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Simulation reviews

1729 Simulation games reviewed and scored, best first.

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1729 reviews

Constructor

Constructor remakes the 1997 cult-classic satirical property-tycoon sim, letting players sabotage rival landlords on the way to building a crime-laced real-estate empire. It launched in a genuinely broken state that the developer spent over a year patching, and has since been superseded by a separate, more complete sequel that a large share of reviewers now recommend buying instead.

5 / 10

Reviewed

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Cooking Cat-astrophe

Cooking Cat-astrophe is a $3.99 solo-developed Overcooked-style cooking action game from MIYU artlab starring a cat chef juggling chaotic kitchens, and this review's small, unanimously Positive sample calls it cute, chill, and a close cousin of the genre's biggest name, if a little short.

5 / 10

Reviewed

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Copa City: Matchday Manager

A genuinely fresh football management concept that puts players in charge of an entire host city's logistics rather than the match itself, undermined by a broken, progression-blocking tutorial many reviewers say prevented them from playing the game at all, alongside specific bugs and performance complaints that sit oddly against its premium price.

5 / 10

Reviewed

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Day Trade Coach

A day trading simulator built around fast-forwardable practice sessions and a coaching glossary, splitting its audience down the middle between players who found real educational value and a rapidly-updating dev, and others who hit missing core features, real bugs, and a shallow tutorial that left them cold.

5 / 10

Reviewed

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Deadwater Saloon

A charming, atmospheric Wild West saloon-management sim whose full release is widely and specifically described by its own reviewers as worse than the free demo that preceded it, with every system exhausted in three to four hours and at least two specific, reproducible bugs never fixed.

5 / 10

Reviewed

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Dungeon Village

A charming Kairosoft village-builder where recruited heroes auto-battle monsters while you expand the town around them, sold on Steam as an unadapted mobile port at roughly double what reviewers say the same game costs on phone app stores.

5 / 10

Reviewed

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Dyping Escape

Dyping Escape is a $9.99 PLAYISM-published typing horror game, expanded from a free browser game played by over 500,000 people, and this review's Very Positive sample (86 of 93 reviews) praises its clever fourth-wall-breaking premise, while a detailed, more skeptical minority argues it doesn't fully commit to being a typing game, a puzzle game, or a horror game.

5 / 10

Reviewed

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EA Sports College Football 27 Review: A Genuinely Improved Game That EA Tried to Sabotage

College football finally lands on PC after decades away, and the on-field product is the best it's been in years — but a launch-week decision to bolt microtransactions onto offline single-player modes, plus a rocky PC port riddled with crashes and softlocks, turned what should have been a triumphant return into one of the year's most contentious sports releases.

5 / 10

Reviewed

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Emergency Cleanup Co.

A House Flipper/PowerWash Simulator-style cleaning sim whose core scrub-and-restore loop lands well enough with cleaning-genre fans, but whose repetitive locations, weak upgrade progression, and slow post-launch content growth draw a large, specific negative-review consensus that it never distinguishes itself from the games it's clearly imitating.

5 / 10

Reviewed

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Empire of Sin

A genuinely novel pitch — Prohibition-era Chicago as a hybrid of XCOM tactics and Civilization-style empire management — from Doom co-creator John Romero's studio, undone by a buggy, shallow launch and, three years later, an outright abandonment that left a paid, pre-purchased second expansion permanently unreleased.

5 / 10

Reviewed

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Evil Genius 2: World Domination

A villain-lair-management sim sequel to the 2004 cult classic, Mixed across 7,550 reviews for its charming presentation — undercut by an extremely consistent complaint from longtime fans that its core gameplay has been simplified and slowed into tedium relative to the original, compounded by a rapid cadence of paid DLC releases confirmed via the developer's own patch history.

5 / 10

Reviewed

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Exotica 2: Pet Shop Simulator

A genuinely appealing exotic-pet-shop management sim with real animal variety and a satisfying breeding system, undermined by exhausting fetch-quest micromanagement, a broken tutorial that can trap new players in an unfixable shop layout, poor economic balance, buggy employees, and disclosed AI-generated wall art that a striking number of otherwise enthusiastic reviewers say is the single thing keeping them from recommending it.

5 / 10

Reviewed

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Farmtale

A cheap, genuinely relaxing idle-clicker farm-decorating hybrid that saw a real burst of active development through 2021 before going quiet — and a specific, unresolved crash bug that more recent reviews say still ends long sessions without warning.

5 / 10

Reviewed

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Fast Food Simulator

A genuinely stressful, well-observed co-op fast-food chaos simulator with a strong opening stretch of content, whose momentum stalled roughly a year into Early Access and has stayed stalled long enough that the "abandoned" label its own community keeps reaching for is now hard to argue with.

5 / 10

Reviewed

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Flip My Room: Makeover

A cozy home-renovation sim from CGI LAB GmbH about buying, restoring, and redecorating rundown houses, drawing a small, mixed English review sample that praises its relaxing, creative loop, tempered by heavily corroborated complaints about punishingly slow action timers and repeated unfavourable comparisons to House Flipper.

5 / 10

Reviewed

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Forest Doesn't Care

A two-person team's atmospheric survival-horror exploration game with genuinely striking visuals and sound, undercut for many players by resources that are nearly invisible on the ground, thin content, and a rough crop of bugs and missing options.

5 / 10

Reviewed

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Fracture Point

A solo-developed roguelite extraction shooter with genuinely satisfying, overwhelming gunplay and a compelling tower-climbing loot premise, widely acknowledged even by its fans as shockingly buggy at launch, missing an advertised gun-modding feature, and carrying a reproducible progression-blocking softlock and a sudden, punishing difficulty spike.

5 / 10

Reviewed

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Frigore

A solo-developed survival horror game set in a frozen post-Soviet ruin that's been substantially reworked more than once since its January 2022 debut, with a divisive shift away from open survival toward a more linear zombie-shooting loop that a real share of returning players say made the game worse rather than better.

5 / 10

Reviewed

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Goblin Goopmaxxing Review

Bugfight Studio's dark comedy sandbox has players brewing bizarre, unpredictable potions to torment a captive goblin specimen, and a Very Positive review sample responds with over-the-top enthusiasm for its chaotic physics comedy while a smaller but serious cluster of reviewers raises real, specific complaints about the game's boss-narrator dialogue crossing from dark humour into genuinely uncomfortable territory.

5 / 10

Reviewed

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God For A Day

A Papers Please-style morality game where you play a deity judging 35 strangers' lives through hidden-object clue hunting, praised for its dark humor and premise but held back by a buggy, occasionally save-corrupting launch build, repetitive pacing, and a price several reviewers felt outran the content.

5 / 10

Reviewed

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