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Narrative reviews

1136 Narrative games reviewed and scored, best first.

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1136 reviews

Sword and Fairy Inn 2

A nostalgia-driven inn-management sequel bringing back beloved characters from Softstar's decades-old Sword and Fairy RPG series, genuinely charming for longtime fans but criticised by a large share of its own audience for stripping out the exploration depth that made the original stand out.

5.5 / 10

Reviewed

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Taleweavers Alliance Anthology

Taleweavers Alliance Anthology is a free visual novel collecting five short, illustrated stories written by Northern Ontario youths centering Indigenous and LGBTQ2S+ voices, and this review's mostly positive 6-review sample praises its sincerity and distinct art styles while noting the writing itself doesn't always match the ambition of its themes.

5.5 / 10

Reviewed

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Technotopia

A gorgeous art-deco cyberpunk puzzle-narrative game about an AI balancing four warring factions to build the perfect city, whose short, tightly written story and striking presentation earn real affection, undercut by a confirmed lack of post-launch development and a content ceiling reviewers consistently describe as reached within just a few hours.

5.5 / 10

Reviewed

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Teller's Duty

A Papers, Please-inspired bank teller bureaucracy sim with an appealing art style and moments of genuine resonance about the exhaustion of service work, undercut by a repetitive month-long loop, rough translation, and enough game-breaking bugs to actively frustrate players.

5.5 / 10

Reviewed

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Terminator: Resistance

A first-person Terminator RPG set during the "Future War" only glimpsed in the films, Very Positive across more than 16,000 reviews largely on the strength of licensed atmosphere — while a consistent, years-long thread argues the budget-tier production underneath that atmosphere is carrying the score more than the actual game design is.

5.5 / 10

Reviewed

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The Almost Gone

A somber diorama puzzle game about death, memory and family tragedy, atmospheric enough to move some players deeply — and undercut for many others by story that never quite resolves, fiddly rotation-based puzzles, and achievements several reviewers single out as an actively bad design choice.

5.5 / 10

Reviewed

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The Callisto Protocol

A visually stunning Dead Space spiritual successor that never fully recovered from a disastrous December 2022 performance launch — and whose save-corruption bugs, reported by reviewers three years apart, still haven't been fully resolved.

5.5 / 10

Reviewed

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The Casting of Frank Stone

A narrative-driven horror adventure from Until Dawn and The Quarry developer Supermassive Games, set in the Dead by Daylight universe, whose intriguing premise and strong-for-fans-of-both-franchises moments are consistently undercut by severe launch-window performance problems and a widely criticized final act that reviewers say abandons its own narrative threads.

5.5 / 10

Reviewed

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The Crush House

A genuinely inventive reality-TV cameraman sim from Reigns developer Nerial, published by Devolver Digital, whose original premise and art direction earn wide admiration for a first playthrough, undercut by a remarkably consistent negative-review theme describing repetitive dialogue after the first season, an unresolved mystery that never pays off, and at least one persistent progress-blocking bug the developer appears to have stopped patching.

5.5 / 10

Reviewed

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The DioField Chronicle

Square Enix promised a genuinely new fusion of real-time strategy and tactical RPG -- its own review corpus, positive and negative alike, spent the game's release week explaining that the pitch outran the execution, and that a workable build trivialises the "strategy" fast.

5.5 / 10

Reviewed

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The Suicide of Rachel Foster

A moody Montana walking-sim mystery with strong voice acting and a gorgeous hotel setting, undone for a large share of its own audience by how it frames the relationship at the center of its plot — a dispute serious and widespread enough to be the review's central finding, not a footnote.

5.5 / 10

Reviewed

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The Witch's Cauldron

A narrative roguelike about a medieval witch brewing potions for demanding villagers, whose charming art and genuinely funny writing earn real affection, undercut by a potion-crafting system that most reviewers say is fully exhausted within the first hour, after which the game settles into a repetitive visual-novel decision loop.

5.5 / 10

Reviewed

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This Is Fine: Maximum Cope

A metroidvania platformer from Hero Concept built around KC Green's famous "This Is Fine" meme, drawing a genuinely Mixed English review sample split between charmed fans of its cartoon presentation and disappointed metroidvania players citing shallow structure, imprecise combat, and bugged achievements.

5.5 / 10

Reviewed

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This Is the Police 2

This Is the Police 2 doubles down on its predecessor's noir crime-management premise by adding a full turn-based tactical combat layer, and its own reviewers are split almost exactly down the middle on whether that addition made the sequel richer or just slower and more cluttered than the game it followed.

5.5 / 10

Reviewed

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Trek to Yomi

A striking black-and-white samurai action game built on Kurosawa-style cinematography -- and a rare case where even the game's own top-voted positive review opens by calling the combat "GOD AWFUL," in a corpus where that complaint appears in three out of every four negative reviews.

5.5 / 10

Reviewed

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Truberbrook

A visually extraordinary point-and-click mystery built from genuine hand-crafted physical dioramas, whose near-unanimous artistic praise is repeatedly undercut by real technical bugs, unfair 90s-style puzzle logic, and a story reviewers describe as disjointed.

5.5 / 10

Reviewed

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Valkyrie Elysium

Square Enix trades the turn-based tactics of the Valkyrie Profile series for fast, stylish hack-and-slash combat, and wins over players who take it on its own terms while alienating the fanbase it's named after.

5.5 / 10

Reviewed

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Vambrace: Cold Soul

A gorgeous, story-driven Darkest Dungeon-alike from a four-person South Korean studio, still stuck at a Mixed Steam rating seven years on -- gorgeous art and an unusually generous first-week patch run against a punishing UI, a party-wipe-on-main-character-death rule, and cosmetic unlocks that reviewers consistently call not worth chasing.

5.5 / 10

Reviewed

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Vapor World: Over The Mind

A narrative-driven souls-like platformer about a memoryless boy descending through a shattered dream, whose promising deflection-based combat and painterly art direction were overshadowed at launch by a same-day AI-generated cutscene controversy that split its early review base right down the middle.

5.5 / 10

Reviewed

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Victoriana - Steampunk Text Adventure

A cheap, chapter-based choose-your-own-adventure through an alternate 1888 British Empire from a developer better known for jigsaw puzzles — genuinely witty in places, undercut by a missing save system and a colonial-frontier premise played disappointingly straight.

5.5 / 10

Reviewed

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While We Wait Here

A striking, PS1-inspired narrative diner sim marketed as a literal doomsday story, whose genuine strengths in art direction and voice acting are consistently overshadowed by a large, specific negative-review consensus that the advertised apocalypse is entirely metaphorical, the cooking is minimal, and a severe, untoggleable camera headbob makes it physically uncomfortable to play for many.

5.5 / 10

Reviewed

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WindStop Strategy

A cheap, genuinely creative wuxia strategy-RPG hybrid with a large character roster and real replay value, undercut for English-speaking players by a dominant, overwhelming complaint about incomplete translation, and for native-language players by real, independently reported complaints about balance patches breaking existing builds and a jarring late-game story pivot.

5.5 / 10

Reviewed

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Workshop Simulator

A genuinely charming restoration-and-tinkering sim wrapped around a nostalgic story about a grandfather's workshop, let down by real technical problems, a short story with no proper free-play mode, and a support record that genuinely did stop for good in December 2022.

5.5 / 10

Reviewed

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Category 6 Review

A Hurricane Survival Story With Real Ambition Category 6 asks a question survival games rarely bother with: what happens after the storm, not during a zombie outbreak or a nuclear

5.4 / 10

Reviewed

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