Can I Come In? Review
A Short, Familiar Home-Alone Horror From a Prolific Dev Can I Come In? drops players into the role of an eleven-year-old left alone for an evening in an apartment, with one rule ha
5.3 / 10
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533 Horror games reviewed and scored, best first.
533 reviews
A Short, Familiar Home-Alone Horror From a Prolific Dev Can I Come In? drops players into the role of an eleven-year-old left alone for an evening in an apartment, with one rule ha
5.3 / 10
A short, self-aware horror comedy about a vengeful, dam-building beaver hunting down the litterbug who wrecked its home — genuinely funny in places, but hampered by its brevity and a disclosed use of AI voice acting that a significant chunk of reviewers can't get past.
5.3 / 10
A cheap, atmospheric psychological visual novel about a rescued fox-girl that's earned real praise for its premise and multiple endings, but is dogged by disclosed AI-generated art and serious plagiarism allegations from other players.
5.3 / 10
A short, cheap first-person horror trip about a man, his dog, and something that shouldn't be following them through the woods, praised for its tension and its surprisingly effective canine companion, but hobbled by a game-breaking white-screen bug and a widely mocked driving section.
5.3 / 10
A pun-stuffed, half-hour genre mashup that takes a group of Frogger-style frogs across the road and into a Doom-style shootout, Frog Legs is funnier than it has any right to be — and over before its best ideas get a chance to land.
5.2 / 10
A Government Office That Won't Let You Clock Out, and a Coworker Who Might Be Lying Loop 9 is set in a fictional 2003 government office where your shift refuses to end: the sec
5.2 / 10
A first-person psychological horror game about a lone teenager's dream-logic night of cosmic dread, undercut by bugs that can force a full restart.
5.2 / 10
A slow-burn psychological horror set in 1980s Kerala, praised for its cultural authenticity, sound design, and standout 2D intro animation, but held back by sluggish movement, a punishing stamina limit, thin interactivity, and a short runtime for the asking price.
5.2 / 10
This 1-4 player co-op take on the 'spot the anomaly' formula popularized by The Exit 8 has a solid enough hook, but a genuinely split review base keeps running into the same bug: the game's own anomaly-tracking logic breaking in ways players can't distinguish from the puzzle itself.
5.2 / 10
Read review of University 33 Review: A Co-op Spot-the-Difference Game That Trips Over Its Own Bugs
A Night-Shift Laundromat Job That Doesn't Stay a Comedy for Long Dirty Laundry puts players in the shoes of Emily, a young woman who "has struggled to keep a steady job&qu
5.1 / 10
A distinctive stealth-puzzle game about robbing graves while dodging vengeful ghosts, genuinely enjoyed for its original concept, undercut by real complaints about unreadable low- quality graphics settings, divisive humor, and rough voice acting.
5.1 / 10
Your own voice is the difficulty slider BodyRecords builds its entire co-op horror experience around a genuinely distinctive hook: the game listens to players' real microphone
5 / 10
Cyanide Time Games' first-person survival horror game earns genuine praise for its voice acting, atmosphere, and performance, but reviewers are near-unanimous that Chapter One is too short -- and several are already wary of where the episodic pricing goes from here.
5 / 10
Read review of Camp Hollow Review: A Polished Mascot-Horror Debut, Over Almost Before It Starts
A hallucinating protagonist in a decaying alternate Soviet future Dark PGT sets its Souls-like combat inside a genuinely unusual frame: rather than a conventional chosen hero, play
5 / 10
Solo developer Reuben Games delivers a long-anticipated cosmic-horror road-trip survival game pitched as "Grand Theft Cthulhu," earning consistent, specific praise for its retro synthwave atmosphere, art direction and writing from a genuinely divided review base, set against a dominant, heavily repeated complaint that its launch build feels closer to an early access alpha than a finished, full-price release.
5 / 10
A budget co-op horror extraction game about looting a haunted graveyard from a flying pirate ship, filed under "Massively Multiplayer" on Steam despite capping every session at six friends with no public lobby browser — a genre tag its own launch-day reviewers are already pointing out doesn't hold up.
5 / 10
A ghost story that never explains itself Fooling Dead sets players up as the target of eerie supernatural happenings on April Fool's Day, promising a short horror mystery about
5 / 10
A two-person team's atmospheric survival-horror exploration game with genuinely striking visuals and sound, undercut for many players by resources that are nearly invisible on the ground, thin content, and a rough crop of bugs and missing options.
5 / 10
A solo-developed survival horror game set in a frozen post-Soviet ruin that's been substantially reworked more than once since its January 2022 debut, with a divisive shift away from open survival toward a more linear zombie-shooting loop that a real share of returning players say made the game worse rather than better.
5 / 10
A genuinely atmospheric retail-horror hybrid whose day-shift stocking and night-shift anomaly-spotting concept draws real praise, undermined by an overwhelming, specific and widely corroborated complaint that the paid release adds almost nothing over its free demo, unfinished shop upgrades, and a very short runtime with no replay mode.
5 / 10
A sequel to Bleakmill's well-regarded 2021 debut that launched in April 2026 to a heavily divided reception, with most of this review's research sample describing missing textures, broken geometry, and a game that felt unfinished, followed by an unusually rapid string of emergency patches.
5 / 10
PlayFlock's free asylum-horror clicker still has real atmosphere and a genuinely distinct art direction, but its own player base has spent a decade reporting the exact same progression wall around level 2000, and nobody at the studio has touched it since 2020.
5 / 10
Five Nights, A Livestream, And A Suspiciously Named AI JunkTok: Paranormal Investigators Challenge released on Steam on August 31, 2026 from small developer nordissimo, and its pit
5 / 10
Read review of JunkTok: Paranormal Investigators Challenge Review
A first-person Backrooms-style horror game from UWEG about a hot-tempered Soviet soldier dragged through a portal to search for missing scientists, earning a genuinely Mixed launch reception for its atmosphere and interesting open ending, tempered by honest reviewer reports of a punishing lack of checkpoints, missing settings, and confusing anomaly rules.
5 / 10