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Co-op & Multiplayer reviews

1033 Co-op & Multiplayer games reviewed and scored, best first.

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1033 reviews

CAPTAIN TSUBASA 2: WORLD FIGHTERS

A visually stunning but heavily stripped-down sequel to the beloved Captain Tsubasa: Rise of New Champions, widely criticised by longtime fans for removing custom team creation, Dream Team mode, tournament customisation, player stats and mid-match substitutions, compounded by a Steam Deck and Proton-blocking anti-cheat system, thin single-player content skewed toward online play, and outdated technical presentation for a full-priced 2026 release.

4.5 / 10

Reviewed

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Deliria

An enormously ambitious solo-developed voxel-free sandbox survival game, often compared to a 3D Terraria set in the Cthulhu mythos, whose real creative potential is drowned out at launch by a near-universal chorus of reviewers saying it should have released as Early Access, documenting severe bugs, punishing early-game balance, a cluttered UI, and a price cut that angered buyers who'd already missed their refund window.

4.5 / 10

Reviewed

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GOALS

A free-to-play, cross-platform football game chasing the FIFA/FC audience with faster, more responsive core gameplay, undercut by widespread pay-to-win complaints, brain-dead AI teammates, and balance patches that have left its review base Mostly Negative.

4.5 / 10

Reviewed

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Godfall

A PS5 launch title that charged a premium at the dawn of the $70 console generation for a repetitive looter-slasher critics rated Weak — and one that, six years on, still requires an internet connection to play solo, from a studio that shut down in January 2025 with no offline mode ever announced.

4.5 / 10

Reviewed

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Legend of YMIR

A Norse-mythology MMORPG with genuinely impressive Unreal Engine 5 production values, undercut by a blockchain-token economy that turns nearly every meaningful upgrade into a real-money or crypto-market transaction.

4.5 / 10

Reviewed

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Magicka

Arrowhead Game Studios' pre-Helldivers debut is still a Very Positive, genuinely inventive elemental-spellcasting co-op RPG at heart — and, per an overwhelming and unusually recent wave of reviews, one that crashes so often on modern PCs that the studio's own current leadership has publicly admitted its old codebase "scares" them.

4.5 / 10

Reviewed

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Miscreated

A hardcore post-apocalyptic survival MMO with real base-building and PvP depth, Mixed at 67 percent across more than 23,000 reviews — split not so much over the survival gameplay itself as over a remarkably consistent, years-long pattern of long-tenured players accusing the development team of banning critics from its own community spaces.

4.5 / 10

Reviewed

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Omnichess: Chess Variants

A genuinely creative chess-variant creation engine sold at an unusually high price with a subscription-style monetisation structure baked in, real performance and multiplayer bugs, and one reviewer's "the game is shut down" claim this review found directly contradicted by the developer's own active update history through mid-2025.

4.5 / 10

Reviewed

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Orion-7

A story-driven sci-fi Memory-game adventure — flip cards to find matching pairs, battle enemies and stranded astronauts with them — filed under "Massively Multiplayer" on Steam despite a single-player campaign, a PvP mode still labelled Beta on its own store page, zero user reviews and zero concurrent players at the time this was checked.

4.5 / 10

Reviewed

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Prison Life 2

A genuinely liked first-person prisoner-and-guard escape sim, undone for most buyers by a single, dominant problem its own most-upvoted review states in six words — nobody is playing it — a complaint that persisted for over a year despite the developer's own repeated attempts to fix it.

4.5 / 10

Reviewed

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Redfall

A notorious launch disaster from Arkane Austin — broken performance, an empty open world and weak AI drove a lifetime score that never recovered — but a genuine, well-documented arc followed: Microsoft closed the studio in May 2024, shipped a "parting gift" final patch as it did, and recent sentiment has risen meaningfully as the price dropped and expectations reset, even as a new complaint emerges that the game is now effectively unsupported.

4.5 / 10

Reviewed

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Rune Legacy Idle

An OSRS-flavoured idle RPG with co-op and PvP that borrows Melvor Idle's whole formula and genuinely improves on its art, undone by a save system that has been erasing players' progress since launch day and, months later, still isn't reliably fixed.

4.5 / 10

Reviewed

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Serious Sam: Shatterverse

A co-op roguelite spin-off built by Behaviour Interactive rather than series creator Croteam, whose identity crisis, undercooked weapon progression and rough technical launch have provoked an unusually intense backlash from longtime franchise fans, complicated by credible reports that some of that backlash is itself being amplified by review-bombing.

4.5 / 10

Reviewed

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Spire Horizon

An open-world skeleton-adventure RPG with genuine visual ambition and a charming premise, whose solo developer announced its "last major update" the same month it exited Early Access — leaving repetitive quests, unfinished UI text and AI-sounding narration exactly as they were at launch.

4.5 / 10

Reviewed

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Survival Nation

A VR-only zombie survival RPG whose own marketing promises an open world in the vein of DayZ, but whose reviewers consistently describe something closer to a linear, fetch-quest-heavy arcade shooter with zombies that spawn out of bare ground.

4.5 / 10

Reviewed

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Twisted Party

A chaotic, blood-soaked retro-horror party game whose betrayal-driven mini-game premise has real appeal in a small group, badly undercut by a genuinely thin mini-game roster reviewers say falls well short of its Mario Party-style marketing, a luck-driven point-redistribution system that eats more time than actual play, and a cluster of near-identical, templated positive reviews this review found directly in its own research and treats as a real transparency concern.

4.5 / 10

Reviewed

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War Commander

A Facebook-era MMO strategy game from 2011 finally arrived on Steam this July, and its first reviewers are overwhelmingly its own long-lost veterans — many disappointed by what fifteen years and a free-to-play economy have done to the game they remember.

4.5 / 10

Reviewed

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iRacing Arcade

A genuinely fun arcade racer with a driving model reviewers on both sides praise, badly undercut by a widely repeated complaint that it launched with no public multiplayer lobbies despite the iRacing name, thin content, and a real, checkable four-month gap since its last patch.

4.4 / 10

Reviewed

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Pirate Ships

A free-to-play naval PvP autobattler with real, specific tactical depth reviewers enjoy, undercut by a strong, repeated pay-to-win throughline and a Steam release several reviewers say quietly reuses a years-old mobile game without disclosing it.

4.3 / 10

Reviewed

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Fawe Review

A Pixel-Art MMO-Lite About Surviving the Ruins of Finraza Fawe drops players into Finraza, a continent left devastated by a cataclysm its lore calls the Destruction of the Gods, ta

4.2 / 10

Reviewed

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