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Games released in 2026

3102 games released in 2026 and reviewed here, best first.

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3102 reviews

Far Mining

A tiny, relaxing asteroid-mining incremental from solo-ish studio LostVolBytes, with a likeable stranded-in-space framing device and a short, digestible runtime, undercut by reported stutter/lag issues and a grind that outstays its welcome for some players just as others wish it ran longer.

6.5 / 10

Reviewed

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Fatekeeper

A gorgeous, physics-driven first-person sword-and-sorcery RPG that instantly and deliberately evokes Dark Messiah of Might and Magic, landing in Early Access with real, if frustrating, foundations and a small team that's already shipped one meaningful patch directly answering its loudest launch complaints.

6.5 / 10

Reviewed

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Feastopia

A charming, food-themed roguelite city-builder clearly indebted to Against the Storm, held back by a blueprint RNG system reviewers in two languages agree can make runs unwinnable through bad luck alone, and a baffling lack of key rebinding.

6.5 / 10

Reviewed

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FeeBay Simulator

A comedic trading-card marketplace tycoon that nails the addictive thrill of flipping, grading, and pack-ripping cards for profit, and leans hard into deep community mod support, but is undercut by economy balance that several reviewers say collapses under exploits within hours.

6.5 / 10

Reviewed

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FEED THE QUEEN

A cozy-looking but genuinely demanding incremental strategy game from solo developer Quiétude, casting players as an ant colony gathering food and evolving specialized workers to satisfy an ever-hungrier Queen, Mostly Positive across 237 English reviews for its charming art and surprisingly deep build-optimization puzzle — with a widely repeated complaint that progress walls force exact "correct" builds and long, wasted waiting periods to discover mistakes.

6.5 / 10

Reviewed

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Filthium Zero

Filthium Zero adds aerial slams, slime-bounce traversal, and a barrel-hauling extraction objective to the twin-stick survivor formula, and its review sample loves the resulting vertical combat while repeatedly wishing the debut solo project offered more content to sustain it.

6.5 / 10

Reviewed

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Fireside Fables: Wholesome Narrative Adventure!

A charming, storybook-framed 3D collectathon starring a cast of childhood plushies, made in partnership with Great Ormond Street Hospital Charity — small, short and entirely positively received in its early review base, with the evidential caveat that a spotless small sample can offer.

6.5 / 10

Reviewed

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FISH

A solo developer's absurdist run-and-gun platformer about an armed fish, launched into Early Access with fast, ULTRAKILL-flavoured combat and a meme-fuelled sense of humour that carries most of its weight.

6.5 / 10

Reviewed

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Fish Slayer

An underwater, Brotato-style wave-survival roguelite where you play a hungry small animal hunting fish for calories, praised by an early, entirely Chinese-language review base for genuinely hand-drawn art and an active, listening developer, while multiple detailed reviews flag performance stutters, unclear character-unlock conditions and unfinished UI as the rough edges of a game still visibly mid-polish.

6.5 / 10

Reviewed

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Flock Around

A cozy co-op birdwatching game built around genuinely well-observed, well-animated birds, undercut by a short, thin progression loop, a North America-only species list, and a paid DLC release that a significant share of its own review sample sees as premature.

6.5 / 10

Reviewed

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Floppy Bird

A clean, bug-free Flappy-Bird-style clone with a real physics-based flap-and-fall loop, confirmed genuinely working with a single unified tap/click/Space control on both desktop and phone - competently built, but an unconcealed clone of a decade-old single-mechanic novelty.

6.5 / 10

Reviewed

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Forgive Me My Love

A short, cheap first-person psychological horror game about a grieving, guilt-ridden widower haunted by something inexplicable in his own home, praised as an impressive solo-developer debut with genuine atmosphere, but let down by loud, cheap jumpscares and a punishing lack of checkpoints.

6.5 / 10

Reviewed

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Forsaken Valley

A narrative survival-adventure RPG from solo-rooted studio KineticFox about exploring a mysterious valley, communicating with tribes, and unraveling its mysteries, Positive across a small sample of English reviews for its addictive exploration and RPG-ish grinding, with a fair complaint that some interactions feel like they still need more polish.

6.5 / 10

Reviewed

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Fortune Seller

A gothic antique-shop roguelike that fuses Balatro-style combo scoring with Resident Evil-style spatial inventory puzzling into a genuinely addictive, well-liked whole, held back by a lack of difficulty options that frustrates less experienced puzzle players, a progression- blocking bug, and a post-launch bundle discount some early buyers felt undercut their support.

6.5 / 10

Reviewed

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FragMiner

An active clicker where pickaxes are forbidden and bombs do all the digging, chaining explosive ore reactions across a cute 8x8 pixel mine — well liked by a genuinely international audience, with two specific complaints, an achievement bug and a rough endgame mode, showing up independently across different languages.

6.5 / 10

Reviewed

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Fritz Fastbär's Lore-Driven Adventure

A short, humour-driven "RPG-ish" adventure from IH8 VIDEOGAMES following an unemployed loser's hour-long quest for beer money through 30-plus wacky characters, drawing a very small but strongly positive English review sample that credits its distinctive writing and comic tone while flagging a fair, corroborated complaint about obtuse, guideless puzzle logic.

6.5 / 10

Reviewed

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FROGGY HATES SNOW

A survival roguelike from CRYING BRICK casting players as a frog digging through snow for treasure and upgrades, Very Positive across a rich English review sample for its addictive cozy-meets-action loop, with fair, widely repeated complaints about a lack of mid-run saving and long-term repetitiveness.

6.5 / 10

Reviewed

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FRONT MISSION 3: Remake

A full remake of the 1999 PlayStation tactical RPG classic lands a Mostly Positive Steam reception, with a vocal, detailed critical contingent flagging AI-assisted art assets, redesigned mech silhouettes, and weightless combat animation against a broader base that says the branching two-campaign story and turn-based tactics still hold up.

6.5 / 10

Reviewed

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