The Wanderer reading room

Game Reviews

Idle RPGs, MMOs, browser games and mobile RPGs, taken apart properly. Every review carries a score out of 10, what the game does well, what it does badly, and the kind of player it is actually for.

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Aeternum Infecti

A VR-supported open-world survival game whose entire, small early review sample dates from its first three days — a window that turns out to mostly predate two patches directly fixing nearly every specific bug those reviews describe.

5.5 / 10

Reviewed

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Age of Empires II: Definitive Edition

A quarter-century-old RTS landmark, still played and beloved by a genuinely intergenerational audience — and, since early 2025, at the center of a real controversy among its own most dedicated veterans over new Three Kingdoms civilizations they say abandon the series' historical design philosophy.

7.5 / 10

Reviewed

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Amnesia: The Bunker

Frictional Games' boldest genre pivot yet — a tense, resource-scarce, Alien: Isolation-style stalker horror game that thrilled a large majority of reviewers, while a real and consistent minority of longtime series fans miss the puzzle-driven, story-rich horror the studio built its reputation on.

8 / 10

Reviewed

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Among Us

The social deduction phenomenon that defined 2020 is still Very Positive six years later — and its history includes a genuine accessibility redemption story, alongside a real, unresolved complaint about the pub experience that has outlasted the hype cycle.

7 / 10

Reviewed

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Archon Soul

A hand-illustrated roguelike deckbuilder that swaps cards for dice — you don't collect relics so much as permanently rebuild the six faces of your own dice — landing close enough to Slay the Spire and Dicey Dungeons that its own reviewers keep naming both games unprompted.

7.5 / 10

Reviewed

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ARC Raiders

A gorgeous, brilliantly-made extraction shooter that sold 16 million copies and then spent nine months watching its own community turn hostile — with the developers now matchmaking players by how likely they are to shoot you.

7.5 / 10

Reviewed

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ARK: Survival Ascended

A ground-up Unreal Engine 5 remaster of one of survival gaming's biggest franchises, sold as a paid upgrade that a huge share of its own reviewers say carried over the original's bugs while demanding hardware far beyond what the visual improvements justify.

5 / 10

Reviewed

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Arma 3

A landmark, endlessly moddable military sandbox still going strong 13 years on — now facing a fresh, well-documented 2026 backlash after Bohemia Interactive introduced a monthly subscription pass for a game whose community has spent over a decade keeping it alive largely on its own.

8 / 10

Reviewed

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Assetto Corsa EVO

Nineteen months into Early Access, the driving model is superb and the game around it has been getting smaller — the career economy was removed in February 2026, and the open world people bought it for still isn't here.

6 / 10

Reviewed

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ASTRONEER

A beloved co-op space-building sandbox with three distinct eras in its review history — an adored Early Access, a 1.0 launch derailed by an EULA backlash that had nothing to do with the game, and a 2025 wave of long-term fans warning newcomers about DLC and premium currency arriving after a "strategic acquisition."

7.5 / 10

Reviewed

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Avoidvania

A tiny, no-combat runner/metroidvania about a cat who can't fight and can only sprint past danger — a nearly five-year-old Early Access project the developer just released for free after its funding fell through, reviewed on its complete review sample old and new.

6.5 / 10

Reviewed

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Barotrauma

A submarine survival-horror sim where the alien monsters outside are rarely the reason a run ends badly — its own review corpus is unusually consistent that the biggest threat is the crew, whether through griefing, incompetence, or seven years of accumulated engine jank.

7.5 / 10

Reviewed

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BeamNG.drive

Eleven years in Early Access, 97.6% positive across 223,161 English reviews, and a graphics overhaul eight days old that has upset a loud minority without moving the score at all.

8.5 / 10

Reviewed

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Beyond Words

A roguelike deckbuilder that fuses Scrabble with Balatro, from GoldenEye and TimeSplitters veterans — genuinely praised for its core idea, and shadowed by an AI-art controversy the developers walked back after launch-week backlash.

6.5 / 10

Reviewed

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Big Walk

A co-op game about walking and talking with friends, from the Untitled Goose Game studio — shipped two days ago without a separate voice volume slider, so half its reviews are the same polite request written 1,400 different ways.

7.5 / 10

Reviewed

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Birds of War

A team-based aerial PvP game about birds stealing each other's eggs, built around always-on proximity voice chat — genuinely loved by a fast-growing fanbase who call it the real version of a beloved internet meme, while a real, well-corroborated matchmaking and toxicity problem threatens to shrink the population it depends on.

7 / 10

Reviewed

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Bloodmoon Survivors

A horde-survival roguelite that makes you actually fight, forcing constant swaps between melee and ranged weapons against enemies built to resist whichever one you're not holding — a deliberate answer to the genre's reputation for playing itself.

7.5 / 10

Reviewed

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Bloodwright

A dark fantasy roguelite dungeon crawler with a distinctive old-school RuneScape look and a genuine risk-everything extraction structure — reviewed on its complete 15-review sample, which reads as a small solo-developer project fighting real launch-week bugs rather than a broken game.

6.5 / 10

Reviewed

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Bloons TD 6

One of the best-reviewed games on Steam, and the one whose critics have played it for a median of 254 hours — because the people angriest about where it's heading are the ones who never put it down.

8.5 / 10

Reviewed

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