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Strategy reviews

1335 Strategy games reviewed and scored, best first.

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1335 reviews

Avian Colony Review: A Floating RimWorld With Real Charm and Real Rough Edges

A budget-priced sky colony sim that blends RimWorld-style base management with skyblock construction and light combat, earning genuine affection from a small pool of reviewers while one detailed complaint about controls and translation stands out as a clear warning sign.

5.7 / 10

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Heroes Suck Review

You Are the Dungeon, Not the Hero Heroes Suck flips the tower defense premise into something closer to Dungeon Keeper: you're the Keeper of a mountain dungeon hired by a dwarf

5.7 / 10

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Desk Defense

Desk Defense is a $1.99 cozy tower-defense game from developer Woodcraft Sounds where players place cleaning tools like lamps, spray bottles, and cat-hair rollers to fend off waves of desk mess, and this review's tiny, unanimous 2-review sample praises its combo system and chaotic charm.

5.6 / 10

Reviewed

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ENDSTATION

ENDSTATION is a $2.99 solo-developed dice-gambling roguelike from bal_duin that adapts the classic Farkle formula into short, tense subway-set matches with unlockable special dice, and this review's small Positive sample praises its addictive push-your-luck loop and eerie atmosphere while one detailed negative review argues the underlying randomness is never meaningfully mitigated.

5.6 / 10

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Frost Loop

Frost Loop is a $6.99 survival city builder from solo debut developer Digx7 where you pilot a train carrying the last of humanity through an endless snowstorm, and this review's full 4-review sample leans positive, praising a genuinely novel turn-based management loop against real, specific bugs and a documented first-game learning curve.

5.6 / 10

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Grove Review: A Beautiful Free Tower Defense Concept That Needs More Game

Bumblebean Games' free cozy tower defense about nurturing a forest against lumberjacks wins reviewers over with its art and atmosphere, but a thin long-term loop and a steep mid-game difficulty spike leave many wanting a fuller game underneath.

5.6 / 10

Reviewed

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Tap Dungeon Review

A Card-Flip Roguelike With Real Build Variety Tap Dungeon casts players as an adventurer fleeing the fall of the Duchy of Lyle, sent by a mentor's escape spell into a series of

5.6 / 10

Reviewed

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A Game About Making A Planet

A short, minimalist incremental game from Acrylic Pixel Games about merging drifting particles into a planet, praised in a Mixed English review sample for a calming, satisfying core loop, tempered by fair, heavily corroborated complaints about very short content and a thin, repetitive upgrade tree.

5.5 / 10

Reviewed

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Apocalypse: The Last RV

A solo-developed Early Access survival-management game rooted in the Chinese "apocalypse rebirth" web-novel fantasy — reborn seven days before the end of the world with foreknowledge to hoard supplies and build a self-sufficient RV — whose distinctive premise draws real interest from its mostly Simplified-Chinese review sample, but whose execution is dogged by persistent complaints of mobile-port UI, real-time wait-gated upgrades, and bugs that erase progress.

5.5 / 10

Reviewed

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Arcana Academy Review

2A Studio's card-driven magic academy management game has you summon human, elf, vampire, and werewolf apprentices to rebuild an empire, and a Mostly Positive review sample praises its charming, relaxing-then-absorbing loop while raising real complaints about an always-online requirement, rough localisation, and difficulty tuning that some reviewers call unfair.

5.5 / 10

Reviewed

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Ascent of Ashes

A post-apocalyptic 3D colony sim from the team behind RimWorld's Combat Extended mod that launched into Early Access far rougher than its years of hype promised — genuine game-breaking bugs and missing basics, offset by real community goodwill toward developers open about the production troubles that forced an early, underfunded launch.

5.5 / 10

Reviewed

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A Tale of Silent Depths

A turn-based tactical RPG from Crit42 Studio set in a procedurally generated post-apocalyptic ocean, Mostly Positive across a small English review sample for its immersive exploration and X-COM-style combat, with fair, specific complaints about persistence bugs, an item-duplication exploit, and a broken early-game power curve.

5.5 / 10

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Battlestar Galactica: Scattered Hopes

An FTL-inspired rogue-lite fleet strategy game from Crying Suns developer Alt Shift, set in the Battlestar Galactica remake universe, Mostly Positive across a large but genuinely divided English review sample for its authentic BSG atmosphere and solid tactical core, with fair, widely repeated complaints about punishing difficulty, repeated events, and a crisis system that offers little real player agency.

5.5 / 10

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Bones and Coins

A cheap, cute, old-school Diablo-flavoured incremental dungeon crawler whose Mixed reception traces back to a genuine dispute over what "auto battler" should mean, split between reviewers satisfied by a short, honest clicker loop and reviewers who feel misled by marketing implying real hero-versus-enemy combat, compounded by thin build variety and a short three-to-four hour runtime with no respec option.

5.5 / 10

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Braveland

A cute, mobile-born Heroes of Might and Magic tribute that turn-based tactics fans consistently describe with the same two words — charming and shallow — across 478 reviews, most of them recommending it only once the price drops well below its NZ$14.75 list.

5.5 / 10

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CARNEDGE

A striking dark-fantasy art style and a promising auto-battler/deckbuilder hybrid can't quite outrun a review sample full of persistent bugs, a punishing late-game difficulty spike, and a runtime several reviewers clock at well under ten hours to full completion.

5.5 / 10

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