The Wanderer reading room

Game Reviews

Idle RPGs, MMOs, browser games and mobile RPGs, taken apart properly. Every review carries a score out of 10, what the game does well, what it does badly, and the kind of player it is actually for.

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The Case of the Golden Idol

A deduction puzzle game built around reconstructing twelve gruesome deaths across fifty years from frozen crime-scene tableaus, whose "aha!" moment design draws some of the most ecstatic, consistent praise this library has documented, tempered by a short runtime for its price and a divisive later UI overhaul.

8.5 / 10

Reviewed

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The Cosmic Wheel Sisterhood

A stylish witch-fantasy narrative game whose tarot-deck-crafting hook and Deconstructeam pedigree draw strong praise, undercut by a widely repeated complaint that the story pivots midway into a management sim many reviewers found tonally jarring, and that the marketed branching choices resolve into little more than two endings decided by one mid-game question.

7 / 10

Reviewed

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The Dragonhood

A cheap dragon-collecting clicker RPG with genuine "one more turn" appeal for some players, undercut by disclosed AI-generated art several reviewers actively dislike, punishing inflation-based economy balance, and a development cycle the solo developer has since confirmed, in the developer's own words quoted by a reviewer, is finished for good.

5 / 10

Reviewed

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The Elder Scrolls V Skyrim Special Edition

One of the most influential open-world RPGs ever made, still drawing near-unanimous recent reviews nearly a decade after this remaster's release — but its negative sample is dominated almost entirely by a specific, well-documented grievance: Bethesda repeatedly breaking the mod ecosystem with forced updates while reintroducing paid mods, and delisting the original game from Steam search in the process.

8.5 / 10

Reviewed

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The Excavation of Hob's Barrow

A gorgeously atmospheric Victorian folk horror point-and-click whose exceptional opening hours and voice acting draw near-unanimous praise, undercut by an ending a large and vocal share of players say betrays the protagonist and the story's own logic — though a meaningful minority argues it's exactly the cosmic-horror payoff the genre demands.

7 / 10

Reviewed

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The Infinite Grimoire

A free-to-play idle magic academy sim whose store page promises "fully idle progression," while its small review sample describes a punishingly slow start, a key semi-idle item that got quietly nerfed out of usefulness, and AI-generated art and music the developer's own disclosure confirms.

4 / 10

Reviewed

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The Knightling

A shield-surfing, Jak-and-Daxter-flavoured open-world action-adventure whose movement, art and award-winning soundtrack draw the kind of praise that gets a game called "the PS2 game we never got," undercut by year-long unfixed performance stutter and a combat system a large share of its own reviewers call the weakest part of the package.

7 / 10

Reviewed

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The Legend of Heroes: Trails through Daybreak

A soft-reboot entry point into Nihon Falcom's long-running Trails series, praised by newcomers and veterans alike for its new protagonist and combat, with a genuine, well-documented localisation dispute — multiple independent reviewers report English subtitles diverging from the original Japanese dialogue — that this review reports factually rather than adjudicates.

7.5 / 10

Reviewed

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The Lord of the Rings Return to Moria

A visually faithful Tolkien survival-crafting game whose negative sample is dominated by a genuine promise-versus-delivery gap — the store page promises resettling and restoring a thriving dwarven kingdom, but reviewers describe a mostly solitary escape through repetitive, procedurally generated tunnels that nobody ever comes to actually live in.

6.5 / 10

Reviewed

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The Quarry

A star-studded branching horror anthology from the Until Dawn team that splits its own reviewers on story quality and delivers far less mechanical agency than its "your choices matter" framing implies, launched alongside a broken multiplayer promise and now caught up in the same 2K Terms of Service controversy documented independently on the publisher's other 2022 release.

6.5 / 10

Reviewed

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The Severed Gods

A turn-based roguelite that reviewers keep describing the same way — "Octopath Traveler meets Slay the Spire" — with a genuinely distinctive height-based combat system underneath. Two days into Early Access it's fighting real launch bugs, but few Early Access debuts respond to their players this fast or this openly.

6.5 / 10

Reviewed

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The Siege and the Sandfox

A gorgeous pixel-art stealth metroidvania with a wonderful narrator and a genuinely distinctive Prince of Persia-meets-Mark-of-the-Ninja premise, undone by softlocking bugs that dominate its review corpus and, per an official patch history showing exactly one fix in fifteen months, appear to have gone largely unaddressed.

5 / 10

Reviewed

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The Stanley Parable: Ultra Deluxe

An expanded, engine-rebuilt reimagining of 2013's landmark narrative game, still regarded as one of the most original and cleverly written pieces of interactive fiction ever made — its only real, substantive criticism, buried under an avalanche of in-character joke reviews, comes from longtime fans questioning whether the new content justifies a doubled price for people who already own the original.

8.5 / 10

Reviewed

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The Talos Principle 2

A gorgeous, ambitious philosophical puzzle sequel that expands everything the original did, which a large and vocal share of veteran fans argue is exactly the problem — bigger worlds, more dialogue and easier puzzles than the tight, focused original they loved.

7.5 / 10

Reviewed

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Tinykin

A charming, gorgeously realised 3D exploration game about being shrunk down inside an ordinary suburban house, whose near-unanimous acclaim sits on top of a small but consistent minority report that the collecting loop underneath the charm doesn't have much depth once the novelty wears off.

7.5 / 10

Reviewed

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Tokyo Xtreme Racer

A deliberately old-school highway battle racer from series creator Genki, returning after 18 years with an honest, monetisation-free business model its fans celebrate almost as much as the driving itself — sitting alongside a real, persistent complaint about rubberbanding AI and repetitive race structure that spans the whole year from Early Access into full release.

7.5 / 10

Reviewed

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Total War MEDIEVAL II Definitive Edition

Widely regarded as one of the finest entries in the entire Total War series, still Overwhelmingly Positive nearly two decades on — its negative sample is thin and scattered rather than dominated by one crisis, split between expected age-related technical friction, a historical 2019 regional price-hike controversy, and a small, fresh cluster of Steam-client launch failures in late 2025.

8.5 / 10

Reviewed

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Total War SHOGUN 2

Widely regarded as the best-received entry in the Total War series (Metacritic 90) and still Very Positive on Steam — but a May 2023 update that stripped multiplayer chat, broke the Mod Manager and invalidated saves on a beloved 12-year-old game triggered a wave of protest reviews that, unlike similar incidents elsewhere in this outlet's library, remains unresolved through 2026.

7.5 / 10

Reviewed

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Total War: Three Kingdoms

One of the best-regarded entries in the Total War series on release, built around a genuinely deep diplomacy system and two distinct ways to play — undercut by a 2019 modding censorship controversy tied to a Chinese-market publishing deal, a DLC roadmap reviewers say Creative Assembly abandoned before finishing the story it promised, and persistent crash bugs still reported years later.

7 / 10

Reviewed

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Total War Warhammer II

A widely loved grand-strategy classic whose negative sample documents a real 2018 spyware scandal, persistent Denuvo/always-online friction, and a heavily criticised DLC structure requiring ownership of a separate game to access its best campaign mode — a complaint Creative Assembly substantially resolved in December 2025 by giving Warhammer III free to owners.

8 / 10

Reviewed

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Trinity Fusion

A sci-fi roguelite built around a genuinely inventive parallel-universe fusion mechanic, praised for its art and animation, undercut by controls a large share of reviewers describe as unresponsive and floaty next to genre benchmark Dead Cells, plus real progression-blocking bugs that outlasted the patch meant to fix them.

6 / 10

Reviewed

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Trombone Champ

A viral internet joke that turned out to hide a genuinely inventive rhythm game underneath — you slide a mouse to actually play the melody rather than just hitting notes on a track — backed by more than three years of sustained free updates that answered its players' biggest requests one at a time.

8 / 10

Reviewed

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