Idle Squire
Idle Squire has a genuinely clever pitch: it's an idle roguelite RPG where your keyboard is the weapon. Every keystroke you make, whether you're writing an email, coding, o
5.8 / 10
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1057 Roguelike games reviewed and scored, best first.
1057 reviews
Idle Squire has a genuinely clever pitch: it's an idle roguelite RPG where your keyboard is the weapon. Every keystroke you make, whether you're writing an email, coding, o
5.8 / 10
A backpack-management twist on the bullet-heaven formula Last Mage is an Early Access bullet-heaven roguelite from Weird Johnny Studio that layers spellcrafting and inventory manag
5.8 / 10
Some Sugar Studio's compact-grid sci-fi tower defense delivers a genuinely satisfying combat loop, but reviewers repeatedly describe it as light on content and difficulty -- and one detailed critical review directly disputes the game's own marketing claims about turret variety.
5.8 / 10
Read review of Mech Fortress Review: A Satisfying Core Loop, Stretched Thin
An Anime Heroine, a Deflect Button, and an Endless Tide of "Kuns" Parry Survivor does not bury its concept. You are an anime heroine dropped into the "Kun-Domain,&qu
5.8 / 10
A cozy-crossed-with-roguelite survival RPG from Grey November Games that lands to a genuinely Mixed reception — reviewers who love its Zelda-like exploration sit against others who found its roguelite, town-building, and progression systems shallow or confusing at launch.
5.8 / 10
A retro-inspired action platformer starring an owl ninja who fights his way through a neon pixel-art world with a transforming arsenal, undercut by inconsistent voice acting, a stiff dash, and a handful of progress-blocking bugs.
5.7 / 10
Exfil Void is a $6.99 twin-stick extraction shooter from developer and publisher Emberline Studios, and while this review's sample is a single review, a clean twenty-achievement progression curve and two post-launch patches back up its lone reviewer's praise for the game's difficulty and pacing.
5.7 / 10
An incremental bullet-hell where a pot-smashing frog hero grinds gear and abilities through chaotic biomes, launched with a grind so punishing it split opinion before a fast balance overhaul won a lot of players back.
5.7 / 10
ENDSTATION is a $2.99 solo-developed dice-gambling roguelike from bal_duin that adapts the classic Farkle formula into short, tense subway-set matches with unlockable special dice, and this review's small Positive sample praises its addictive push-your-luck loop and eerie atmosphere while one detailed negative review argues the underlying randomness is never meaningfully mitigated.
5.6 / 10
Frost Loop is a $6.99 survival city builder from solo debut developer Digx7 where you pilot a train carrying the last of humanity through an endless snowstorm, and this review's full 4-review sample leans positive, praising a genuinely novel turn-based management loop against real, specific bugs and a documented first-game learning curve.
5.6 / 10
A Bite-Sized Autobattler Built for Ten-Minute Sessions Goblins Can Conquer strips the roguelike autobattler down to its simplest possible shape: pick a tile on a map, send your gob
5.6 / 10
A remastered Amiga-era dungeon crawler that proves the simplest roguelike loop imaginable can still be a genuine blast in short, disposable bursts.
5.6 / 10
ROT is a $2.99 turn-based roguelike RPG from solo developer Games By Thomas, built around sixteen distinct playable heroes and item-driven runs through an endless dungeon, and this review's full 11-review sample, entirely positive, credits real ambition and item-combo depth while also flagging a missing tutorial and visible balance rough edges typical of a very young, one-person production.
5.6 / 10
A Bunny, a Cat, a Dog, and a Mouse Shoot Their Way Through Five Worlds Rungeon Tails is a top-down roguelike shooter about a small critter fighting through randomly generated pixel
5.6 / 10
A Card-Flip Roguelike With Real Build Variety Tap Dungeon casts players as an adventurer fleeing the fall of the Duchy of Lyle, sent by a mentor's escape spell into a series of
5.6 / 10
A roguelike where players ride giant turtles into battle, switching between shooting hordes of enemies and gathering resources — a genuinely fresh hybrid undercut by fiddly hitboxes, heavy RNG, and thin meta-progression.
5.6 / 10
A 3D bullet-heaven, standing out on visuals alone Achilles: Survivor sends players into mythic Greece to fight endless hordes as a demigod warrior, building defensive structures an
5.5 / 10
A train that never stops The premise of All Aboard! The Train Defense Express is unusually specific, and that specificity is its best idea: your locomotive loops an endless, fixed
5.5 / 10
A solo-developed Early Access survival-management game rooted in the Chinese "apocalypse rebirth" web-novel fantasy — reborn seven days before the end of the world with foreknowledge to hoard supplies and build a self-sufficient RV — whose distinctive premise draws real interest from its mostly Simplified-Chinese review sample, but whose execution is dogged by persistent complaints of mobile-port UI, real-time wait-gated upgrades, and bugs that erase progress.
5.5 / 10
Zero Sun Games' Fire Emblem-inspired roguelike strategy RPG nails the tactical combat feel longtime fans crave, but a punishing turn-limit system, thin meta-progression, and a buggy, controller-hostile interface keep it from being more than a flawed curiosity.
5.5 / 10
A turn-based tactical RPG from Crit42 Studio set in a procedurally generated post-apocalyptic ocean, Mostly Positive across a small English review sample for its immersive exploration and X-COM-style combat, with fair, specific complaints about persistence bugs, an item-duplication exploit, and a broken early-game power curve.
5.5 / 10
An FTL-inspired rogue-lite fleet strategy game from Crying Suns developer Alt Shift, set in the Battlestar Galactica remake universe, Mostly Positive across a large but genuinely divided English review sample for its authentic BSG atmosphere and solid tactical core, with fair, widely repeated complaints about punishing difficulty, repeated events, and a crisis system that offers little real player agency.
5.5 / 10
A One Finger Death Punch-inspired wave survival game from Nao Games, published under poncle's Vampire Survivors banner, whose genuinely inventive keyboard-mashing control gimmick is also, by an unusually wide margin of its own reviewers, its single biggest problem.
5.5 / 10
BROTANK is a $4.99 bullet-hell roguelike from Dfirend Games that reimagines the Brotato formula around a convoy of independently-armed tanks, and this review's 100-review sample, Very Positive overall (132:29 lifetime), credits genuinely distinctive build synergy and a heavy Metal Max homage while a well-corroborated, achievement-backed complaint about the punishing "Hunting Mode" endgame runs through nearly every negative review in the sample.
5.5 / 10