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Co-op & Multiplayer reviews

1041 Co-op & Multiplayer games reviewed and scored, best first.

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1041 reviews

StoneAge Idle Adventure

Netmarble folds its 25-year-old dinosaur-taming franchise into an idle deck-builder, and the 24-unit battles are genuinely more tactical than the "auto-play RPG" label suggests — right up until the real-time PvP mode starts pricing in who's willing to spend.

6.5 / 10

Reviewed

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Struggling

A gross, hilarious, brutally difficult physics-platformer about controlling the two flailing arms of a squishy abomination — genuinely inventive and gorgeously scored, with a specific, corroborated gap where a real online co-op mode should be.

6.5 / 10

Reviewed

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Sundered

A NZ$30.99 hand-drawn metroidvania from Jotun developer Thunder Lotus that has held Very Positive across roughly 4,090 Steam reviews since July 2017 — some of the most consistently praised art direction in the genre, wrapped around a randomized horde-combat system that a large share of its own reviewers argue actively fights the exploration-driven genre it belongs to, worst of all in a final act public achievement data confirms most players never finish.

6.5 / 10

Reviewed

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Sunset Sprout

Fontty Games' Sunset Sprout drops a burnt-out office worker onto a tropical island to rebuild an abandoned farm, earning a Positive reception for its clicker-adjacent, hands-on production loop and relaxed tone, in a small but enthusiastic review corpus that treats it as a low-stakes, mouse-friendly alternative to Stardew Valley rather than a rival to it.

6.5 / 10

Reviewed

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SUPER BOMBERMAN COLLECTION

An exceptionally curated retro collection featuring previously untranslated Bomberman titles, extensive extras and genuine preservation care, undermined for a large share of its own fanbase by the total absence of online multiplayer or Remote Play Together, plus specific reported audio bugs and a VSync-related speed glitch on high-refresh-rate monitors.

6.5 / 10

Reviewed

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Take That Hill

A digital adaptation of a real tabletop primer used by Fight Club International's professional military wargaming network — a 20-minute hex-and-counter hill assault built to teach the genre's core mechanics, shipped day one with zero user reviews and no achievement data to check its claims against.

6.5 / 10

Reviewed

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Techtonica

A factory-automation game that puts the camera underground and gives you a gun that deletes stone, so verticality and terrain destruction do real design work instead of being a setting. The idea is stronger than the execution — a convoluted tech tree, a frame rate that sags under a big base, and a developer that's gone quiet since the 1.0 launch hold it back.

6.5 / 10

Reviewed

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The Adventure Pals

Massive Monster's debut -- a Flash-game-turned-commercial platformer about a boy, his pet rock and a giraffe with a helicopter tongue -- is Very Positive on Steam, but the studio's own next game, Cult of the Lamb, became the actual hit; eight years of reviews explain the gap with one word repeated more than any other: repetitive.

6.5 / 10

Reviewed

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The Ascent

One of the most beautiful cyberpunk worlds ever built, wrapped around bugs that delete your save — reported in 2021, still reported in 2026, with an announcement feed containing five years of sales and no patch notes.

6.5 / 10

Reviewed

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The Cave

Ron Gilbert's Double Fine puzzle-platformer sends three chosen adventurers, out of seven available, into a talking, wish-granting cave to confront their own dark pasts — reviewers consistently praise its charm and writing, while a specific, well-documented complaint argues the advertised co-op mode barely functions as co-op at all.

6.5 / 10

Reviewed

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The Escapists 2

The Escapists 2 sends up to four players into a series of increasingly elaborate prisons to plot their breakout through crafting, routine-management, and careful rule-breaking. Its sandbox premise draws real, sustained praise, tempered by a specific, well-documented complaint that escape plans are far more scripted than the marketing suggests, and by a development history that's been effectively dormant for years.

6.5 / 10

Reviewed

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The House Always Wins

A solo-or-co-op casino management sim from Toxic Studio in which you build a gambling empire from scratch, Very Positive across 491 English reviews for its chaotic charm and genuine co-op fun, held back at launch by a widely repeated complaint that its mission-locked progression left almost no room for sandbox freedom — a complaint the developer has since directly addressed with a sustained, multi-month patch campaign.

6.5 / 10

Reviewed

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The Lord of the Rings Return to Moria

A visually faithful Tolkien survival-crafting game whose negative sample is dominated by a genuine promise-versus-delivery gap — the store page promises resettling and restoring a thriving dwarven kingdom, but reviewers describe a mostly solitary escape through repetitive, procedurally generated tunnels that nobody ever comes to actually live in.

6.5 / 10

Reviewed

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The Quarry

A star-studded branching horror anthology from the Until Dawn team that splits its own reviewers on story quality and delivers far less mechanical agency than its "your choices matter" framing implies, launched alongside a broken multiplayer promise and now caught up in the same 2K Terms of Service controversy documented independently on the publisher's other 2022 release.

6.5 / 10

Reviewed

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THE REF - Football Referee Simulator

A football sim that puts you on the whistle instead of the ball — full 3D matches where every foul, dive, card, penalty and VAR review is your call, marked out of ten afterward, with a four-league career and 1-4 player online co-op where friends run the lines. Launched into Early Access 6 August 2026 from a solo Swedish developer.

6.5 / 10

Reviewed

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Throne and Liberty

NC's weapon-swap MMORPG delivers the best guild siege in the genre right now and asks a real question about what its Auction House and $50 Character Boost actually buy. Reviewed with The Frozen Divide: Nix (level cap 60) live and Update 4.3.0's Battlegrounds season running.

6.5 / 10

Reviewed

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Tiny Auto Knights

German studio Mumpitz Games, founded in 2024 by former HandyGames colleagues, delivers a compact, asynchronous PvP auto battler that reviewers consistently compare favourably to Super Auto Pets, undercut for a specific and vocal share of players by a single dominant "fire" build that briefly flattened the metagame and a slow unit-unlock grind that outpaces the rest of the design's polish.

6.5 / 10

Reviewed

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TOHOTOPIA Review

Battle of Polytopia, Reskinned With the Cast of Touhou Project TOHOTOPIA's pitch is almost embarrassingly simple to state and, going by 781 Steam reviews at a 97% positive rate

6.5 / 10

Reviewed

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