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Narrative reviews

1136 Narrative games reviewed and scored, best first.

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1136 reviews

Daemon: The Wolf, The Witch, and the Labyrinth

Daemon is a $9.99 souls-like action RPG from solo-leaning developer Team iNtuition about a cursed wolf who shapeshifts into a werewolf to fight corrupted spirit guardians, and this review's single detailed review plus an unusually active seven-month patch history both point toward a small, attentive team still actively shaping the game around player feedback.

5.4 / 10

Reviewed

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Excrucia

Excrucia is a $3.99 solo-developed first-person psychological horror game from Mansur about a father returning home to find his family transformed into monsters, and this review's small, mostly Positive sample praises its surreal, varied set design and multiple-ending structure within a tight, bite-sized runtime.

5.4 / 10

Reviewed

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How Many Secrets Under Ceiling

How Many Secrets Under Ceiling is a $2.99 text-based detective deduction game from developer 稻歌游戏工作室, a crowdfunded adaptation of Edogawa Ranpo's classic locked-room mystery "The Walker on the Ceiling," and this review's 14-review, Mostly Positive sample praises its surprisingly large amount of writing and a genuine unreliable-narrator twist, while flagging real rough edges in its English localization and save system.

5.4 / 10

Reviewed

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Loan Shark

A short, atmospheric horror game about fishing off a tiny boat to repay a debt to a literal loan shark, built on genuine dread and clever wordplay but hampered by a threadbare fishing minigame and lingering technical issues.

5.4 / 10

Reviewed

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Ritual of Raven

A charming, story-driven farming sim where you never touch a hoe yourself — instead you "code" magical golem constructs to garden, mine, and forage for you, with genuinely inventive ideas undercut by a menu system that fights you at every turn.

5.4 / 10

Reviewed

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Unknown - Foggins

Unknown - Foggins is a $6.99 point-and-click mystery adventure from developer Operacube, a sequel following writer Vincent Marlowe into a nuclear plant hiding dangerous experiments, and this review's 11-review sample is Mostly Positive, praising unforgiving, satisfying puzzle design undercut by one specific nuclear-waste puzzle that reviewers across three different languages independently singled out as the game's low point.

5.4 / 10

Reviewed

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Awakening: The Goblin Kingdom Collector's Edition

A beloved, nostalgic third entry in a genuinely well-regarded hidden-object adventure series, undercut by a severe, independently corroborated bug that makes the mouse cursor disappear for a meaningful share of players — described by more than one reviewer as making the game nearly unplayable.

5.3 / 10

Reviewed

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Axel Quest

Axel Quest is a $5.99 retro-style 2D action-adventure from developer PowerSlash Studios, and this review's full 9-review sample is unanimously positive, praising fluid, sword-based combat and a punishing but fair difficulty curve, while one detailed reviewer honestly notes it plays more like a linear platformer than a proper Metroidvania.

5.3 / 10

Reviewed

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Don't Mess With Bober

A short, self-aware horror comedy about a vengeful, dam-building beaver hunting down the litterbug who wrecked its home — genuinely funny in places, but hampered by its brevity and a disclosed use of AI voice acting that a significant chunk of reviewers can't get past.

5.3 / 10

Reviewed

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JDM: Japanese Drift Master Review: A Stunning Map Let Down by Broken AI

Gaming Factory's indie love letter to Japanese touge culture nails its map and manga-inspired story, but a deeply divided review sample points to genuinely broken opponent AI and reputation-gated progression as the game's real problems.

5.3 / 10

Reviewed

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Owl Lights

A first-person psychological horror game about a lone teenager's dream-logic night of cosmic dread, undercut by bugs that can force a full restart.

5.2 / 10

Reviewed

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Tavern Talk 2: Dreamwalker

A beautifully written, D&D-inspired visual novel prequel about running a cozy seaside tavern, praised by longtime fans for its art, music, and emotional character writing, but divisive over a reworked drink-mixing system that many reviewers, including devoted fans of the original, found frustrating and overly math-heavy.

5.2 / 10

Reviewed

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Thekku Island

A slow-burn psychological horror set in 1980s Kerala, praised for its cultural authenticity, sound design, and standout 2D intro animation, but held back by sluggish movement, a punishing stamina limit, thin interactivity, and a short runtime for the asking price.

5.2 / 10

Reviewed

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Agarta

A short, Turkish-produced full-motion-video thriller about a serial killer's psychology that lands its central performance and premise, undercut by choices that mostly don't matter and an English localisation reviewers describe as rough for years after a launch bug that was meant to fix it.

5 / 10

Reviewed

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Away From Home

A rhythm-battle RPG with genuinely striking pixel art and animation that a nine-year solo-adjacent passion project delivers on, undercut at launch by severe stability issues, an abrupt one-chapter ending sold without an Early Access label, and rhythm combat several reviewers found punishingly difficult without adequate options.

5 / 10

Reviewed

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Columbus

A very short dark-fantasy visual novel about a nameless weapon-turned-servant bound to a wealthy young master, branching across ten distinct endings — a tiny two-review sample split evenly for and against, backed by unusually broad achievement data showing players genuinely spreading out across most of those endings.

5 / 10

Reviewed

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Dead Static Drive

Solo developer Reuben Games delivers a long-anticipated cosmic-horror road-trip survival game pitched as "Grand Theft Cthulhu," earning consistent, specific praise for its retro synthwave atmosphere, art direction and writing from a genuinely divided review base, set against a dominant, heavily repeated complaint that its launch build feels closer to an early access alpha than a finished, full-price release.

5 / 10

Reviewed

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