Rustbound Review
A Hopeful Premise for the Post-Apocalypse Rustbound asks players to rebuild rather than just survive: scavenge a forgotten ruin, turn it into a working settlement, and grow a shop-
4.5 / 10
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1861 RPG games reviewed and scored, best first.
1861 reviews
A Hopeful Premise for the Post-Apocalypse Rustbound asks players to rebuild rather than just survive: scavenge a forgotten ruin, turn it into a working settlement, and grow a shop-
4.5 / 10
A cheap turn-based tactical RPG built on the SCP Foundation universe that reviewers say barely delivers the SCP content its name promises, hampered by disclosed AI art and thin, three-hour content, with a development history that appears to have gone quiet well over a year ago.
4.5 / 10
An open-world skeleton-adventure RPG with genuine visual ambition and a charming premise, whose solo developer announced its "last major update" the same month it exited Early Access — leaving repetitive quests, unfinished UI text and AI-sounding narration exactly as they were at launch.
4.5 / 10
A PS2-era-styled turn-based JRPG from IKINAGAMES about mech pilots surviving a desert planet, Mixed across 25 English reviews for its nostalgic combat and mech customization but held back by a widely repeated complaint about serious bugs and a separate widely repeated complaint that its price is too high for an unpolished, dated release.
4.5 / 10
A VR-only zombie survival RPG whose own marketing promises an open world in the vein of DayZ, but whose reviewers consistently describe something closer to a linear, fetch-quest-heavy arcade shooter with zombies that spawn out of bare ground.
4.5 / 10
A tiny-team open-world revenge RPG chasing Kingdom Come: Deliverance-sized ambition on a fraction of the budget, whose genuinely large scope of survival, stealth, combat and settlement systems is repeatedly undercut by a buggy, seemingly under-tested launch state.
4.5 / 10
A Korean-myth action RPG built around a genuinely interesting idea — no levels, just relics, unique weapons and eighty tragic bosses — arrives with no PC graphics options, weak Metacritic scores on both platforms, and a pre-launch AI-art controversy the director says is fixed and plenty of players say they can still see.
4.5 / 10
A series built on genuine emotional impact, tested by its latest entry The Test: Reality Check is the newest installment in an ongoing anthology of atmospheric, psychological-simul
4.5 / 10
A big-budget FMV interactive drama set in the Three Kingdoms era with genuinely praised production values and a large cast of branching romance and strategy paths, undermined by a machine-translated English localisation reviewers describe as frequently nonsensical, AI-generated dubbing in multiple languages, and an always-online requirement that has locked some buyers out of the game entirely.
4.5 / 10
Retail sim, with cigarettes instead of clothes Tobacco Shop Simulator drops you behind the counter of a small tobacco and vape retailer: sign supplier contracts, stock shelves, pri
4.5 / 10
A genuinely ambitious 2011 open-world fantasy RPG wrapped around one of PC gaming's most notorious publisher track records — phone-activation DRM demanding personal information, retroactively injected microtransactions, and an account requirement reviewers report is still being newly enforced on decade-old purchases in 2026.
4.5 / 10
A Xianxia-flavoured hybrid of tower defense and bullet-hell idle combat, sold on Steam with a promise of thirteen fully-voiced languages that its own small English review sample says never actually arrived, from a developer whose visible support stopped within a month of launch.
4.5 / 10
Danny Deer's tower-climbing action roguelike lands satisfying, weapon-specific hits but pairs them with sluggish movement and thin build variety that reviewers say wears out its welcome fast.
4.4 / 10
Read review of Hollow Survivors Review: Weighty Combat Undercut by Its Own Movement
A dual-era farming and life sim sequel whose time-travel hook and active developer earn real goodwill, undercut by a widely criticized paid in-game guide, persistent bugs, and a sense among many longtime fans that it's closer to a reskin of the original than a true sequel.
4.3 / 10
A free mobile-style idle roguelike with a genuinely playable core loop, sixteen separate paid DLC packs, and a cluster of high-vote negative reviews alleging the developer paid a third-party site for fake positive reviews — an allegation this review couldn't independently confirm, but couldn't ignore either.
4.3 / 10
A Solo Developer's Debut Survival Game Built Around a Statue Voldark drops a lone survivor into a dangerous forest overrun with mutant creatures, tasking them with the genre
4.3 / 10
A Pixel-Art MMO-Lite About Surviving the Ruins of Finraza Fawe drops players into Finraza, a continent left devastated by a cataclysm its lore calls the Destruction of the Gods, ta
4.2 / 10
A free active-idle asteroid miner with genuine breadth on paper — over 170 research items, drones, turrets, prestige — undone by no offline progress, a widely reported UI problem, and a documented case of a mining nerf landing beside a new pay-to-win purchase.
4.2 / 10
A desktop idle RPG about running a Kairosoft-inspired hero academy, recruiting and class-advancing students through branching career paths, backed by an unusually active near-daily patch schedule and hundreds of reviews -- most warmly positive, with recurring complaints about incomplete English localisation and an end-game pace that several long-term players say collapses into overnight idling.
4 / 10
Trinket Studios' mech-anime card battler, from the makers of Battle Chef Brigade, wraps a Saturday-morning-cartoon story and 75 fully voiced characters around a card-combat system that a Very Positive review sample loves for its warmth and presentation but frequently finds too easy and too shallow to justify the deckbuilder label.
4 / 10
An Idle Bomber Squadron With A Steam Market Bolted On Bomb Farm, released free on Steam August 28, 2026 by developer Stream On, is an idle RPG in the vein of the earlier "Task
4 / 10
A solo-developed, Scotland-set turn-based JRPG that wears its EarthBound and Mother 3 influences openly, whose Positive review sample repeatedly calls it a genuine, heartfelt labor of love with standout music and sprite art, tempered by a real and widely reported early-game balance problem built around healing-item scarcity.
4 / 10
The paid sequel to one of idle gaming's founding games spent almost six years in Early Access, tore up its own design twice, and was quietly pulled from sale in 2024 without ever reaching version 1.0. A look at what it tried to build and why it never finished building it.
4 / 10
Origin Studio's guild-master village builder promises deep RPG management but plays out as a repetitive unlock-and-quota clicker, hampered further by inconsistent AI-assisted art and a frustrating lack of equipment control.
4 / 10