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Horror reviews

576 Horror games reviewed and scored, best first.

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576 reviews

Grunn

A first-person gardening job gone strange, where trimming grass and watering flowers gradually gives way to a knowledge-gated mystery about a missing owner and an unsettling town, earning constant Outer Wilds comparisons that a large, thoughtful minority of players argues don't actually hold up once the loop's failure states and repeated chores set in.

6.5 / 10

Reviewed

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GTFO

A brutally tense, atmospheric co-op horror shooter built entirely around four-player coordination — undercut for years by the one thing it never properly solved: no server browser or real matchmaking, leaving solo players locked out unless they already have a premade squad.

6.5 / 10

Reviewed

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Hariti

A short, first-person psychological horror game from Ghostcase (Dread Flats, Dread Neighbor) about a mother searching a crisis-ridden, Chinese-folklore-inspired hospital for her missing daughter — praised for fair chase sequences, strong creature design and sound, and a surprisingly emotional story, but held back by an under-an-hour runtime and some unpolished scripted sequences.

6.5 / 10

Reviewed

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Heartworm

A gorgeous PS1-era survival horror homage whose atmosphere, music and visual craft draw near-universal praise, undercut by an unusually consistent, specific critique running through most of its negative reviews — that it borrows the aesthetic of Resident Evil and Silent Hill without the resource tension or mechanical friction that made those games actually work as survival horror.

6.5 / 10

Reviewed

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Horripilant

A jumpscare wrapped in a clicker "Horripilant" casts the player as an amnesiac knight clawing through a forsaken dungeon, mixing point-and-click horror puzzling with idle

6.5 / 10

Reviewed

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Huntin' Buddies

A co-op horror-comedy about hauling wrong-looking wildlife through a national park that shouldn't exist, held back from the genre's top table by a punishment mechanic that erases a night's work for reasons the player often can't see coming.

6.5 / 10

Reviewed

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Hunt: Showdown 1896

A tense, atmospheric PvPvE bounty-hunting shooter that rebuilt itself on a new engine and a fixed 1896 setting — and split a deeply devoted, thousand-hour community right down the middle over whether the relaunch was a genuine improvement or a betrayal of what made the original special.

6.5 / 10

Reviewed

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Infinity Deadline

Infinity Deadline is a cheap, AI-assisted psychological thriller visual novel about a screenwriter trapped in a five-minute deadline loop, fighting to keep authorship of her own script away from the AI that's rewriting it — and this review's mostly-Chinese sample repeatedly points out, half-approvingly, that the game making that argument was itself built substantially with AI tools.

6.5 / 10

Reviewed

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In Our Parlor

Debut developer Justin Wootten, published by Wickwire Game Studio, delivers a free, short horror walking simulator about a game developer's surreal dream turning nightmarish, earning strong praise for its atmosphere, sound design and dramatic pacing from a Very Positive review base, tempered by a repeated complaint about softlocks and crashes, and a smaller but pointed complaint that the experience offers little beyond atmosphere.

6.5 / 10

Reviewed

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KARMA: The Dark World

A gorgeous, Unreal Engine 5 psychological thriller set in an alternate 1984 East Germany, marketed with just enough horror-adjacent messaging that a large share of its own reviewers say the wrong audience found it — and whose genuinely strong first three quarters give way, according to an equally large and specific share of that same corpus, to a confusing, over-exposited ending that undercuts the story's own emotional stakes.

6.5 / 10

Reviewed

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Last Breath Review

A Fungal Apocalypse, a Missing Sister, and a Two-Person Team's Ambitious Debut Last Breath puts players in control of Guan Jin, an older sister searching a fungus-ravaged world

6.5 / 10

Reviewed

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Level P Review

A Six-Floor Car Park With One Way Out Level P strips horror down to a single, mundane, deeply relatable nightmare: you've lost your car in a parking garage, and something in th

6.5 / 10

Reviewed

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Lorelei and the Laser Eyes

A stylish, David Lynch-inflected puzzle-mystery set in a baroque manor from Simogo, whose striking noir presentation and pen-and-paper puzzle craft earn deep devotion from genre fans, tempered by a remarkably consistent complaint about a deliberately obtuse single-button control scheme and formulaic lock-and-code puzzles, plus specific, serious accessibility gaps around colorblind support and unwarned strobing lights.

6.5 / 10

Reviewed

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MATRESHKA

A first-person psychological horror escape game from solo developer Megame LLC, set in a maze of an old Soviet apartment building stalked by a nesting-doll monster, rated Mostly Positive across a thin English review sample for its tense atmosphere and unique monster design, tempered by fair, corroborated complaints about unclear direction and a frustrating death loop.

6.5 / 10

Reviewed

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Necrosis: Dawn of Dread

A solo-developer, first-person co-op survival horror shooter built as an open love letter to Resident Evil Outbreak earns a Very Positive Steam launch, with reviewers consistently praising its content-per-dollar value and an unusually responsive developer even as a smaller but vocal minority reports rough combat, confusing UI, bugs, and lighting that leaves the game nearly unplayable without adjustment.

6.5 / 10

Reviewed

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Nightmare Frontier

A genre mash-up that does what it says on the tin — turn-based tactical combat fused with extraction-looter risk management, in a Western-gothic horror setting — emerging from a 13-month Early Access run with real praise for its core tension and real complaints about repetition and a gear-progression curve that eventually breaks its own difficulty.

6.5 / 10

Reviewed

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One-Eyed Likho review

Morteshka's first-person Slavic folk-horror walking sim sends a smith into a match-lit fever dream of fairy tales in search of evil, earning a "Very Positive" score for its striking monochrome art and voice acting, tempered by shallow puzzles and a very short runtime.

6.5 / 10

Reviewed

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Painkiller: Black Edition

People Can Fly's 2004 purgatory-set arena shooter, bundled here with its Battle Out of Hell expansion, is widely credited as a genre-defining precursor to the modern "boomer shooter" revival — reviewers consistently praise its raw speed and gunplay, while a specific, well-corroborated dissent argues the level design is genuinely repetitive and that few players who start the game actually finish it.

6.5 / 10

Reviewed

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Pathologic 2

A surreal, deliberately punishing survival-horror narrative following a doctor's twelve days fighting a mysterious plague, Very Positive across more than 4,600 reviews for genuinely singular atmosphere and storytelling — undercut by widely reported severe performance problems, and by a specific, verifiable fact that two of the three originally planned character routes were spun off into a separate, later-released paid game rather than delivered as part of this one.

6.5 / 10

Reviewed

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