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Simulation reviews

1729 Simulation games reviewed and scored, best first.

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1729 reviews

Last $50

A 3D top-down idle-clicker debut from solo developer Adagio Games, casting the player as a man rebuilding his life from a single weed plant into a drug empire, Mostly Positive across 18 English reviews for its polished presentation and cheap, low-stress premise — with a widely repeated complaint that the gameplay loop stays too thin to fill even its short runtime.

5.5 / 10

Reviewed

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Lights Out Dark House

Lights Out Dark House is a short atmospheric horror walking sim from solo developer Dead Dream Games, sending an investigative journalist into a haunted, note-strewn house to uncover the murder of Emma Mogreens and her baby, and this review finds a genuine, low-budget scare with real atmosphere undercut by a specific, player-confirmed lighting bug the developer has already moved to fix.

5.5 / 10

Reviewed

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Loot Tycoon

An Early Access hack-and-slash shop sim — auto-battle dungeons, then sell the loot to adventurers — with a genuinely addictive short-term hook that hundreds of reviewers confirm, undermined by widely reported shallow content, broken high-level balance, and a bafflingly large file size several reviewers independently read as a sign of premade or purchased assets.

5.5 / 10

Reviewed

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Ludus Magnatus: Gladiator Manager Simulator

A genuinely fresh management-sim concept — running a gladiator club up through Rome's divisions — undercut by combat AI its own players call the game's worst feature, wildly inconsistent difficulty, and a launch price several found too steep, all set against one of the most relentless Early Access patch cadences this library has documented.

5.5 / 10

Reviewed

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Mad Merchant

A creative post-apocalyptic train-trading idler that launched genuinely bug-riddled and aimless, then got a real economy rework within three days rather than a defensive shrug.

5.5 / 10

Reviewed

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Mamon King

A budget-priced monster-raising RPG that wears its Monster Rancher inspiration openly, earning goodwill for its charming premise and an unusually personal indie backstory, while a large, detailed share of its own review corpus argues the training and combat loops are too shallow and repetitive to sustain a full playthrough.

5.5 / 10

Reviewed

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MarginCall

A genuinely deep, unscripted market simulation praised by finance professionals for its realism, undermined by a broken order-execution system, persistent UI bugs, a confusing beginner experience, and a specific complaint that a free game of the same name and concept already existed months before this paid release.

5.5 / 10

Reviewed

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Meow My Crop!

A free-to-play cozy desktop-pet crop-farming clicker from Nocturnal Games that lets players grow and trade crops (and steal others') for a customisable cat companion, drawing a small, sharply divided English review sample split between charmed casual players and detailed complaints about derivative design, gacha rates, and bugs.

5.5 / 10

Reviewed

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Monster Shop Simulator

A fantasy shop-management sim about hatching and selling magical monsters from eggs, earning genuine day-one praise for its charm and relaxing loop, but held back by disclosed AI-generated artwork several reviewers found off-putting, a game-breaking pricing exploit, and reviewer complaints about thin long-term content.

5.5 / 10

Reviewed

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Multiverse Loot Hunter

A deep, genuinely beloved idle looter that sends you stealing treasure across cultivation, wuxia, magic and future timelines — praised by long-term fans with hundreds and even thousands of hours logged, but flagged independently by two separate reviewers, one negative and one positive, who both suspect the game is doing something with CPU resources and network traffic that a simple 2D idle game has no ordinary reason to need.

5.5 / 10

Reviewed

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My Dream Setup

A cheap, genuinely charming room-decorating sim that lets you build the desk and bedroom setup you actually want — held back by consistently reported save-corrupting bugs, frustratingly rigid room-building tools, an achievement that requires posting to Twitter/X, and a serious, specifically described Workshop moderation problem.

5.5 / 10

Reviewed

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My Truck Game

A genuinely satisfying physics-based off-road truck sandbox from a solo developer, comparable in spirit to BeamNG.drive, that shipped with real momentum in 2022 before slowing to a crawl and leaving real, unresolved bugs and unfulfilled Early Access promises still open.

5.5 / 10

Reviewed

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No Longer Home

An autobiographical narrative game about two non-binary art-school graduates saying goodbye to their shared London flat, Mixed across its Steam reviews for its distinctive art style and authentic emotional core — undercut by an extremely consistent complaint about slow pacing and dry dialogue, a well-corroborated complaint that its deeply personal writing feels insular rather than crafted for a broader audience, and a short runtime many feel is overpriced.

5.5 / 10

Reviewed

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Not My Hand

A short, audio-driven psychological horror puzzle from solo developer BeetleGame about a cursed VHS tape whose ritual changes with each viewing, drawing a very small English review sample that praises its unique listen-and-choose mechanic and disturbing sound design, tempered by one detailed reviewer's account of a short runtime and an exploitable audio cue that undercuts its difficulty.

5.5 / 10

Reviewed

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Nour: Play with Your Food

A physics-based interactive food-art toy years in the making after a delayed Kickstarter campaign, praised by some for its striking visuals and satisfying sandbox chaos — and criticized by a substantial share of reviewers, including original backers, for unexplained, unintuitive controls that undercut the experience it set out to deliver.

5.5 / 10

Reviewed

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