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Action reviews

227 Action games reviewed and scored, best first.

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227 reviews

Tidal Nexus Online

A free-to-play underwater submarine MMO explicitly chasing the nostalgia of 2000s browser PvP games like DarkOrbit and Deepolis, with genuine strategic clan warfare underneath — undercut on day one by a monetisation model reviewers describe, overwhelmingly and specifically, as pay-to-win.

5 / 10

Reviewed

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Tower of Fantasy

An open-world sci-fi gacha ARPG with real exploration and character-design appeal, whose review score is being shaped less by its combat or its shop than by an account-migration process that a large, consistent share of returning players say permanently deleted hundreds of hours and real money without adequate warning.

5 / 10

Reviewed

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World of Tanks

A veteran-defined tank warfare MMO whose Steam launch stumbled over locked-out existing accounts in 2021, and whose long, escalating pay-to-win reputation reached a documented breaking point in May 2025 when Wargaming introduced tiered loot boxes that sent its most invested ten-year players heading for the exit.

5 / 10

Reviewed

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Airplane Flight Simulator : Combat Zone

A carrier-launched arcade combat flight sim from Ovilex Software, released the same day, at the same price, as a civilian sibling title built on what reads as the same engine — and checked here against the developer's own decade-long Steam catalog rather than a review corpus this game doesn't have yet.

4.5 / 10

Reviewed

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Legend of YMIR

A Norse-mythology MMORPG with genuinely impressive Unreal Engine 5 production values, undercut by a blockchain-token economy that turns nearly every meaningful upgrade into a real-money or crypto-market transaction.

4.5 / 10

Reviewed

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The Relic: First Guardian

A Korean-myth action RPG built around a genuinely interesting idea — no levels, just relics, unique weapons and eighty tragic bosses — arrives with no PC graphics options, weak Metacritic scores on both platforms, and a pre-launch AI-art controversy the director says is fixed and plenty of players say they can still see.

4.5 / 10

Reviewed

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ALPARGUN

A solo-developed first-person military shooter built in Unreal Engine 5 around a six-environment campaign and an AI-supported squad, launched 5 August 2026 with two Turkish- language user reviews, zero Steam achievements and a documented mission that its own first buyer could not finish.

4 / 10

Reviewed

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Clicker Heroes 2

The paid sequel to one of idle gaming's founding games spent almost six years in Early Access, tore up its own design twice, and was quietly pulled from sale in 2024 without ever reaching version 1.0. A look at what it tried to build and why it never finished building it.

4 / 10

Reviewed

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Dungeon Clicker

A 3D incremental Action RPG that opened Early Access with real presentation and a genuine spark of promise in 2021, then stopped receiving updates entirely a few months later — a cautionary tale about buying into Early Access on faith rather than track record.

4 / 10

Reviewed

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S.T.O.R.M.

A straight re-release of a 1996 DOS submarine shoot 'em up, brought to Steam thirty years later by Piko Interactive and Bleem.net with no achievements, no controller support and no documented changes beyond running on modern Windows. The original earned mediocre reviews on release; nothing here suggests that verdict needs revisiting.

4 / 10

Reviewed

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Conqueror's Blade: Three Kingdoms

Booming Tech's own developer FAQ promised this would not be a standalone game and would build on existing Conqueror's Blade characters. It shipped a week ago as a separate free Steam app with its own client, a gacha wall in front of core unit progression, and no siege matchmaking at launch — and 15% of roughly 1,950 Steam reviews are positive.

3 / 10

Reviewed

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