Backpack Dungeon Review
A cheap, deep inventory-management roguelike that turns backpack shape and item placement into real combat strategy, undercut by AI-generated art and a grindy meta-progression loop.
6.7 / 10
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1055 Roguelike games reviewed and scored, best first.
1055 reviews
A cheap, deep inventory-management roguelike that turns backpack shape and item placement into real combat strategy, undercut by AI-generated art and a grindy meta-progression loop.
6.7 / 10
An Australian brawler roguelite that reimagines toxic office culture as a monster-infested tower, praised by reviewers for its charm, art, and addictive combat loop despite real balance and stability rough edges.
6.7 / 10
Read review of Box Knight Review: Corporate Purgatory Never Looked So Fun to Punch Through
A reversed, tiny roguelike about escaping the dungeon after you've already killed the boss — its two-finger fight gesture works exactly as advertised, but the rest is too thin to carry it.
6.7 / 10
Command a Fleet, Lose It, Rebuild It, Repeat Fleetbreakers is a fast, bite-sized action RTS roguelite from Last Keep, a studio built around veterans of Halo Wars and Age of Empires
6.7 / 10
A fast, stylish Cruelty Squad-flavored boomer shooter about fighting for your life on a dystopian livestream, with genuinely great movement undercut by a short runtime and a rough crop of launch bugs.
6.7 / 10
You Choose Your Own Monsters, Then Have to Beat Them RAKHEM is an action platformer roguelite built around a simple but effective twist on the run-collecting genre: instead of just
6.7 / 10
A gorgeous, story-laced bullet heaven roguelite with a huge cast and real charm, held back by a cramped inventory and a rough crop of Early Access bugs.
6.7 / 10
A Tower Defense Game Where Your Mouse Hand Is the Weapon Runeomicon casts the player as a disgraced dark wizard, woken mid-nap from exile and immediately besieged by an armed mob o
6.7 / 10
A third-person looter-shooter RPG that puts players in the seat of a customisable submersible shrimp mech, fighting Lovecraftian sea monsters solo or with up to six players, backed by genuinely inventive build variety and a strong sense of humour, but held back by a progression system that resets more than it should.
6.7 / 10
An auto-battling necromancer dungeon crawler from solo-leaning studio 8BitSkull, built around commanding a horde of skeleton minions against flesh-and-blood enemies, whose Diablo 2-necromancer power fantasy and pixel art won over most players even as a slow, RNG-heavy grind split the review sample down the middle.
6.7 / 10
A Hearthstone-flavoured roguelike deckbuilder starring half a dozen parallel-universe versions of Sun Wukong, each with a distinct card pool, wrapped in flashy animated art and let down by punishing difficulty spikes and a rough technical launch.
6.6 / 10
Four Magical Girls Climb the Tower of Babel Kernel Hearts is a co-op action roguelike from developer Ephemera Games and publisher Whitethorn Games, in which up to four players join
6.6 / 10
A supermarket-themed asynchronous autobattler that wears its Super Auto Pets influence openly, winning over a large review base with quick, addictive runs while drawing genuine complaints about progression gating, a punishing rank system, and post-launch stability.
6.6 / 10
A stylish, fast-paced FPS roguelite from debut French studio Chaotic Games, blending Egyptian mythology with DOOM-style gunplay and Hades-style boons, whose genuinely excellent combat feel was overshadowed at launch by a specific, widely-shared complaint that the whole game can be finished in a single sitting, before two rapid post-launch difficulty updates began addressing it.
6.6 / 10
Payload Studios brings its vehicle-building expertise to the survivors-like genre with a game that nails the fantasy of assembling a death machine, even as buggy bosses and dilutive progression hold it back from greatness.
6.6 / 10
Read review of TerraTech Legion Review: A Bullet Heaven With a Wrench in Its Hand
A Wuxia Spin on Deck-Building, Built Around a Genuinely Novel Grid WuLin Showdown takes the familiar shape of turn-based deck-building roguelikes and wraps it in a martial arts ide
6.6 / 10
Thousands of Zombies, Seven Friends, and a Chopper That Isn't Coming Fast Enough ZedFall: Outbreak is a co-op twin-stick roguelite that asks a simple question: what happens if
6.6 / 10
A Twenty-Sixth Consecutive Launch Without a Single Review Abyssal Breeder's Journal released on Steam on 27 August 2026 and has zero user reviews at the time of writing, extend
6.5 / 10
A genuinely novel deckbuilding RPG that fuses poker hands with fantasy ability cards, wrapped in lush, fully-voiced presentation -- Very Positive on Steam, but close to half of its negative reviews single out the same confusing interface, and a quarter raise the poker system's luck swings as a real fairness complaint rather than a taste issue.
6.5 / 10
A four-player co-op deckbuilder that solves the genre's most obvious gap — playing Slay the Spire-style card combat as an actual shared party instead of a shared seed — and then spends the years after its Paradox acquisition undermining that achievement with DLC pricing its own community calls predatory.
6.5 / 10
A co-op roguelite dungeon crawler from Astana Games, praised across a small English review sample for genuinely earned difficulty and satisfying loot hunting, tempered by a fair, credible complaint about poor performance-to-visuals ratio.
6.5 / 10
A choice-driven tactical RPG roguelite following a party of lizardfolk fleeing a mysterious encroaching mist, praised for its striking mosaic-style art and haunting soundtrack — held back by real balance complaints, limited run-to-run variation, and a persistent bug some players report blocking progress against a specific boss.
6.5 / 10
A solo-developed text RPG whose entire world — every location, enemy, item, crafting recipe and combat outcome — is generated live by an LLM rather than authored in advance. Very Positive across its Steam review history, but the negative sample converges overwhelmingly on one thing: the AI itself, arbitrary and occasionally incoherent, sitting between the player and every choice they try to make.
6.5 / 10
A charming, expanded sequel to the cult indie roguelike platformer Angvik that keeps its predecessor's build variety and humour while dropping much of its difficulty, leaving several reviewers wishing for a harder mode to match the challenge fans of the first game remember.
6.5 / 10