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Action reviews

1610 Action games reviewed and scored, best first.

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1610 reviews

The Awakener: Battle Tendency

A musou-meets-looter-slasher hybrid from TANER GAMES fusing Dynasty Warriors crowd-clearing with Diablo-style loot, rated Very Positive across an English review sample for its satisfying core combat, tempered by a serious, recurring complaint that it launched unfinished with far less build depth than its marketing promised.

6 / 10

Reviewed

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The Elder Scrolls IV: Oblivion Remastered

One of the best-received remasters this library has covered at launch, and one of the most soured a year later — recent English sentiment has fallen to 54% positive, sixteen months after 9 million players jumped in, because the performance problems that greeted launch day were never fixed.

6 / 10

Reviewed

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The Headliners

Photojournalism in the middle of a kaiju invasion The Headliners drops one to eight players into a city under siege by monstrous creatures, tasking them not with fighting or fleein

6 / 10

Reviewed

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Their Land

A solo-developed first-person survival-adventure whose launch was derailed by a viral TikTok describing a completely different game, followed by more than two years of the most aggressive, sustained performance-patching this review has seen from any single-developer release.

6 / 10

Reviewed

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The Night Route

A tiny, atmospheric budget horror game about a night-shift food courier being stalked through a rain-soaked suburb, praised in its very small review sample as genuinely tense and well-crafted for its price, held back by an abrupt, unresolved ending that multiple reviewers independently single out as the game's clearest weakness.

6 / 10

Reviewed

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The Serpent Rogue

A Team17-published fantasy alchemy-adventure about a masked Warden brewing potions and taming creatures to stop a spreading corruption -- genuinely atmospheric and well-loved by a devoted minority, but let down by threadbare tutorials, a locked camera and a developer who shipped two patches in its first two weeks and then largely went quiet.

6 / 10

Reviewed

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The Sinking City

A Lovecraftian open-world detective game that spent nearly four years yanked off Steam entirely by a publisher lawsuit, then came back in 2024 as a self-published "Remastered" rebuild that swapped out the version some owners specifically wanted to keep -- Mostly Positive today, praised for atmosphere and mythos, criticized for repetitive investigation, weak combat, and a rocky relaunch.

6 / 10

Reviewed

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The Vagrant

The Vagrant wears its inspiration on its sleeve — hand-painted, Vanillaware-style fantasy combat clearly modeled on Odin Sphere and Dragon's Crown, sold for a fraction of the price. Its own reviewers are unusually candid that the homage doesn't reach the games it's imitating, while still agreeing the art and the asking price make it worth a look regardless.

6 / 10

Reviewed

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Thick As Thieves

A budget-priced solo/co-op stealth heist game from OtherSide Entertainment, scaled back late in development from an originally announced PvPvE format, drawing a genuinely Mixed review sample that credits its polished core stealth loop and rock-bottom price while raising heavily corroborated complaints about thin content, missing basic options, and a mission structure that betrays its abandoned multiplayer origins.

6 / 10

Reviewed

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Trinity Fusion

A sci-fi roguelite built around a genuinely inventive parallel-universe fusion mechanic, praised for its art and animation, undercut by controls a large share of reviewers describe as unresponsive and floaty next to genre benchmark Dead Cells, plus real progression-blocking bugs that outlasted the patch meant to fix them.

6 / 10

Reviewed

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Trove

A voxel-building MMO welded to an ARPG loot treadmill, still running eleven years after Trion Worlds made it and three community letters a month after gamigo took over. The question in 2026 isn't whether Trove survives — it clearly does — it's how much of it is still a game and how much is a storefront.

6 / 10

Reviewed

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Typing Show

A one-developer rhythm game that throws out real words entirely and maps every letter to a piano note instead, running 42 lessons from 2 keys up to 30 across procedurally generated melodies. Released 5 August 2026 with a free demo, zero user reviews, and no achievement list to check any of its claims against.

6 / 10

Reviewed

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Unbound Souls

A short, wave-based action RPG where clearing encounters opens up a small world to explore, with a light crafting and leveling system underneath simple, smooth combat and a modest story, praised by its small early audience for a polished, enjoyable if grindy few hours.

6 / 10

Reviewed

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UnderMine

A polished, Zelda-inspired roguelike dungeon crawler about a peasant sent to investigate mysterious earthquakes, Very Positive across more than 4,300 reviews for its charm and presentation — undercut by an extremely consistent complaint that individual runs feel repetitive due to limited item impact, alongside a grindy meta-progression system several reviewers describe as padding rather than genuine depth.

6 / 10

Reviewed

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Undying One Review

A Twenty-Eighth Consecutive Launch Without a Single Review Undying One released on Steam on 27 August 2026 and has zero user reviews at the time of writing, extending this stretch&

6 / 10

Reviewed

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UNSIGHT

A two-person team's espionage FPS split almost evenly between fans who compare it to Project IGI and critics who say its weapons don't hit as hard as its marketing promises — a complaint this review found the developer had already dated patches addressing within days.

6 / 10

Reviewed

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Vernal Edge

A stylish, Sega Saturn-inspired action platformer marketed as a metroidvania, built around Devil May Cry-style combo combat — praised for its distinctive art and satisfying movement, and criticized by a substantial share of reviewers for a genre label its actual level structure doesn't deliver on, plus real, specific combat encounter design complaints.

6 / 10

Reviewed

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