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Idle & Incremental reviews

955 Idle & Incremental games reviewed and scored, best first.

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955 reviews

Idle Hunter

A bare-bones NZ$1.29 idle clicker that earns its Mixed rating honestly — genuinely fixed a serious early save-corruption bug across ten patches, but never resolves the design gap between its late-game grind and a prestige system reviewers say barely rewards using it.

5.5 / 10

Reviewed

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Idle Monster TD

A cute, mobile-originated tower defense where the monsters are the good guys and the robots are the invaders, with a real and populated Steam player base that — unusually for this coverage — has left almost no written trace on Steam at all.

5.5 / 10

Reviewed

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Idle Planets

A cheap, colourful space-mining idler that launched thin and slow in mid-2024, drew serious unverified complaints from its own playtesters about how feedback was handled, then went quiet for over a year before a genuinely substantial 2025 content update.

5.5 / 10

Reviewed

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Idling Idol

An idol-management sim whose own title and store copy promise true idle progression, but whose review corpus — in English and Japanese alike, from critics and fans — agrees on one thing first: it isn't actually an idle game, it's a tight 15-to-20-minute time-management score-attack with no carryover between runs.

5.5 / 10

Reviewed

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Incremental Fishing

A solo developer's earnest first Steam game — a calm, click-to-fish incremental loop that early buyers call meditative and addictive — undercut by launch bugs (an aim circle that outgrows the screen, garbled talent-tree text) and a hard stop once the short talent tree is finished, with no ascension or replay option to follow it.

5.5 / 10

Reviewed

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Inn Tycoon

A NZ$17.49 semi-AFK tavern sim whose own reviewers keep naming the same superior rival, Tavern Master, unprompted — and whose staff AI several report collapsing once a tavern grows past a few dozen employees, with no update in the nine months since it left Early Access.

5.5 / 10

Reviewed

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Island Idle RPG

A small, chill background idle RPG about managing a tropical colony of mercenary creatures, genuinely enjoyed by a niche audience for low-pressure passive play, held back by real, consistently reported bugs and a UI several reviewers call unfinished.

5.5 / 10

Reviewed

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Isles of Silence

An Early Access incremental colony game about hunting monsters for materials and growing a village of survivors, praised for its art and music but repeatedly criticised for a slow, fiddly idle rhythm and at least one reported progression-blocking bug.

5.5 / 10

Reviewed

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Kin and Quarry

A charming, addictive incremental mining game with genuine build variety, undercut by three specific, widely repeated complaints, a mismatch between price and a three-to-six-hour runtime, a mid-game pacing wall reviewers consistently place around layer eight or nine, and developer-acknowledged late-game performance issues.

5.5 / 10

Reviewed

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Last $50

A 3D top-down idle-clicker debut from solo developer Adagio Games, casting the player as a man rebuilding his life from a single weed plant into a drug empire, Mostly Positive across 18 English reviews for its polished presentation and cheap, low-stress premise — with a widely repeated complaint that the gameplay loop stays too thin to fill even its short runtime.

5.5 / 10

Reviewed

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Lazy Galaxy

Lazy Galaxy mixes an idle/clicker core with light RTS fleet-building, wrapped in a sci-fi comedy about a race of lazy alien octopi conquering the universe out of pure boredom. It is a real, complete, cheap idle experience for some players and a thin one that runs out of things to say for others, and the review sample splits almost exactly down that line.

5.5 / 10

Reviewed

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Legend of Slime: Idle RPG

A long-running idle RPG about a monster-forest slime clan grinding gear and dungeons, still pulling ten million-plus downloads years after launch — undercut lately by an ad frequency its own players say has quietly gotten much worse.

5.5 / 10

Reviewed

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Limitless Survivor

A bullet-heaven crossed with incremental progression, openly built with AI-assisted art, music and code — genuinely addictive to a real slice of its audience, and "not really an idle game" to detailed critics who wanted actual decisions inside the auto-play.

5.5 / 10

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Lofi Neko Girl: Idle Companion

A cozy, disclosed-AI-art desktop companion idler that a majority of long-session reviewers find genuinely soothing to leave running while they work, held back by a thin content pool, a broken leaderboard section, a persistent bugged achievement, and one detailed, heavily upvoted review that specifically objects to the generative AI art.

5.5 / 10

Reviewed

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Loot Tycoon

An Early Access hack-and-slash shop sim — auto-battle dungeons, then sell the loot to adventurers — with a genuinely addictive short-term hook that hundreds of reviewers confirm, undermined by widely reported shallow content, broken high-level balance, and a bafflingly large file size several reviewers independently read as a sign of premade or purchased assets.

5.5 / 10

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Mad Merchant

A creative post-apocalyptic train-trading idler that launched genuinely bug-riddled and aimless, then got a real economy rework within three days rather than a defensive shrug.

5.5 / 10

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MapleStory M

Nexon's eight-year-old mobile MapleStory arrived on Steam in March 2026 with crossplay, a new job and a Mostly Negative rating. Underneath the port complaints is a more interesting game than its reviews suggest — an idle MMO whose central resource, auto-battle time, is metered at two free hours a day and sold for premium currency after that.

5.5 / 10

Reviewed

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Meme Mayhem

A roguelite idle RPG built around throwing emojis at internet celebrities, with a genuinely large perk pool and a satirical premise that a large review base says doesn't survive contact with how random the runs actually are.

5.5 / 10

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Meow My Crop!

A free-to-play cozy desktop-pet crop-farming clicker from Nocturnal Games that lets players grow and trade crops (and steal others') for a customisable cat companion, drawing a small, sharply divided English review sample split between charmed casual players and detailed complaints about derivative design, gacha rates, and bugs.

5.5 / 10

Reviewed

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