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1861 RPG games reviewed and scored, best first.

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1861 reviews

Dark Dominion

A souls-like set in a genuinely distinctive WWI-trenches-meets-gothic-afterlife setting with memorable bosses and story, undermined by broken core combat systems, severe optimisation problems causing crashes during zone transitions, no controller support, and a review sample where at least one player explicitly raised concerns about bot-written positive reviews.

4.5 / 10

Reviewed

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Digimon UP

A mobile idle RPG that borrows Digimon's characters and pixel-art charm but not its raising-sim identity, then buries the loop under two premium currencies, four battle passes and ads gating almost every wait.

4.5 / 10

Reviewed

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Digital Waste

A self-described "artificial intelligence landfill" of 400-plus tiny games exploring countries, emotions and technologies, made with ChatGPT and Codex credited directly as co-developers — an unusually blunt experiment in AI-made content whose sole detailed review found the concept more interesting to think about than to actually play.

4.5 / 10

Reviewed

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Fire Emblem Shadows

A shadow-dropped mobile spin-off that swaps Fire Emblem Heroes' gacha for a genuinely fairer season-pass model and grafts on an Among Us-style hidden-traitor mechanic, an experiment critics almost universally say fails on its own tactical terms — Metacritic's second-worst reviewed game of 2025 — even as its App Store audience rates it considerably more kindly.

4.5 / 10

Reviewed

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Gladiator's Arena

Afil Games' budget arena survivor puts a gladiator through waves of beasts and rivals with seven selectable weapons and stack-your-own-build upgrades. It's cheap and the hook works for a while, but a defense-stacking exploit, a stuck small window and a three-year-old broken achievement drag it down.

4.5 / 10

Reviewed

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Godfall

A PS5 launch title that charged a premium at the dawn of the $70 console generation for a repetitive looter-slasher critics rated Weak — and one that, six years on, still requires an internet connection to play solo, from a studio that shut down in January 2025 with no offline mode ever announced.

4.5 / 10

Reviewed

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Homestead Arcana

A cozy witch-farming RPG with a genuinely charming premise and a devoted minority of fans who pushed through to a satisfying story — undercut by a well-documented, largely unaddressed pile of bugs, broken quest logic and design gaps, and a public record confirming the developer effectively stopped supporting the game within three months of launch.

4.5 / 10

Reviewed

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Knights and Dungeons

A cheap, hand-drawn Clicker Heroes homage from a prolific solo developer whose own large catalogue of near-identical idle games is part of the story here — thin on content, rough around the edges, and honest enough about both to earn a small, genuine following anyway.

4.5 / 10

Reviewed

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Knights of the Throne

A small, old-school 2D RPG about the last of an elite knightly order, judged here almost entirely by two dueling player accounts — one calling it nicely balanced, the other calling its combat boring and unrewarding — because that is the entire public record nearly three years on.

4.5 / 10

Reviewed

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Legend of YMIR

A Norse-mythology MMORPG with genuinely impressive Unreal Engine 5 production values, undercut by a blockchain-token economy that turns nearly every meaningful upgrade into a real-money or crypto-market transaction.

4.5 / 10

Reviewed

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Loot of Idle

A cheap pixel-art idle item-stacker whose Early Access launch was marked by a level-scaling bug that independent reviewers in four different languages describe breaking their save, and a developer who reportedly responded to critics with a public video rather than a patch.

4.5 / 10

Reviewed

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Magicka

Arrowhead Game Studios' pre-Helldivers debut is still a Very Positive, genuinely inventive elemental-spellcasting co-op RPG at heart — and, per an overwhelming and unusually recent wave of reviews, one that crashes so often on modern PCs that the studio's own current leadership has publicly admitted its old codebase "scares" them.

4.5 / 10

Reviewed

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Mercenaries of the Kingdom: First Blood

A genuinely inventive bullet-hell crossed with party-based mercenary management, backed by an enthusiastic Early Access community, whose developer went quiet after a July 2024 update and left recent reviewers describing a stale, sometimes broken game with no meta-progression to soften its brutal difficulty spikes.

4.5 / 10

Reviewed

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Miscreated

A hardcore post-apocalyptic survival MMO with real base-building and PvP depth, Mixed at 67 percent across more than 23,000 reviews — split not so much over the survival gameplay itself as over a remarkably consistent, years-long pattern of long-tenured players accusing the development team of banning critics from its own community spaces.

4.5 / 10

Reviewed

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New Arc Line

A party-based steampunk-versus-magic RPG that launched into Early Access with real Arcanum and Baldur's Gate 3 comparisons in its favor — and then, by this review's full read of its negative sample and its own public patch history, went almost a year without a real content update, turning early "great potential" reviews into a wave of "the game is dead."

4.5 / 10

Reviewed

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Prison Life 2

A genuinely liked first-person prisoner-and-guard escape sim, undone for most buyers by a single, dominant problem its own most-upvoted review states in six words — nobody is playing it — a complaint that persisted for over a year despite the developer's own repeated attempts to fix it.

4.5 / 10

Reviewed

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Row Divers

A cheap, short incremental dungeon-diving shooter about descending endless rows of monsters to upgrade a bow, Row Divers earns a Very Positive score largely on the strength of its low price and a handful of hours' worth of number-climbing satisfaction, but a real, corroborated share of its review sample reports shallow, repetitive content, nonsensical progression balance, and a completion-blocking bug that leave the experience feeling closer to a rough prototype than a finished game.

4.5 / 10

Reviewed

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Rune Legacy Idle

An OSRS-flavoured idle RPG with co-op and PvP that borrows Melvor Idle's whole formula and genuinely improves on its art, undone by a save system that has been erasing players' progress since launch day and, months later, still isn't reliably fixed.

4.5 / 10

Reviewed

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