Fantasy Network
A hand-drawn metroidvania about umbrella combat, talent-show boss fights and an in-game social network, reviewed on launch day — six years after it was first announced as a very different game on a very different platform.
6.5 / 10
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3102 games released in 2026 and reviewed here, best first.
3102 reviews
A hand-drawn metroidvania about umbrella combat, talent-show boss fights and an in-game social network, reviewed on launch day — six years after it was first announced as a very different game on a very different platform.
6.5 / 10
A first-person shooter where the targets are mushrooms the size of garden sheds, this short, cheerful mashup nails the fantasy its title promises but quietly breaks the genre promise in its own name — every one of its three short levels wipes your numbers back to zero.
6.5 / 10
A tiny, relaxing asteroid-mining incremental from solo-ish studio LostVolBytes, with a likeable stranded-in-space framing device and a short, digestible runtime, undercut by reported stutter/lag issues and a grind that outstays its welcome for some players just as others wish it ran longer.
6.5 / 10
A gorgeous, physics-driven first-person sword-and-sorcery RPG that instantly and deliberately evokes Dark Messiah of Might and Magic, landing in Early Access with real, if frustrating, foundations and a small team that's already shipped one meaningful patch directly answering its loudest launch complaints.
6.5 / 10
A charming, food-themed roguelite city-builder clearly indebted to Against the Storm, held back by a blueprint RNG system reviewers in two languages agree can make runs unwinnable through bad luck alone, and a baffling lack of key rebinding.
6.5 / 10
A comedic trading-card marketplace tycoon that nails the addictive thrill of flipping, grading, and pack-ripping cards for profit, and leans hard into deep community mod support, but is undercut by economy balance that several reviewers say collapses under exploits within hours.
6.5 / 10
A cozy-looking but genuinely demanding incremental strategy game from solo developer Quiétude, casting players as an ant colony gathering food and evolving specialized workers to satisfy an ever-hungrier Queen, Mostly Positive across 237 English reviews for its charming art and surprisingly deep build-optimization puzzle — with a widely repeated complaint that progress walls force exact "correct" builds and long, wasted waiting periods to discover mistakes.
6.5 / 10
Filthium Zero adds aerial slams, slime-bounce traversal, and a barrel-hauling extraction objective to the twin-stick survivor formula, and its review sample loves the resulting vertical combat while repeatedly wishing the debut solo project offered more content to sustain it.
6.5 / 10
A three-friend expansion of Oslo Albet's long-running co-op puzzle-platformer series, Positive across a small English review sample built almost entirely on nostalgia, genuine co-op charm, and a fair complaint about awkward character-switching.
6.5 / 10
A charming, storybook-framed 3D collectathon starring a cast of childhood plushies, made in partnership with Great Ormond Street Hospital Charity — small, short and entirely positively received in its early review base, with the evidential caveat that a spotless small sample can offer.
6.5 / 10
Read review of Fireside Fables: Wholesome Narrative Adventure!
A solo developer's absurdist run-and-gun platformer about an armed fish, launched into Early Access with fast, ULTRAKILL-flavoured combat and a meme-fuelled sense of humour that carries most of its weight.
6.5 / 10
An underwater, Brotato-style wave-survival roguelite where you play a hungry small animal hunting fish for calories, praised by an early, entirely Chinese-language review base for genuinely hand-drawn art and an active, listening developer, while multiple detailed reviews flag performance stutters, unclear character-unlock conditions and unfinished UI as the rough edges of a game still visibly mid-polish.
6.5 / 10
A cozy co-op birdwatching game built around genuinely well-observed, well-animated birds, undercut by a short, thin progression loop, a North America-only species list, and a paid DLC release that a significant share of its own review sample sees as premature.
6.5 / 10
A clean, bug-free Flappy-Bird-style clone with a real physics-based flap-and-fall loop, confirmed genuinely working with a single unified tap/click/Space control on both desktop and phone - competently built, but an unconcealed clone of a decade-old single-mechanic novelty.
6.5 / 10
A short, cheap first-person psychological horror game about a grieving, guilt-ridden widower haunted by something inexplicable in his own home, praised as an impressive solo-developer debut with genuine atmosphere, but let down by loud, cheap jumpscares and a punishing lack of checkpoints.
6.5 / 10
A narrative survival-adventure RPG from solo-rooted studio KineticFox about exploring a mysterious valley, communicating with tribes, and unraveling its mysteries, Positive across a small sample of English reviews for its addictive exploration and RPG-ish grinding, with a fair complaint that some interactions feel like they still need more polish.
6.5 / 10
A gothic antique-shop roguelike that fuses Balatro-style combo scoring with Resident Evil-style spatial inventory puzzling into a genuinely addictive, well-liked whole, held back by a lack of difficulty options that frustrates less experienced puzzle players, a progression- blocking bug, and a post-launch bundle discount some early buyers felt undercut their support.
6.5 / 10
An active clicker where pickaxes are forbidden and bombs do all the digging, chaining explosive ore reactions across a cute 8x8 pixel mine — well liked by a genuinely international audience, with two specific complaints, an achievement bug and a rough endgame mode, showing up independently across different languages.
6.5 / 10
A solo-developed BL suspense visual novel about cannibalism, class and a very literal kind of appetite, two days into Early Access with zero Steam reviews yet — reviewed on the developer's own Early Access FAQ, patch history and a genuinely positive 18-month demo record.
6.5 / 10
A short, humour-driven "RPG-ish" adventure from IH8 VIDEOGAMES following an unemployed loser's hour-long quest for beer money through 30-plus wacky characters, drawing a very small but strongly positive English review sample that credits its distinctive writing and comic tone while flagging a fair, corroborated complaint about obtuse, guideless puzzle logic.
6.5 / 10
A survival roguelike from CRYING BRICK casting players as a frog digging through snow for treasure and upgrades, Very Positive across a rich English review sample for its addictive cozy-meets-action loop, with fair, widely repeated complaints about a lack of mid-run saving and long-term repetitiveness.
6.5 / 10
An isometric action RPG that alternates weighty melee combat with tower-defense set pieces, from a small team whose unusually fast, transparent patch cadence has fixed some of its launch complaints while leaving others only partly resolved.
6.5 / 10
A full remake of the 1999 PlayStation tactical RPG classic lands a Mostly Positive Steam reception, with a vocal, detailed critical contingent flagging AI-assisted art assets, redesigned mech silhouettes, and weightless combat animation against a broader base that says the branching two-campaign story and turn-based tactics still hold up.
6.5 / 10
A Small, Unanimously Positive Chase Horror Debut Frost-Buried Truth, released August 12, 2026 by solo-ish developer DIBATAG WORKS, is a first-person survival horror game built enti
6.5 / 10