Oasis Mission: Colony Sim
A solo-developed sci-fi colony sim with modular ships and a genuinely interesting machine-uprising threat, left to drift after a March 2025 launch while its one developer moved on to a different game.
5.5 / 10
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1087 games we have reviewed that run on macOS, best first.
1087 reviews
A solo-developed sci-fi colony sim with modular ships and a genuinely interesting machine-uprising threat, left to drift after a March 2025 launch while its one developer moved on to a different game.
5.5 / 10
A Cozy Warehouse Sim Riding a Very Crowded Wave Package Chaos drops the player into a cluttered warehouse with a simple, familiar promise: pick up thousands of scattered packages,
5.5 / 10
Launch Balls, Hit Pegs, Watch the Numbers Go Wild Pegfinity, a $6.99 pachinko-inspired incremental from Norwegian solo studio Fragment Ventures AS, launched on Steam August 14, 202
5.5 / 10
An AI terraforms Mars in a colony-management sim with a genuinely well-regarded science-fiction story, undercut by a midgame and endgame reviewers repeatedly describe as falling apart under a punishing interface, unreliable colonist AI, and hours-long waiting for late-stage terraforming milestones.
5.5 / 10
Veslo Games' web-of-relays base defence owes an open debt to the Kongregate flash classic The Space Game, and for a handful of missions that inheritance is a genuine strength. Fifty-two achievements and a leaderboard have sat broken since the developer went quiet in 2018, and the sixteen-mission campaign runs out of new ideas well before it runs out of missions.
5.5 / 10
A decade-old mobile mining clicker arrives on Steam mostly unchanged — a genuinely sticky biome-hopping loop wrapped in a shop that never stops interrupting it.
5.5 / 10
A voxel-based co-op action RPG that promises to let you "craft your adventure, forge your hero" across floating fantasy islands, Very Positive across nearly 17,000 reviews for its charm and accessibility — while a consistent complaint since launch argues the content underneath doesn't expand fast enough to match its ambition.
5.5 / 10
A clever Balatro-inspired real-estate combo-builder whose Mostly Positive score papers over an unusually loud, consistent chorus of reviewers, both critical and complimentary, reporting that the entire game is solvable and exhausted within two or three hours.
5.5 / 10
An early-20th-century factory and logistics tycoon sim with a genuinely deep production-chain concept, undercut by a clunky, information-poor interface that forces spreadsheet-tracking and heavy manual micromanagement of every supply link.
5.5 / 10
The 2D roguelike platformer that launched a franchise, still Very Positive across more than 20,000 reviews for its escalating item-stacking chaos — now facing a wave of very recent, heavily corroborated backlash after new owner Take-Two/2K/Gearbox updated the game's terms of service in 2025 with data-collection language and an anti-modding clause.
5.5 / 10
Runner3 sends CommanderVideo auto-running through music-synced obstacle courses in a bold visual overhaul of the BIT.TRIP Runner formula. Longtime fans of the series are unusually unified in describing the redesign as a step backward, with a specific, well-corroborated complaint that busier visuals actively obscure the hazards the genre depends on players seeing clearly.
5.5 / 10
Shovel Knight - Specter of Torment is a standalone prequel campaign starring the scythe-wielding Specter Knight, sold separately on Steam even though it comes bundled free with Shovel Knight: Treasure Trove. That purchasing trap is the single most-flagged issue in its review sample, ahead of real, specific complaints about automated, imprecise platforming controls.
5.5 / 10
A relaxed, Yahtzee-inspired dice roguelike with real charm and a genuine "just one more round" pull, undercut by a severe reported Steam Deck stability issue at launch and an unresolved progression-breaking bug still being reported months after the last visible patch.
5.5 / 10
A tiny-bird skateboarding game from Glass Bottom Games, Very Positive across its Steam reviews for its charming premise, music, and customisation — undercut by an extremely consistent complaint about floaty, unresponsive controls and a widely criticised camera that a large share of reviewers say undermines the core skating loop.
5.5 / 10
A free-to-play digital companion to designer Richard Garfield and Justin Gary's physical card game, whose distinctive lane-based, manaless combat earns real praise from card-game veterans, undercut by a stingy, no-free-deckbuilder monetisation model and a specific, dated controversy over an announced blockchain/NFT integration that badly damaged trust with its existing fanbase.
5.5 / 10
Runner Duck's spiritual sequel to Bomber Crew moves the frantic multi-station crew-management formula into space, and a large share of the beloved original's own fans say the move cost it depth and variety rather than adding to it.
5.5 / 10
A free-to-play fantasy collectible card game from Kharadum Studios where six rival civilizations battle over the legendary Kharadum Codex, earning a genuinely Mixed launch reception for its fluid, Hearthstone-style mechanics and visuals, tempered by honest reviewer complaints about disclosed AI-generated content, missing card-text translations, and a small early player base.
5.5 / 10
A free-to-play co-op dungeon-crawling RPG whose entire visible Steam review record froze in early 2017 describing a game already thought abandoned — and which, according to its own news feed, went genuinely silent for seven years before quietly and substantively coming back to life in late 2025.
5.5 / 10
A cozy, hover-to-harvest incremental from solo studio Who Nose Studios, Mostly Positive across 89 reviews for its charming handmade presentation and satisfying core loop — undercut by an extremely consistent complaint that it's over almost as soon as it starts, a claim this review corroborated directly against unusually high completion rates across its own achievement data.
5.5 / 10
One of the most beloved Star Wars games ever made, and a genuine landmark BioWare RPG, still Very Positive across more than 28,000 reviews — sold today in a Steam port that a large and remarkably current share of its own reviewers describe as effectively unplayable without extensive third-party patching, with crash reports dated as recently as August 2026.
5.5 / 10
Obsidian's darker, more philosophically ambitious sequel to KOTOR, Very Positive across more than 22,000 reviews for writing many still call the best in the franchise — undercut on Steam by an extraordinarily specific, reproducible bug that locks player movement after nearly every combat encounter, reported consistently by reviewers from 2018 through 2026.
5.5 / 10
Read review of STAR WARS Knights of the Old Republic II - The Sith Lords
A hamster-cage colony sim where you build both across and up through a planet's crust, then cap every map off with a physics-based rocket launch — a genuinely novel structure let down by AI-generated portraits, math bugs in its own production formulas, and a patch history that goes almost silent the week after full release.
5.5 / 10
A gorgeous, deliberately tiny solo-developer building toy that delivers exactly the cozy, goal-free atmosphere it promises on the store page, undercut by fiddly placement controls and a piece count that a large share of buyers say runs out within an hour or two.
5.5 / 10
A Dungeons & Dragons-licensed CRPG that split its own review base almost exactly down the middle over one question — is its simplified, MMO-style skill-tree combat a bait-and-switch on the 5th Edition rules it was marketed with, or a decent action-RPG judged too harshly against tabletop expectations? Neither side won: the developer collapsed five months after launch, the D&D licence lapsed two years later, and the game was pulled from sale entirely on 1 January 2018.
5.5 / 10