Key art for Aces & Adventures

Game review

Aces & Adventures

6.5 / 10

Developer
Triple.B.Titles
Publisher
Yogscast Games
Released
23 February 2023
Platforms
Windows
Genre
Deckbuilding RPG
Monetisation
One-time purchase, plus one paid DLC pack. No ads, subscriptions or premium currency.
Players
Single-player only

The short version

Aces & Adventures sends five character classes through a Norse- and Middle-Eastern-mythology- flavoured fantasy campaign, fighting battles resolved by building poker hands from a deck of ability cards -- straight flushes and full houses trigger devastating combos rather than chip wins. Steam has it Very Positive, 1,984 of 2,214 reviews (89.6%), and 548 of 617 in English (88.8%). The presentation draws near-universal praise: full voice acting, striking card art and a genuinely original hook that several longtime deckbuilder fans call a real innovation on the genre.

What holds a meaningful minority back is specific and repeated rather than diffuse: 31 of the 69 English-language negative reviews sampled for this piece raise the interface and menus specifically -- "the worst UI I've seen this year" is a fair paraphrase of several -- and 17 raise the poker system's luck swings as a fairness problem rather than a matter of taste, compounded by error messages that block valid poker hands "for game balancing reasons" that several reviewers say undercut the core pitch.

Biggest strengths

  • A genuinely original hook -- resolving fantasy RPG combat through poker hands rather than conventional card-battler mechanics -- that longtime deckbuilder fans single out as a real structural innovation, not just a reskin
  • Lush, consistently praised presentation: full voice acting across five classes, striking card and character art, and animation quality reviewers repeatedly call out even when panning the gameplay
  • Thirteen fully-voiced campaign stories plus procedurally-generated runs and a later-added Slay the Spire-inspired "Invernal Spiral" mode, giving real structural variety

Biggest weaknesses

  • Interface and menu clarity is the single most repeated complaint in the negative sample -- 31 of 69 English-language negative reviews raise it specifically, describing unclear card effects, confusing unlock systems and poor legibility
  • The poker system's variance draws real fairness complaints rather than just taste-based ones, including error messages that block otherwise-valid poker hands "for game balancing reasons," which multiple reviewers say contradicts the game's own core pitch
  • A cluster of launch-week reviews from February and March 2023 report frequent crashes and freezes, particularly tied to attack animations; later reviews suggest this substantially improved but the launch impression is part of the game's review history

Who it's for: Deckbuilder and roguelite fans who want something structurally different from Slay the Spire-style build-as-you-go deckbuilders, and who enjoy poker enough to tolerate its variance in a story context. A poor fit for anyone who needs a clean, intuitive UI out of the box, or who wants deckbuilding in the traditional "add cards as you run" sense.

Our recommendation: An easy recommendation at its current 90%-off price for anyone curious about the poker-RPG hybrid concept -- go in expecting real RNG swings and a UI that takes patience to learn, and check the free demo or a returns window before paying full price.

6.5 / 10

Poker as an RPG combat system, played mostly straight

The idea at the centre of Aces & Adventures is a real one: rather than the familiar deckbuilder loop of drafting cards into a growing deck, combat here is resolved by arranging the cards you're dealt into poker hands, with fantasy ability cards layered on top to trigger bonus effects when a hand comes together. A straight or a full house isn't just a stronger hand in the abstract — it's the mechanism that fires your character's actual attacks and defences. It's set in a fantasy world drawing on Norse and Middle Eastern mythology, following five distinct classes across 13 fully-voiced campaign stories, and reviewers who click with the concept describe it in genuinely enthusiastic terms — "a masterpiece, nonpareil in a very specific niche," reads one; "the best way to describe Aces & Adventures is 'Lush,'" reads another, praising the presentation specifically. Longtime deckbuilder players, several of whom explicitly identify themselves as Slay the Spire veterans in their reviews, credit the poker-hand system with doing something structurally different from the genre's usual build-as-you-go formula, rather than just reskinning it.

Presentation is close to uncontested as a strength: full voice acting across every class, detailed card and character art, and animation work that draws praise even from reviewers who otherwise can't recommend the game. "Everything about this game is really good. Art, UI, audio, voice acting," reads one negative review before pivoting entirely to a gameplay complaint — a pattern that recurs often enough in the sample to make clear the production values aren't in serious dispute, even among critics.

The interface complaint, quantified

Set against that, the single most repeated specific problem in the negative review sample is the user interface — not a vague "it's confusing" complaint but a recurring, detailed one. Of the 69 English-language negative reviews sampled for this piece, 31 raise the UI or menus by name. "Worst UI I've seen this year," reads one; "so much potential held back by a clunky interface that fails to properly explain so much of the game," reads another, with 26 hours logged before writing it; "user interface is not intuitive. At all," reads a third. Specific complaints cluster around unclear enemy ability descriptions, unlock systems several reviewers say are never adequately explained, low-contrast enemy cards that are genuinely hard to read, and on at least one report, UI blur with no options to improve legibility. This is a case where the volume and specificity matters: reviewers aren't disagreeing about whether the interface is good, they're independently describing the same friction points.

A second, related cluster — 17 of the 69 negative reviews — raises the poker mechanic's inherent variance as a fairness problem rather than a simple dislike of luck-based systems. Several reviewers specifically flag error messages that block an otherwise valid poker hand "for game balancing reasons," which more than one calls a direct contradiction of the game's central promise that poker hands drive your combat power. "The moment I tried to play a valid poker hand in this game and a giant error message flashed on the screen saying I couldn't play that hand due to game balancing reasons was the moment this game became dead to me," reads one representative review. Combined with reports of high-difficulty content ("Invernal," the game's hardest seasonal difficulty) relying heavily on luck rather than player skill, and an achievement-completion curve that falls from 69.9% finishing the tutorial to just 3.4% completing the full Winter campaign, the picture that emerges is of real, valid RNG-fairness concerns rather than players simply disliking poker as a mechanic.

Launch-week technical problems, and one accessibility gap worth flagging

A cluster of reviews from the February–March 2023 launch window report frequent crashes and freezes, several tied specifically to attack animations, with a handful of reviewers explicitly comparing the state of the game at launch to an Early Access build despite it releasing as a full 1.0. Later reviews don't repeat these complaints at the same rate, suggesting meaningful post-launch stabilisation, though this review found no explicit patch-note confirmation to cite directly. One specific and more concerning report deserves its own mention: a reviewer who plays with a disability discovered that despite the game's turn-based presentation, in-run scoring is graded partly on real elapsed time rather than turns or actions taken — something not disclosed on the store page and which the reviewer says works against players who can't play quickly for reasons unrelated to skill. Steam Deck and controller support draw further complaints, including one report of no D-pad mapping at all, forcing joystick-and-trigger-only control on handheld.

Where genre comparisons land, and where they don't

Several reviewers reach specifically for Poker Quest, an earlier indie title with a similar poker-meets-fantasy premise, and the comparisons cut both ways: some call Aces & Adventures the more polished, better-produced take on the same idea, while a couple of harsher reviews say it adds RPG trappings around Poker Quest's core mechanic without meaningfully improving on it. That split is worth noting because it suggests the interface and balance complaints above are, for at least some critics, specifically about execution rather than the underlying concept being unsound — the same poker-hand idea reads as either the game's best feature or its most frustrating one depending on how cleanly a given player's session went, which is itself a symptom of the consistency problems the UI and balance complaints describe.

Verdict

Aces & Adventures is a genuinely inventive deckbuilder let down by an interface that a substantial share of its own critical reviewers say gets in the way of the concept it's trying to sell, plus real, specific fairness complaints about how its poker variance is enforced. None of that erases what's clearly there: distinctive presentation, real structural originality in how it uses poker hands for RPG combat, and enough content across 13 campaigns and procedural modes to reward the players who push through the learning curve. At its current 90%-off price, the risk of trying it is low; at full price, the UI and balance complaints are worth weighing seriously before buying.

Pros and cons

Pros

  • A genuinely original hook -- resolving fantasy RPG combat through poker hands rather than conventional card-battler mechanics -- that longtime deckbuilder fans single out as a real structural innovation, not just a reskin
  • Lush, consistently praised presentation: full voice acting across five classes, striking card and character art, and animation quality reviewers repeatedly call out even when panning the gameplay
  • Thirteen fully-voiced campaign stories plus procedurally-generated runs and a later-added Slay the Spire-inspired "Invernal Spiral" mode, giving real structural variety
  • Currently 90% off its NZ$28.99 launch price, which several reviewers explicitly say makes it an easy recommendation despite its flaws at a price under NZ$3

Cons

  • Interface and menu clarity is the single most repeated complaint in the negative sample -- 31 of 69 English-language negative reviews raise it specifically, describing unclear card effects, confusing unlock systems and poor legibility
  • The poker system's variance draws real fairness complaints rather than just taste-based ones, including error messages that block otherwise-valid poker hands "for game balancing reasons," which multiple reviewers say contradicts the game's own core pitch
  • A cluster of launch-week reviews from February and March 2023 report frequent crashes and freezes, particularly tied to attack animations; later reviews suggest this substantially improved but the launch impression is part of the game's review history
  • One specific accessibility concern: a reviewer who plays with a disability found their score was silently graded on real-time speed rather than turn count, despite the game presenting as turn-based -- undisclosed on the store page
  • Steam Deck and controller support draws complaints, including one report of no D-pad mapping at all, entirely reliant on joystick and triggers

Category scores

Category scores are the reviewer's read on each area. They inform the overall score but do not average into it — the number at the top of the page is a judgement, not a calculation.

  • Gameplay 6 / 10
  • Visuals 8 / 10
  • Sound 7.5 / 10
  • Value 7 / 10
  • Originality 8 / 10
  • Interface 4.5 / 10