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Roguelike reviews

1057 Roguelike games reviewed and scored, best first.

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1057 reviews

Dungeon Infinite

A solo-developer debut sending a knight through a procedural, room-by-room dungeon toward Room 100, with a permanent meta-shop and run-only merchant cards layered on top. Six days into a year-long Early Access plan, with zero outside voices yet to confirm any of it.

4.5 / 10

Reviewed

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Gladiator's Arena

Afil Games' budget arena survivor puts a gladiator through waves of beasts and rivals with seven selectable weapons and stack-your-own-build upgrades. It's cheap and the hook works for a while, but a defense-stacking exploit, a stuck small window and a three-year-old broken achievement drag it down.

4.5 / 10

Reviewed

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Mercenaries of the Kingdom: First Blood

A genuinely inventive bullet-hell crossed with party-based mercenary management, backed by an enthusiastic Early Access community, whose developer went quiet after a July 2024 update and left recent reviewers describing a stale, sometimes broken game with no meta-progression to soften its brutal difficulty spikes.

4.5 / 10

Reviewed

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MYRIAD DEATH

Mori Calliope finally gets her game — or does she? MYRIAD DEATH is an officially licensed hololive tie-in built around VTuber Mori Calliope, dropping players into a roguelite dunge

4.5 / 10

Reviewed

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Once a Pawn a King

A genuinely inventive chess-piece roguelike that built real goodwill through a year of Early Access, then left it on 25 June 2026 in a state reviewers overwhelmingly describe as a regression — after a publisher change and, according to a Steam review quoting the developers' own Discord post, the original team losing their jobs weeks before launch.

4.5 / 10

Reviewed

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Row Divers

A cheap, short incremental dungeon-diving shooter about descending endless rows of monsters to upgrade a bow, Row Divers earns a Very Positive score largely on the strength of its low price and a handful of hours' worth of number-climbing satisfaction, but a real, corroborated share of its review sample reports shallow, repetitive content, nonsensical progression balance, and a completion-blocking bug that leave the experience feeling closer to a rough prototype than a finished game.

4.5 / 10

Reviewed

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Rune Break

A free, solo-developed bullet-heaven in the Vampire Survivors mould whose reviewers consistently describe a workable, even promising foundation buried under genuinely broken balance, unfixed bugs, and a support window that closed roughly two months after launch and never reopened.

4.5 / 10

Reviewed

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Serious Sam: Shatterverse

A co-op roguelite spin-off built by Behaviour Interactive rather than series creator Croteam, whose identity crisis, undercooked weapon progression and rough technical launch have provoked an unusually intense backlash from longtime franchise fans, complicated by credible reports that some of that backlash is itself being amplified by review-bombing.

4.5 / 10

Reviewed

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The Bible Roguelike Deckbuilder

A card-based roguelike that runs its combat, map and progression systems through biblical figures and scripture instead of the genre's usual fantasy trappings. A distinctive premise for the Roguelike Deckbuilder tag, but it arrives with almost no review history to judge it against, and the storefront itself offers little beyond two sentences of pitch.

4.5 / 10

Reviewed

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The Braves

A free-to-play Vampire Survivors-style bullet-heaven whose genuinely fun opening hours are widely praised, before a large, remarkably consistent negative-review consensus describes a punishing grind wall and aggressive gacha monetization that Steam's own promotional feed for the game — almost entirely sale and summon-banner announcements — directly corroborates.

4.5 / 10

Reviewed

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最后的仙门 The last Practice Sect

A Xianxia-flavoured hybrid of tower defense and bullet-hell idle combat, sold on Steam with a promise of thirteen fully-voiced languages that its own small English review sample says never actually arrived, from a developer whose visible support stopped within a month of launch.

4.5 / 10

Reviewed

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Lonely Knight - Idle Roguelike RPG

A free mobile-style idle roguelike with a genuinely playable core loop, sixteen separate paid DLC packs, and a cluster of high-vote negative reviews alleging the developer paid a third-party site for fake positive reviews — an allegation this review couldn't independently confirm, but couldn't ignore either.

4.3 / 10

Reviewed

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DIMENSION REIGN - ROGUELIKE DECKBUILDER

A genuinely inventive two-character roguelike deckbuilder that spent two years earning real enthusiasm in Early Access, then went silent — the developer's own news feed shows a "temporary suspension of regular updates" posted in May 2022 that was never followed up on, and the word "Abandoned" is now the single most common one-word review title in its history.

4 / 10

Reviewed

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Dragon Quest Heroes: Torneko's Mystery Dungeon -Classic HD- Review

A historically important roguelike finally gets an official English release, undermined by input and text-box delays severe enough to make the game feel worse than the 1993 original it's remastering.

4 / 10

Reviewed

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Guild Encounters Review

Gyudon Games' minimalist arcade JRPG distills turn-based combat and Guild Point progression into fast, story-light runs, drawing a small but strongly Positive review sample that praises its addictive battle-shop loop while flagging AI-generated art, thin onboarding, and missing keyboard/cloud-save conveniences.

4 / 10

Reviewed

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House of Necrosis Review

A PS1-styled Mystery Dungeon roguelike wearing a Resident Evil 1 mansion as its skin, whose large, Very Positive review sample repeatedly praises its love-letter genre mashup and retro presentation while sharing consistent, specific complaints about a punishing, post-launch-nerfed difficulty curve that Steam's own achievement data confirms most players never push past.

4 / 10

Reviewed

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Hyper Light Breaker

Heart Machine's 3D open-world spin on Hyper Light Drifter had a genuinely promising Early Access launch built on fluid combat and Breath of the Wild-style exploration -- then, nine months later, the studio laid off its team and confirmed development had ended, leaving a paid, unfinished game permanently stuck without a final boss.

4 / 10

Reviewed

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I Have Only MP Review

A Wizard on a Timer, Not a Health Bar I Have Only MP is a casual, wave-survival action game with a mechanical hook right there in the title: instead of a conventional health bar go

4 / 10

Reviewed

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Infinity Sweeper

A roguelite take on Minesweeper from Longshot Studio, Mixed across a rich English review sample that this review found consistently, credibly critical of a surface-level roguelite layer, an unstable full release, and a price that outpaces its content.

4 / 10

Reviewed

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Neon Echo

A stylish, rhythm-infused action roguelite that its own players call genuinely exceptional — undercut by a single, devastating, independently corroborated fact: the publisher laid off its entire development team roughly six weeks after Early Access launch, and the game has sat frozen, unfinished and still for sale, ever since.

4 / 10

Reviewed

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