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Dungeon Crawler reviews

258 Dungeon Crawler games reviewed and scored, best first.

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258 reviews

Mythmon: Mythic Monsters

A hack-and-slash monster-collecting auto-battler from MachHabaneroGames and publisher Kodansha, built around the hook of looting and wielding the exact weapons your defeated enemies were using, earning a Mixed launch reception for its addictive loot-chasing loop and rough charm, tempered by honest reviewer complaints about a frustrating level cap, thin content, and unpolished UI.

5.5 / 10

Reviewed

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Second Sun

Grey Wolf Entertainment, previously known for 4X strategy titles like Pax Nova, swaps genres entirely for a Diablo-meets-Doom open-world looter shooter, and the review corpus splits genuinely down the middle between players charmed by its nostalgic, unpretentious fun and a large, specific share who found its procedural dungeons, enemy variety and RPG systems too thin to sustain a full playthrough.

5.5 / 10

Reviewed

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Shadow Dungeon

A cheap Diablo-style loot ARPG with real fans who call it a casual-genre highlight, at the centre of an unusually heated, unresolved controversy over whether its assets and even its code were AI-generated, alongside independently verified evidence that its advertised "60 hours of campaign" can be fully cleared in roughly six.

5.5 / 10

Reviewed

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Silent Hope

A chibi-anime dungeon-crawler ARPG from Marvelous offering seven playable classes and a Torchlight-esque loot loop — undercut by combat reviewers consistently describe as shallow to the point of feeling mobile-first, a price nearly every reviewer calls too steep for the depth on offer, and keyboard-and-mouse controls widely reported as close to unplayable.

5.5 / 10

Reviewed

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Spiral Knights

A free-to-play co-op dungeon-crawling RPG whose entire visible Steam review record froze in early 2017 describing a game already thought abandoned — and which, according to its own news feed, went genuinely silent for seven years before quietly and substantively coming back to life in late 2025.

5.5 / 10

Reviewed

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Sword Coast Legends

A Dungeons & Dragons-licensed CRPG that split its own review base almost exactly down the middle over one question — is its simplified, MMO-style skill-tree combat a bait-and-switch on the 5th Edition rules it was marketed with, or a decent action-RPG judged too harshly against tabletop expectations? Neither side won: the developer collapsed five months after launch, the D&D licence lapsed two years later, and the game was pulled from sale entirely on 1 January 2018.

5.5 / 10

Reviewed

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The Dungeon Of Horror

A dark medieval-fantasy turn-based dungeon crawler where you physically build the dungeon's own layout from tile pieces as you explore it, with ten playable classes and an optional co-op mode — its tiny review sample is unanimously positive but almost entirely one-line praise, backed by achievement data showing a real spread in how often each class actually wins.

5.5 / 10

Reviewed

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The Fortress

A striking, atmospheric dark-fantasy dice-roguelite let down by its single most repeated complaint, a widely shared feeling that combat offers little to no meaningful player choice, compounded by specific, repeated bugs and a fixed run structure that undercuts replayability.

5.5 / 10

Reviewed

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Torchlight III

The Torchlight series' return from a scrapped free-to-play MMO experiment landed as a slimmer, shallower action RPG than its beloved predecessor — and six years on, its Mixed Steam rating hasn't moved an inch, even as the studio that made it no longer exists.

5.5 / 10

Reviewed

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Vambrace: Cold Soul

A gorgeous, story-driven Darkest Dungeon-alike from a four-person South Korean studio, still stuck at a Mixed Steam rating seven years on -- gorgeous art and an unusually generous first-week patch run against a punishing UI, a party-wipe-on-main-character-death rule, and cosmetic unlocks that reviewers consistently call not worth chasing.

5.5 / 10

Reviewed

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Vikings - Wolves of Midgard

An isometric Norse action RPG that split its own audience almost exactly down the middle at launch, and nine years later carries a second, separate complaint that has nothing to do with balance -- the developer stopped supporting it within months, and online co-op has been reported broken for years.

5.5 / 10

Reviewed

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Dungeon Rushers

A turn-based dungeon crawler with a genuinely likeable early-FF feel and a dungeon-building PvP layer, sold on Steam at roughly three times its Android price for what several reviewers say is the exact same touch-scaled interface, still bearing oversized mobile-style buttons on a PC screen.

5 / 10

Reviewed

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Mary Skelter Finale

The conclusion to Compile Heart's dark-fairytale dungeon-crawling JRPG trilogy, praised by franchise fans for genuinely engaging blood-driven combat and a satisfying story payoff — badly undermined by a visibly inferior Switch-based PC port with washed-out visuals, a save-breaking audio bug, and a Steam events page confirming zero post-launch support of any kind.

5 / 10

Reviewed

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Ruins of Dawn

A solo-developed Diablo/Legend-of-Mir-style loot ARPG with real nostalgic appeal and promising build variety, undermined by an extensively documented, extraordinarily low item drop rate that a large share of its own positive reviews describe working around only by using a memory-editing cheat tool, alongside reports of streamers selling carries with modified gear and a serious character-loss bug.

5 / 10

Reviewed

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Sin Slayers: Reign of The 8th

A turn-based roguelite RPG that quietly relaunched after the original 2020 Sin Slayers was pulled from Steam, offering free replacement keys to affected owners, but running into the same grindy pacing and shallow combat complaints that dogged the original, alongside new balance and UI issues from the rebuild itself.

5 / 10

Reviewed

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Warhammer: Chaosbane

A Diablo-shaped co-op loot ARPG set in the Warhammer Fantasy city of Nuln -- Mixed on Steam both at launch and seven years later, with a strikingly consistent complaint across the entire review history: a short, repetitive campaign, shallow build variety, and buggy co-op that a "Diablo clone" comparison never quite escapes.

5 / 10

Reviewed

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Blightbound

A dark-fantasy co-op dungeon-crawler brawler by Ronimo Games, Mixed across its Steam reviews for its charming aesthetic and fun boss fights — undercut by an extremely consistent complaint that its forced online structure and low player population make it difficult to actually play, compounded by shallow content and persistent bugs that this review confirmed the developer stopped meaningfully patching within a year of launch.

4.5 / 10

Reviewed

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Dungeon Infinite

A solo-developer debut sending a knight through a procedural, room-by-room dungeon toward Room 100, with a permanent meta-shop and run-only merchant cards layered on top. Six days into a year-long Early Access plan, with zero outside voices yet to confirm any of it.

4.5 / 10

Reviewed

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MYRIAD DEATH

Mori Calliope finally gets her game — or does she? MYRIAD DEATH is an officially licensed hololive tie-in built around VTuber Mori Calliope, dropping players into a roguelite dunge

4.5 / 10

Reviewed

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The Bible Roguelike Deckbuilder

A card-based roguelike that runs its combat, map and progression systems through biblical figures and scripture instead of the genre's usual fantasy trappings. A distinctive premise for the Roguelike Deckbuilder tag, but it arrives with almost no review history to judge it against, and the storefront itself offers little beyond two sentences of pitch.

4.5 / 10

Reviewed

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