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Puzzle reviews

728 Puzzle games reviewed and scored, best first.

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728 reviews

Pieced Together

Pieced Together is a cozy scrapbooking narrative game from two-person studio Glowfrog Games about a fading childhood friendship, and this review's sample finds a short, gently interactive story that lands as a genuine emotional gut-punch for many players even as its predictable plot and thin replay value leave others cold.

7.5 / 10

Reviewed

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Planet of Lana

A visually stunning sci-fi puzzle-platformer that draws the same LIMBO and INSIDE comparisons its critics use against it, praised almost unanimously for its art and music while a large, specific share of its own reviewers argue the puzzles never move past their opening ideas.

7.5 / 10

Reviewed

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Project Chameleon

Project Chameleon is solo developer Anonymous King's pixel-art stealth-puzzle game about a spy who can shape-shift into objects to slip past enemies, and this review's small, perfectly unanimous sample repeatedly compares it favorably to Mark of the Ninja while praising a gradually escalating gadget-and-disguise puzzle design that never quite gets its due beyond a single launch-week patch.

7.5 / 10

Reviewed

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Puddle Knights

A quietly brilliant, cape-based Sokoban-style puzzler about escorting mud-averse nobles across the map, praised almost unanimously by reviewers for its clever, unique mechanics and witty level design, held back only by a genuine early difficulty spike and a surprising performance inefficiency for such a small-looking game.

7.5 / 10

Reviewed

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Puzzle Parasite

A cozy, physics-driven first-person puzzle adventure about smacking energy cores with a cricket bat, drawing constant Portal comparisons for its satisfying mechanics and clever level design, with a dedicated co-op campaign as a genuine second act.

7.5 / 10

Reviewed

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Remorses

An ambitious solo-developer psychological horror debut set in a witchcraft-haunted 1991 mansion, praised by its English-speaking reviewers for atmosphere, voice acting, and a genuinely unsettling sense of dread, but held back by obscure puzzle design and a limited graphics options menu.

7.5 / 10

Reviewed

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Replicube

Code golf, but you can see exactly what you're building Replicube hands players a reference 3D voxel image and a Lua code editor, then asks them to write the shortest, most eff

7.5 / 10

Reviewed

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Resonance: A Plague Tale Legacy Review

Asobo Studio trades the rat-swarm stealth of Innocence and Requiem for combat-driven action-adventure in this Sophia-led prequel, a bold formula shift that dazzles visually and musically but stumbles on underdeveloped characters and repetitive late-game puzzles.

7.5 / 10

Reviewed

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Rise of the Tomb Raider

Crystal Dynamics' 2015 sequel to the 2013 Tomb Raider reboot widens the scope into more open-world exploration and expands crafting and stealth, drawing consistently strong praise for its visuals and platforming — tempered by a recurring reviewer complaint that the story and focus of the original got traded for busywork, plus two specific, checkable marketing gripes around VR and a since-added Epic Games Services login requirement.

7.5 / 10

Reviewed

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shapez

The 2020 game that started the shape-cutting automation genre, built by stripping Factorio down to logistics alone — no combat, no scarcity, no enemies. Cheap, historically important, and rougher than the sequel it spawned.

7.5 / 10

Reviewed

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Sludge Department

A witty, PS1-era-styled first-person point-and-click about an engineer's water treatment plant repair job that spirals into something much stranger, praised for its atmosphere, humor, and faithful retro presentation, with a slow-starting first half and some rough interface edges holding it back from greatness.

7.5 / 10

Reviewed

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SokoGhost: Unfinished Business

SokoGhost is Dream Jam Games's sokoban puzzler about a ghost who can pass through walls to shove boxes from the other side, and this review's small but unanimously positive sample confirms a cheap, polished, genuinely clever twist on a decades-old genre that earns its comparisons to the best in the field.

7.5 / 10

Reviewed

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Solvimus Review

A Ten-Hour Friendship Test, Built Strictly for Two Solvimus is a two-player cooperative puzzle game with a premise that doubles as a warning label: "do you like bad jokes, har

7.5 / 10

Reviewed

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Stack Prootocol

A short, charming physics puzzle-platformer starring a bouncy protogen USB mouse hunting for RAM, praised across the board for its tight controls, clever block-stacking puzzles, and irresistible mascot, though its fiddly rotation controls take real getting used to.

7.5 / 10

Reviewed

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Swan Song

A cozy music-box puzzle adventure that uses melody-composition mechanics to tell a restrained, emotional story about family, illness, and grief, praised for its craft and sensitivity but criticized by a vocal minority for an easy opening stretch and story pacing that some found manipulative.

7.5 / 10

Reviewed

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Teeny Tiny Trains

A cozy, deceptively deep toy-train track-building puzzler filling the gap left by the long-unavailable Trainyard — genuinely massive content for its price and a developer with a strong post-launch track record, undercut for some buyers by a reported carryover of mobile-style purchase nag popups in the paid Steam release.

7.5 / 10

Reviewed

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Tempopo

A musical conducting-puzzle game from Witch Beam, the studio behind Assault Android Cactus and Unpacking, with a score by BAFTA-winning composer Jeff van Dyck that draws near-unanimous, joyful praise — set against one detailed, well-argued dissent that the puzzles reward trial-and-error chaos more than the logical planning a comparable game like HUMANITY delivers.

7.5 / 10

Reviewed

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Tetrisweeper

A genuinely clever Tetris/Minesweeper hybrid — clear lines to reveal a minefield hidden underneath the stack — confirmed working with real keyboard input on desktop, shipped here as the same free browser demo build the developer offers on itch.io.

7.5 / 10

Reviewed

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