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Stealth reviews

99 Stealth games reviewed and scored, best first.

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99 reviews

HITMAN 3

The concluding chapter of the World of Assassination stealth-sandbox trilogy, Very Positive across nearly 31,000 reviews for gameplay reviewers consistently call the best in the series — undercut by an extremely consistent, top-voted complaint about a genuinely confusing and predatory bundle-and-DLC purchasing structure, and a well-corroborated complaint that a fully single-player game enforces an always-online requirement.

6.5 / 10

Reviewed

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Miasma Chronicles

A post-apocalyptic tactical RPG from Mutant Year Zero's creators whose art and atmosphere draw near-universal praise, undercut by a genuinely contested balance debate — cover that one reviewer tracked failing 396 times in 432 attempts, ability cooldowns that don't reset between fights, and a design its own most-upvoted defenders feel compelled to argue for.

6.5 / 10

Reviewed

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Reverse T-gotchi

A first-person psychological horror game that flips the Tamagotchi premise so the player is the pet, earning a small but unanimously positive launch reception for its striking concept and genuine scares, tempered by one reviewer's honest note that the localisation feels rough.

6.5 / 10

Reviewed

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Sniper Elite 3

Rebellion's North Africa-set stealth-sniper sequel refines its predecessor's ballistics, X-ray kill cam and larger, more open level design — praised by longtime series fans as the franchise's high point, but weighed down by one of the most heavily upvoted day-one DLC backlashes in this entire lane's review sample.

6.5 / 10

Reviewed

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The December Job

A free-to-play, PSX-styled horror stealth game about breaking into Santa's workshop to reclaim the presents you were never given, praised for its funny elf dialogue and genuinely tense chase sequences despite a punishingly difficult escape once Santa spots you.

6.5 / 10

Reviewed

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The Escapists 2

The Escapists 2 sends up to four players into a series of increasingly elaborate prisons to plot their breakout through crafting, routine-management, and careful rule-breaking. Its sandbox premise draws real, sustained praise, tempered by a specific, well-documented complaint that escape plans are far more scripted than the marketing suggests, and by a development history that's been effectively dormant for years.

6.5 / 10

Reviewed

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Tomb of Chacal

A budget first-person stealth horror game that drops a lone archaeologist into a Mayan tomb full of patrolling "Guardians," built on a demo that spent over a year gathering feedback before the ten-level full release launched with no user reviews yet to check it against.

6.5 / 10

Reviewed

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Yellowcreek Stories - The Cabin Watcher

A first-person, no-combat stealth slasher where a masked killer hunts by noise, light and movement rather than a script — built for one intense sitting, released day one with a single verified user review and a demo that had already been public for five and a half months.

6.5 / 10

Reviewed

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Wolf Mate

A flirty stalker-horror game about outrunning a wolf-girl monster through a locked school, Wolf Mate pairs a clever escalating chase system with two dozen goofy endings, undercut by muddy sound design and a handful of launch-week rough edges.

6.4 / 10

Reviewed

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Labhorror Review

A Contractor, Not a Hero Labhorror opens with a premise that immediately sets it apart from most first-person horror: you're not a chosen one, a paranormal investigator, or an

6.3 / 10

Reviewed

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Chernobylite

A survival horror RPG set in a photorealistic recreation of the Chernobyl Exclusion Zone, Very Positive across more than 5,400 reviews for its atmosphere and dark original story — undercut by an extremely consistent complaint that it suffers a genre identity crisis, marketed as an open-world STALKER-like shooter but delivering a repetitive, linear mission structure padded with base-management busywork and persistent technical bugs.

6 / 10

Reviewed

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Deus Ex: Human Revolution - Director's Cut

A genuinely excellent cyberpunk immersive-sim RPG, still Very Positive across more than 25,000 reviews — sold today only in a Director's Cut re-release that a remarkably consistent, thirteen-year span of reviews describes as built on an older, buggier, worse-performing base than the original 2011 game it replaced.

6 / 10

Reviewed

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Escape the House

A budget-priced, PSX-styled stealth horror game about escaping a locked house before your own grandmother, now hunting you with sound-reactive AI, catches you — an unabashed "Granny" homage whose small but strongly positive review sample credits genuinely responsive enemy behaviour and physics-driven noise mechanics.

6 / 10

Reviewed

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I Hate This Place

An isometric survival horror game built on a striking 80s comic-book art style earns a Mixed Steam launch, with reviewers split between genuine praise for its atmosphere and story and sharp, specific frustration over broken stealth detection, spongy combat, missing control remapping, and a steep asking price for a five-to-ten-hour campaign.

6 / 10

Reviewed

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Rebel Cops

A distinctive, XCOM-adjacent tactical spin-off of This Is the Police 2, praised for its stealth options and neo-noir atmosphere but criticized for stripping away the parent series' story, a notorious early difficulty spike, and slow, un-skippable arrest animations.

6 / 10

Reviewed

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Shadow Tactics: Aiko's Choice

A standalone stealth-tactics expansion revisiting the world of Shadow Tactics: Blades of the Shogun, Very Positive across 1,228 reviews for delivering more of the beloved original's excellent mission design — undercut by an extremely consistent, near-universal complaint that its three to six missions represent poor value sold at a full standalone price, compounded by real technical bugs this review found no evidence of being patched.

6 / 10

Reviewed

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Spy Drops review

A solo-developed love letter to Metal Gear Solid's PS1-era stealth, reshaped into a roguelite of procedurally mixed missions, Spy Drops earns a "Mixed" reception for its charming retro presentation and promising ideas undercut by persistent camera and control jank.

6 / 10

Reviewed

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Star Wars Outlaws

Ubisoft's first open-world Star Wars game delivers genuinely praised atmosphere and world-building as scoundrel Kay Vess, undercut by a real, consistently repeated "Ubisoft formula fatigue" complaint about an empty, on-rails open world, a specific, reproducible manual cloud-save failure that has cost multiple reviewers dozens of hours of progress, and a patch cadence that this review can confirm effectively stopped in mid-2025 even as bug reports continued well into 2026.

6 / 10

Reviewed

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The Lamplighters League

Harebrained Schemes' pulpy 1930s take on XCOM-style tactics landed Mostly Positive with players, and cost publisher Paradox Interactive a confirmed $22.8 million write-down within a week of release -- a commercial disaster that split the studio from its publisher, ended patch support, and left global achievement data showing only 8.8% of owners ever finish it.

6 / 10

Reviewed

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