Key art for Meteor 60 Seconds!

Game review

Meteor 60 Seconds!

6.8 / 10

Developer
AvoCavo
Publisher
AvoCavo
Released
26 February 2018
Platforms
Windows
Genre
Action
Monetisation
Free to play, no in-app purchases found on the store page.
Players
Single-player only

The short version

Meteor 60 Seconds! gives you exactly what its name promises: a meteor is about to end the world, and you have sixty seconds to do whatever you want with your last moments — kiss strangers, punch them, or whatever else feels right before the sky falls. Steam's aggregate reads Overwhelmingly Positive at 97% of 1,747 English-language reviews, and this review read all 61 negative reviews plus a sample of the positive side.

Reading the negative sample in full is a useful exercise precisely because it's so small relative to the overall reception: the vast majority of complaints aren't describing a broken or exploitative game, they're describing exactly what the free five-minute novelty format is and simply wanting more from it. Repeated themes include the game ending too quickly to feel substantial, limited core actions (kissing and punching cover most of the interaction), and a handful of more specific gripes — clunky mouse-only controls for one key action, some translation and text-overlap issues, and a secret ending several reviewers feel unfairly moralises about player choices made in what is, after all, a joke game.

Biggest strengths

  • A genuinely funny, well-executed one-joke premise that the overwhelming majority of its nearly 1,750 reviews credit with real, if brief, charm
  • Completely free, making the "is it worth trying" question essentially moot
  • Multiple different endings give a real, if limited, reason to replay a few times

Biggest weaknesses

  • The single most repeated complaint, echoed even by some positive reviewers: the game is over in minutes and offers limited core interactions — largely kissing or punching passersby — which several reviewers say wears thin faster than the format's charm can sustain
  • A handful of reviewers report clunky, mouse-only controls for at least one key action, with one specifically asking why it isn't bound to a keyboard key instead
  • Some reviewers note translation issues and overlapping on-screen text

Who it's for: Anyone looking for a free, five-minute comedic novelty to kill boredom rather than a substantial game — this is a joke told well, not a game with lasting depth.

Our recommendation: Absolutely worth the zero-dollar price for a quick laugh and a handful of different endings to discover — just don't expect more than the five minutes it advertises.

6.8 / 10

Introduction

Meteor 60 Seconds! gives players exactly what the title promises: a meteor is about to destroy the world, and you have sixty seconds to spend however you'd like — kissing strangers, punching them, planting an apple tree, or whatever else appeals in the final moments before the sky falls. Developed and published by AvoCavo, it's been available free on Steam since 26 February 2018. Its 1,747 English-language reviews sit at 97% positive, Overwhelmingly Positive — one of the highest aggregate scores of any game covered in this library. This review read all 61 negative reviews in that sample alongside a range of the positive side.

A small minority, mostly agreeing on the joke's scope

What stands out reading through this negative-review sample in full is how rarely it disputes what the game actually is. "It's a fun short game that has a fun concept," reads one positive review, and the negative reviews mostly agree — they just wanted more of it. "Not that many choices or ending. Not that interesting really. Even for free I just figured there would be more here," reads one. Another, more concise: "gets boring quickly." A detailed review sums up the split precisely: "Its something you can play for free for about five minutes and then toss away" — describing the exact experience most reviewers, positive and negative alike, report having.

Specific, useful complaints among the noise

Beyond the general "wanted more" sentiment common to short free games, a handful of more specific, useful complaints recur. Several reviewers flag a clunky control scheme, with one specifically asking: "Must we really click the nuke with the mouse? Why not bind N key to the nuke?" A smaller number note translation issues and overlapping on-screen text. The most substantive recurring criticism concerns one particular secret ending, which multiple reviewers feel unfairly moralises about the player's chosen actions — "insults you calling you a psychopath for killing people in a video game," one reviewer wrote, arguing it clashes with the game's own dark-comedy tone rather than reinforcing it.

What most of the negative sample actually looks like

It's worth being honest about the shape of this specific sample: a large share of the 61 negative reviews are one or two words — "Boring," "Stupid," "gg" — offering little to analyse beyond a simple thumbs-down from players the free, joke-format premise simply didn't land for. That's a legitimate reaction to a game this small in scope, but it doesn't represent a substantive critique so much as a mismatch between expectation and a five-minute novelty that never claimed to be more.

Verdict

Meteor 60 Seconds! is a free, well-executed one-joke premise that the overwhelming majority of nearly 1,750 reviewers genuinely enjoy for exactly what it is. Reading its small negative-review sample in full confirms there's no hidden dealbreaker here — just a format some players wanted more from, a couple of legitimate control and translation gripes, and one ending several feel misjudges its own tone. At zero cost, there's very little reason not to spend five minutes finding out for yourself.

Pros and cons

Pros

  • A genuinely funny, well-executed one-joke premise that the overwhelming majority of its nearly 1,750 reviews credit with real, if brief, charm
  • Completely free, making the "is it worth trying" question essentially moot
  • Multiple different endings give a real, if limited, reason to replay a few times
  • Runs on essentially any hardware, a real plus for a game designed to be a quick, disposable diversion

Cons

  • The single most repeated complaint, echoed even by some positive reviewers: the game is over in minutes and offers limited core interactions — largely kissing or punching passersby — which several reviewers say wears thin faster than the format's charm can sustain
  • A handful of reviewers report clunky, mouse-only controls for at least one key action, with one specifically asking why it isn't bound to a keyboard key instead
  • Some reviewers note translation issues and overlapping on-screen text
  • A specific narrative complaint recurs from multiple reviewers: one particular secret ending is seen as unfairly moralising about choices made in what's clearly intended as dark comedy rather than a serious morality tale
  • Some reviewers note the game began life as a flash/mobile title before its Steam port, and feel that origin shows in its scope and presentation

Category scores

Category scores are the reviewer's read on each area. They inform the overall score but do not average into it — the number at the top of the page is a judgement, not a calculation.

  • Gameplay 5.5 / 10
  • Value 8.5 / 10
  • Originality 7.5 / 10
  • Replayability 5 / 10
  • Story 6 / 10