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Simulation reviews

1729 Simulation games reviewed and scored, best first.

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1729 reviews

Necromancer Accountant

A genuinely funny, distinctive premise — an undead bureaucrat balancing a skeleton army's budget — undercut by a near-total lack of onboarding, painfully mismatched sound design, and a missing save feature that's gone unpatched since the game's 2017 release.

3.8 / 10

Reviewed

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Blacksmith Simulator

A medieval blacksmithing business sim whose promising premise is undercut by a grindy economy, a one-ore-at-a-time carry limit, and a string of specific, repeated bugs around water, ore, and stuck-on-geometry.

3.6 / 10

Reviewed

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Ironsmith Medieval Simulator

A blacksmithing sim with a genuinely appealing pitch — forge weapons, armor and tools in a sandbox medieval town — undercut by a buggy, unfinished launch its own reviewers call abandoned, backed by a Steam listing that has had no update and zero recorded players since release day.

3.6 / 10

Reviewed

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AsteroIdle

A space-mining idle game that patched hard for ten straight months after its August 2022 Early Access launch, then went quiet in mid-2023 with its progression math still broken — four years and no 1.0 later, its own most dedicated reviewers call it the worst idle game they've played.

3.5 / 10

Reviewed

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Chinese Bar Love Simulation Game

A full-motion-video romance game built around first-person bar games with a cast of live-action characters, undercut at launch by a dice minigame reviewers say overwhelms the promised romance content, save and playback bugs that force full replays, and a developer response that has since walked the dice emphasis back in a major post-launch update.

3.5 / 10

Reviewed

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Critter Clicker

A free, charming little farm-idle game undermined by a game-breaking prestige exploit reviewers say has gone unfixed for over a year, alongside real crash and save-corruption reports serious enough that one player describes losing 200 hours of progress outright.

3.5 / 10

Reviewed

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Dragons Frolic! Review

A cozy, solo-developed idle game about buying, breeding, and racing collectible pixel dragons on a second monitor, whose small but consistently charmed review sample flags a developer-acknowledged eye-strain bug in the racing minigame and a near year-long silence since its last patch.

3.5 / 10

Reviewed

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EA SPORTS Madden NFL 27

The latest annual Madden entry pairs a franchise mode multiple long-time players call genuinely improved with a rough, server-dependent launch, aggressive single-player microtransactions, and specific, widely reported gameplay-breaking bugs that a large share of its own veteran audience says make this one of the worst entries in years.

3.5 / 10

Reviewed

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Life in Tudorofka

A My Summer Car-inspired junk-restoration and country-life survival sim that entered Early Access on June 15, 2026, whose "Mostly Positive" score hides a launch build several reviewers, including some who voted thumbs-up, describe as empty, confusing, and barely playable.

3.5 / 10

Reviewed

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Ludus: A Gladiator Story

A fully-voiced branching narrative RPG about Roman slavery and gladiatorial survival that opens with genuinely praised, philosophically serious writing, before an overwhelming, unusually cross-language reviewer consensus reports it collapsing into incoherent, disordered storytelling from around its third chapter onward — a pattern nearly every reviewer in this sample independently attributes to AI-generated content, though this review has not verified that claim.

3.5 / 10

Reviewed

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Ministry of Stoic Review

A short, chill management game about smuggling gacha-collected 'cute-ware' past an anti-aesthetics regime from behind a ramen stall front, praised by its small early audience for its striking premise, calming loop, and refreshing lack of real-money monetisation.

3.5 / 10

Reviewed

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Music Band Manager

Music Band Manager promises the fantasy of building a rock band from nothing to global fame. What it delivers, by its own players' near-unanimous account, is a repetitive economic grind with a broken money system, placeholder achievement names the developer never bothered to finish, and one confirmed patch cycle in 2018 before the studio moved permanently on to other games.

3.5 / 10

Reviewed

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NBA 2K27

A basketball sim whose acknowledged on-court improvements to shooting and defense are overwhelmed by a genuinely severe launch reception, including misleading crossplay marketing that actually blocks PC players from console friends, widely-reported unmoderated racist harassment in online lobbies, rampant cheating, aggressive VC-driven monetization, and a post-launch patch that broke the game outright for a meaningful share of players.

3.5 / 10

Reviewed

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Omicrocity 2 Review

A cartoonish, board-game-logic city builder that lets players shape a hippie, robotic, mystical, or warlike settlement rather than a grey industrial megalopolis, whose small but unanimously positive review sample praises its charm and thematic freedom while repeatedly flagging a specific building-unlock balance problem around its hospital.

3.5 / 10

Reviewed

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Riot Control Simulator: Rookie Day

A free prologue introducing a full paid riot-control simulator, Rookie Day offers a genuinely interesting premise and some reviewers find real dark comedy in its send-up of police bureaucracy, but a widely corroborated tutorial-blocking soft-lock bug, blatant AI-generated content, and a threadbare single-mission scope leave much of its review sample unable to actually finish it.

3.5 / 10

Reviewed

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