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Action reviews

1610 Action games reviewed and scored, best first.

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1610 reviews

Shadow Labyrinth review

Bandai Namco's genre-twisting Pac-Man metroidvania sends a cloaked swordsman hunting a mysterious planet's secrets while haunted by Puck's ghost, earning a genuinely "Mixed" reception split between fans who call it an underrated gem and players frustrated by sparse checkpoints and inconsistent hit detection.

6 / 10

Reviewed

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Shadows Show

Shadows Show is a $5.99 solo-developer horror walking sim about a YouTube blogger investigating a derelict sanatorium, and its Positive review sample, spanning seven languages, praises its atmosphere and jumpscares while flagging a thin, poorly resolved story, a progression-blocking collection bug, and a photo mechanic at least one player couldn't get to respond at all.

6 / 10

Reviewed

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Shady job

A darkly comic co-op adventure about hauling a body that won't stay dead to the top of an unfinished skyscraper, praised by friend groups for genuinely chaotic, friendship-testing fun, undercut by a specific, cross-language corroborated balance problem where certain items let players skip entire sections, plus crash reports that cost lost progress and one widely-mocked, ear-splitting sound effect.

6 / 10

Reviewed

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Shantae: Half-Genie Hero

A stage-based action-platformer starring the belly-dancing half-genie Shantae, Very Positive across more than 1,100 reviews for gorgeous art and music — dominated by an extraordinarily consistent complaint that this base version was effectively superseded by a separately sold "Ultimate Edition" bundling all its DLC, alongside well-corroborated complaints about repetitive backtracking, an uneven difficulty curve and a notably weaker story than the developer's previous entry.

6 / 10

Reviewed

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Sitting Ducks

A goofy, physics-based co-op survival sandbox where players build janky machines and shelters to survive a rotating cast of absurd disasters, praised for its chaotic fun with friends but held back by launch-week pricing controversy, a matchmaking gap, and a genuinely unbalanced difficulty spike.

6 / 10

Reviewed

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Smile Protocol

A cheap wave-based survival FPS with a case-opening loadout system that wins over reviewers who push past a confusing, ammo-starved opening stretch to discover a genuinely addictive "one more run" loop, held back by real complaints about enemy and ammo balance, thin content variety, and a learning curve steep enough that this review found at least one reviewer initially wrote off the game entirely before reversing course mid-review.

6 / 10

Reviewed

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Solo Leveling: ARISE OVERDRIVE

A premium, gacha-free standalone retelling of the Solo Leveling webtoon that a large majority of its 3,000+ reviewers recommend for exactly the reason its title promises — until an always-online requirement locks a single-player game to a server connection, and a post-refund-window paid DLC unlock pattern reopens the monetisation wound this version was sold as fixing.

6 / 10

Reviewed

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Souper Bloody

Souper Bloody is a free, student-made roguelite hack-and-slash about vegetables and demonic possession, and its 45-review sample is largely charmed by its art and humor while repeatedly, consistently naming the same core problem, that landing a hit rarely feels the way it should.

6 / 10

Reviewed

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Sparky's Escape

A solo German developer's top-down dodge-'em-up asks players to steer a glowing green orb through 500 hand-built rooms of hazards toward a time portal, backed by clean one-time pricing and a month-old public demo, but with zero user reviews yet to say whether the levels hold up past the opening stretch.

6 / 10

Reviewed

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Speakeasy Simulator

A Prohibition-era distilling-and-bar-management sim earns real praise for its unique setting and relaxing crafting loop, but its own review sample is just as clear that the content runs out within a handful of hours and the game leans hard on optimisation and depth problems it hasn't fully solved yet.

6 / 10

Reviewed

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SpiritVale

An unabashed Ragnarok Online homage with seven classes, thirty maps and a community that loves it. Its Early Access launch also spent a fortnight with the servers falling over and player trading switched off entirely after dupers took the marketplace.

6 / 10

Reviewed

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SPLITGATE: Arena Reloaded

A free-to-play relaunch of 1047 Games' portal-infused arena shooter, drawing a Mixed review sample that credits genuinely strong core gunplay and movement while raising heavily corroborated complaints about an aggressive monetisation push and a battle royale pivot that many feel came at the expense of the series' arena-shooter identity.

6 / 10

Reviewed

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Spud Keeper Review

Defending a Potato Patch, One Smashed Beetle at a Time Spud Keeper is a $3.99 wave-defense action game with a delightfully mundane premise: rather than fending off zombies or alien

6 / 10

Reviewed

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Spy Drops review

A solo-developed love letter to Metal Gear Solid's PS1-era stealth, reshaped into a roguelite of procedurally mixed missions, Spy Drops earns a "Mixed" reception for its charming retro presentation and promising ideas undercut by persistent camera and control jank.

6 / 10

Reviewed

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Star Wars Outlaws

Ubisoft's first open-world Star Wars game delivers genuinely praised atmosphere and world-building as scoundrel Kay Vess, undercut by a real, consistently repeated "Ubisoft formula fatigue" complaint about an empty, on-rails open world, a specific, reproducible manual cloud-save failure that has cost multiple reviewers dozens of hours of progress, and a patch cadence that this review can confirm effectively stopped in mid-2025 even as bug reports continued well into 2026.

6 / 10

Reviewed

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StormEdge

A dash-focused pixel-art action roguelite that turns evasion itself into offense, drawing inevitable comparisons to Wizard of Legend that its own review base says it doesn't survive, compounded by thin content and a developer who appears to have stopped patching two months after launch.

6 / 10

Reviewed

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STRATA Review

A Game With No Art Files On Disk STRATA arrives with one of the stranger elevator pitches on Steam this year: it's an arcade mining roguelike, built entirely by a solo develope

6 / 10

Reviewed

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Stray Blade

A stamina-combat action RPG whose opening third earns real praise for weapon variety, environmental art and a genuinely rewarding weapon-mastery skill system, undercut by a back two-thirds that reviewers say recycles enemies and thins out content, corroborated by Steam's own data showing barely one in eight buyers ever finishes it.

6 / 10

Reviewed

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Suck It Up!

A free, short student-made action game about vacuuming alien goop out of a steampunk-flavored town, praised unanimously for its charming character and creature design but held back by a genuinely thin amount of content and a few rough technical edges typical of a first public release.

6 / 10

Reviewed

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Terror At Oakheart

A pixel-art love letter to 1980s and 1990s slasher movies that nails its genre homage and gore-soaked presentation while offering barely more interactivity than a walking simulator, best understood as a horror movie for gamers rather than a horror game.

6 / 10

Reviewed

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