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Narrative reviews

344 Narrative games reviewed and scored, best first.

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344 reviews

Escape Academy

A well-crafted co-op escape-room game whose puzzles draw genuine praise, held back by a mandatory timer players have been asking to disable since launch week, a roughly four-hour campaign against a DLC catalogue that doubles the price, and a cross-platform promise several reviewers say still doesn't work years later.

6.5 / 10

Reviewed

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Fate/Samurai Remnant

A handsome Edo-era Holy Grail War from Koei Tecmo and Type-Moon whose biggest problem is its own marketing — buyers expecting a full musou battler from "the king of musou games" instead found a visual-novel-heavy story with occasional single-arena fights, playable as only one protagonist throughout.

6.5 / 10

Reviewed

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Fireside Fables: Wholesome Narrative Adventure!

A charming, storybook-framed 3D collectathon starring a cast of childhood plushies, made in partnership with Great Ormond Street Hospital Charity — small, short and entirely positively received in its early review base, with the evidential caveat that a spotless small sample can offer.

6.5 / 10

Reviewed

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Gears Tactics

A visually striking turn-based spin-off of the Gears of War franchise whose negative sample is dominated by one specific, repeated comparison — reviewers naming XCOM in nearly a third of negative reviews to argue Gears Tactics lacks a strategic layer, meaningful gear progression and mission variety, turning a strong opening into what several call a grindy slog.

6.5 / 10

Reviewed

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Ghostwire: Tokyo

Tango Gameworks' supernatural open-world action game remains Very Positive across more than 20,000 Steam reviews for its genuinely striking, densely realised recreation of Tokyo — undercut by a real, remarkably consistent "beautiful but repetitive" complaint about its combat and side content, and by a specific, unusual, dateable controversy this review can confirm directly: Bethesda added Denuvo DRM to the game roughly a year after launch, bundled inside what its own update was billed as free content.

6.5 / 10

Reviewed

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Graveyard Keeper

A medieval cemetery sim with a tech tree the size of a small factory game and a sense of humour about corpse disposal. Also the only game I've reviewed where a player says they finished it out of hatred — and where the community's fix is a mod list that removes the walking.

6.5 / 10

Reviewed

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GreedFall

An ambitious colonial-fantasy RPG from a small studio that reviewers consistently describe as two different games — a genuinely great opening act, and a back half of repetitive fetch quests that several fans only got through with the help of community mods.

6.5 / 10

Reviewed

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HARVESTELLA

Square Enix marketed this as a life-sim farming game and its own review corpus -- praise and criticism alike -- spent four years correcting the record. It's a JRPG with farming on the side, and knowing that before buying changes almost everything about how the game lands.

6.5 / 10

Reviewed

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Kingdom Hearts III

Square Enix's decade-in-the-making finale to the Xehanort saga launched to genuinely favorable critic scores in January 2019 -- but the audience that has actually reviewed it on Steam, mostly longtime fans who waited years for a PC release, rates the story and combat noticeably harder than critics did at launch, with Kingdom Hearts II held up constantly as the bar it didn't clear.

6.5 / 10

Reviewed

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Lost Eidolons

A Fire Emblem, Three Houses-shaped tactical RPG with solid turn-based combat and a genuinely warm camp/social system -- undercut by writing its own review corpus calls its weakest element by a wide margin, and one narrative mechanic that produced its single most-upvoted complaint.

6.5 / 10

Reviewed

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Miasma Chronicles

A post-apocalyptic tactical RPG from Mutant Year Zero's creators whose art and atmosphere draw near-universal praise, undercut by a genuinely contested balance debate — cover that one reviewer tracked failing 396 times in 432 attempts, ability cooldowns that don't reset between fights, and a design its own most-upvoted defenders feel compelled to argue for.

6.5 / 10

Reviewed

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NORSE: Oath of Blood

An XCOM-style Viking tactics RPG with genuinely praised writing that launched in a technical state its own reviewers compared to Early Access — and has spent the months since visibly recovering as negative-review volume collapsed following a string of patches.

6.5 / 10

Reviewed

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PatriotMemoirs

A live-action interactive drama about a double-agent infiltrating a collaborationist spy agency in Japanese-occupied Shanghai in 1939, built on genuine branching and a day-cycle resource system, undercut by a narrative its own dedicated audience says leans far harder into romance than the espionage thriller it was sold as.

6.5 / 10

Reviewed

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Persona 5 Tactica

The Phantom Thieves trade the Metaverse for a grid-based tactics spin-off, carrying over Baton Pass and weakness-exploiting combat into cover-based skirmishes. Sharp presentation and a near-unanimously praised soundtrack sit on top of a short campaign that most of its own reviewers say is priced for a much longer game.

6.5 / 10

Reviewed

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Regalia: Of Men and Monarchs

A Kickstarter-funded tactical RPG that blends turn-based combat, kingdom management and a visual-novel-style social system, praised almost everywhere for its writing and cast -- and dragged down consistently, across nearly a decade of reviews, by crashes, harsh save limitations and RNG that a meaningful share of players call broken rather than merely unlucky.

6.5 / 10

Reviewed

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RoboCop: Rogue City

A faithful, genuinely loved power-fantasy shooter that nails what fans wanted from a RoboCop game, undermined by a chronic crash-and-corrupted-save problem that hasn't faded with age the way launch bugs usually do, compounded by publisher Nacon's real 2026 insolvency filing.

6.5 / 10

Reviewed

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Rune Factory 5

The farming-RPG series' first fully 3D entry, loved by a devoted fanbase logging hundreds of hours -- while a wide, well-documented share of reviewers, including many of its own biggest fans, argue the jump to 3D cost the series more than it gained.

6.5 / 10

Reviewed

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Somerville

A visually breathtaking sci-fi puzzle-platformer from ex-Playdead developers whose gorgeous atmosphere and sound design are undercut by controls and collision detection a large share of its own reviewers call janky, measured constantly against the Inside and Limbo pedigree its creators can't escape.

6.5 / 10

Reviewed

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SpellForce 3

A fantasy RTS/RPG hybrid that launched genuinely buggy and unbalanced in 2017, briefly carried a real, documented tracking-software controversy, and was rebuilt into a noticeably better game by a free 2020 overhaul most reviewers now treat as the definitive way to play it.

6.5 / 10

Reviewed

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STAR OCEAN THE DIVINE FORCE

A promising sixth entry in tri-Ace's long-running sci-fantasy JRPG series that opens strong and, by wide reviewer consensus, loses momentum in its second half -- while a PC-specific performance regression from a since-abandoned patch keeps showing up in reviews years later.

6.5 / 10

Reviewed

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