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Windows PC game reviews

860 games we have reviewed that run on Windows PC, best first.

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860 reviews

WARSHIFT 2

A solo-developed RTS that lets you drop out of the top-down view and fight alongside your army as a third-person hero unit — a genuinely distinctive hook undercut by a campaign that arrived late in development and a handful of real, independently reported bugs.

6 / 10

Reviewed

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War Thunder

The most technically ambitious combat sim on Steam — planes, tanks and ships in one engine, free to install, twelve years of updates. Its 35 add-ons total more than NZ$2,100, and after a decade the single most consistent thing players say about it is that the grind is designed to sell you out of itself.

6 / 10

Reviewed

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Wetrix

A straight Steam re-release of the 1998 Nintendo/PC puzzle cult classic about raising terrain to hold back constant rain, published by trademark-holder Piko Interactive with no review corpus yet to check it against.

6 / 10

Reviewed

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Whalefall

A free PSX-style survival horror game set in a deep-sea prison where cutting off a monster's limb makes it multiply — reviewed on its complete 16-review sample, which splits cleanly between reviewers charmed by its atmosphere and reviewers who call it an unfinished alpha.

6 / 10

Reviewed

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Wolcen: Lords of Mayhem

A CryEngine action RPG that scrapped fixed classes for a rotating passive wheel anyone can bend around any weapon — undone at launch by a server collapse that ate people's characters, and undone for good in September 2024 when the studio switched the multiplayer off forever.

6 / 10

Reviewed

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Wonderland

A ten-dollar guild-management tactics RPG with a genuinely clever idea — your weapon determines your class — sitting behind a 90% Steam rating that doesn't survive close inspection. The game is decent. The review page is the story.

6 / 10

Reviewed

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Yakuza Kiwami 3 & Dark Ties

A technically polished remake of a beloved Yakuza entry, bundled with a well-regarded new prequel chapter, whose Mixed reception is driven by two distinct and separately documented problems — substantial cuts to the original's beloved side content, and a genuine, well-sourced controversy over the studio's decision to recast a character using an actor who has admitted to sexual misconduct, despite a sustained fan campaign asking them not to.

6 / 10

Reviewed

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Aeternum Infecti

A VR-supported open-world survival game whose entire, small early review sample dates from its first three days — a window that turns out to mostly predate two patches directly fixing nearly every specific bug those reviews describe.

5.5 / 10

Reviewed

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Capsule Carnage: Don't Press That

A 2-6 player party shooter built around a single dropped-from-the-sky button that hands out a jackpot or a map-flattening nuke, filed under "Massively Multiplayer" on Steam despite six-minute rounds, a hard cap of six players and, a day after launch, zero people playing it at the moment this was checked.

5.5 / 10

Reviewed

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Catto Pew Pew!

A free-to-play physics shooter where armed cats launch each other off chaotic arenas — analysed across a 335-review English corpus, which surfaces a genuinely fun core concept alongside real, corroborated concerns about default-on voice chat and a young playerbase.

5.5 / 10

Reviewed

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Clicker Ore

A free-to-play, Clicker Heroes-style idle mining game from a solo developer, split almost exactly down the middle — praised for being addictive and free, criticised by several independent reviewers for a progression curve that breaks within the first hour.

5.5 / 10

Reviewed

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Colonize

A peaceful, no-combat 17th-century settlement builder with a genuinely distinctive premise, whose 1.0 launch was undermined by severe save-game bugs and a real, developer-confirmed months-long gap in updates — followed by an official "we are returning" announcement and a fresh wave of patches that's already visibly improving sentiment in the most recent reviews.

5.5 / 10

Reviewed

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DeadboySkeleton

A cheap third-person action game built as an explicit fan tribute to the hip-hop collective TeamSesh — reviewed on its complete 35-review English sample, most of which turned out to be one-word fandom slogans, with the real, substantive verdict hiding underneath them.

5.5 / 10

Reviewed

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Game of Thrones: Kingsroad

A genuinely well-realised Westeros action RPG — strong voice acting, a story that respects its source lore, and combat reviewers compare favourably to Assassin's Creed Odyssey — buried under monetisation so aggressive that a meaningful majority of even sympathetic reviewers describe it as the single thing actively ruining the game, right down to a pay-to-revive prompt at the moment of death.

5.5 / 10

Reviewed

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Gene Crawl: Dungeon Descent

An idle incremental RPG wrapped around a genuinely creepy generational-horror premise — die, pass your DNA to the next generation, grow stronger, discover who's really benefiting — undercut by a specific, well-corroborated complaint from two independent reviewers that the core power fantasy runs backwards.

5.5 / 10

Reviewed

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Ghosts of Tabor : LEGACY

A deliberately frozen 2024-era build of Combat Waffle Studios' own VR extraction shooter, sold as a separate paid product to players who wanted a beloved removed map back in the live game — a genuinely unusual business decision that a large share of its own buyers resent even while enjoying what it delivers.

5.5 / 10

Reviewed

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Idle Build RPG

One entry in a whole shelf of near-identical cheap idle RPGs from the same solo developer, with genuine long-term depth for players who push through — and a first hour so poorly explained that one reviewer called it "the easiest refund of my life."

5.5 / 10

Reviewed

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Idle Crown

A cheap Melvor-style idle RPG whose worker-automation system is a genuine bright spot, undercut by additive scaling that stalls progress hard past the opening days and by flavour text several players independently flag as AI-written.

5.5 / 10

Reviewed

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Idle Grid

A free grid-placement idle game about squeezing adjacency bonuses out of factories, power plants and research labs — a genuinely interesting core idea let down by CPU-hungry building animations, a map you can't scroll, and content that most players clear in an afternoon.

5.5 / 10

Reviewed

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MapleStory M

Nexon's eight-year-old mobile MapleStory arrived on Steam in March 2026 with crossplay, a new job and a Mostly Negative rating. Underneath the port complaints is a more interesting game than its reviews suggest — an idle MMO whose central resource, auto-battle time, is metered at two free hours a day and sold for premium currency after that.

5.5 / 10

Reviewed

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