim with classes, magic and dragons, sold for twelve dollars with a hundred and seventy-four dollars of DLC behind it. Its recent reviews have collapsed to 74% — and most of them aren't about the farming.

6 / 10

Reviewed

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