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Narrative reviews

994 Narrative games reviewed and scored, best first.

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994 reviews

Creatures of Ava

A non-violent creature-collector action-adventure about befriending and rescuing the beautiful, doomed inhabitants of a dying planet, whose genuine emotional warmth and gorgeous creature designs earn heartfelt praise, undercut by a widely reported shallow gameplay loop and one specific, concrete design flaw that can quietly lock players out of full completion.

6 / 10

Reviewed

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Curse of the Sea Rats

A Kickstarter-funded "ratoidvania" whose hand-drawn animation draws near-unanimous praise from the same reviewers who call its combat sluggish and unfair. Two years of free post-launch updates, including a new survival mode, show a developer that kept listening — the controls just never fully caught up to the art.

6 / 10

Reviewed

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Darksiders III

A NZ$64.95 action-RPG that swapped the series' Zelda-and-hack'n'slash roots for a Dark Souls-inspired combat system, and split its roughly 12,500 Steam reviews into a Mostly Positive "aggressively mediocre" verdict — well-loved by newcomers to the pivot, and repeatedly described by longtime fans of the first two games as fighting its own combat and camera as hard as it fights the enemies on screen.

6 / 10

Reviewed

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Deadly Premonition: The Director's Cut

Access Games' surreal, Twin Peaks-inspired open-world detective mystery is one of the most extreme "great game, terrible port" cases this lane has reviewed — a beloved cult classic for its writing, characters and atmosphere, almost universally paired with an extensively documented PC port so broken that unofficial community fixes are treated as mandatory rather than optional.

6 / 10

Reviewed

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Detective Sherlock: Shadow Stalker

An Early Access detective game built around genuinely free-form, LLM-driven conversation with every NPC in a Hound of the Baskervilles adaptation, drawing real praise for its interrogation depth alongside sharp, well-documented backlash over bugs, quest-breaking softlocks and a token-based in-app-purchase system gating continued AI conversation.

6 / 10

Reviewed

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Dream Daddy: A Dad Dating Simulator

Dream Daddy sends a single dad into the seaside town of Maple Bay to date seven other dads, mixing genuinely funny writing and charming character art with a specific, heavily discussed narrative choice that a large share of reviewers argue undercuts the game's own themes of self-acceptance.

6 / 10

Reviewed

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Dude, Where Is My Beer?

A lovingly hand-drawn homage to Sierra and LucasArts point-and-click adventures about one man's search for a simple pilsner in a town of craft-beer snobs — its writing and art earn near-universal praise, while its puzzle logic revives the genre's most notorious old flaw right alongside its charm.

6 / 10

Reviewed

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Empire of the Ants

A visually stunning UE5 adaptation of Bernard Werber's classic novel that nearly every reviewer agrees looks incredible and just as consistently says isn't the ant colony simulation its premise promised — reviewed here alongside a genuinely substantial free content update that answers some, if not all, of that disappointment.

6 / 10

Reviewed

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Fears to Fathom - Scratch Creek

The sixth entry in Rayll's found-footage-style horror anthology trades its usual solo-player format for an exclusively online co-op experience, and becomes the series' best- selling episode yet despite a genuinely rough, since-patched launch and a back half that most reviewers agree runs out of ideas.

6 / 10

Reviewed

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FEED THE AI

A polished, self-aware short incremental about raising an AI into a Tyrant, Rational or Protector — well-loved for launching genuinely finished, and specifically accused by more than one reviewer of being paced to just outlast Steam's refund window.

6 / 10

Reviewed

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Fengshen: Immortal Reborn

A free-to-play, Early Access idle MMORPG set against the Investiture of the Gods mythology, earning a small but Positive early reception for its nostalgic Legend of Mir-style grind and mythological setting, tempered by a language-barrier complaint and its own honest status as an unfinished Early Access release.

6 / 10

Reviewed

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Follow the meaning

A surreal, hand-drawn point-and-click puzzle adventure in the visual and tonal spirit of Rusty Lake, following detective Paul Trilby into a strange island town, whose atmosphere and art earn consistent affection undercut by widely reported puzzles too easy and a story too short to fully deliver on its own mysteries.

6 / 10

Reviewed

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Fruitbus

A genuinely lovely open-world cooking-and-exploration adventure about driving a customisable food truck around a fruit-covered archipelago, whose warm writing and tactile cooking systems earn it real devotion — undercut so consistently by game-breaking bugs that "I love this game but" is close to the default shape of its own reviews.

6 / 10

Reviewed

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Hero of the Kingdom: The Lost Tales 1

The fourth entry in a beloved point-and-click resource-management series trims away the grind that soured its predecessor, only for its own longtime fans to say it trimmed away too much else along with it, leaving a pleasant but noticeably thin two-to-four-hour prequel.

6 / 10

Reviewed

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Homicipher

A horror-otome point-and-click adventure built around a genuinely inventive hook — decipher an invented monster language purely from context and gesture — that earned a devoted, meme-fuelled fanbase, undercut by widely reported post-launch developer conduct issues and endings many players describe as unfinished.

6 / 10

Reviewed

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Hookah Haze

A gently melancholic bartending-adjacent visual novel about a terminally ill lounge manager bonding with three regulars over shisha, whose gorgeous pixel art and sincere emotional core earn it constant comparisons to VA-11 HALL-A — comparisons that also expose how much thinner its actual content is at a noticeably higher price.

6 / 10

Reviewed

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HuniePop

A match-3 puzzle game wrapped in a deliberately crude dating-sim framing, Overwhelmingly Positive across nearly 24,000 reviews largely on the strength of a genuinely strategic puzzle system — one that a consistent, decade-long thread of reviews says spikes sharply in difficulty right when the stakes are supposed to feel like a payoff.

6 / 10

Reviewed

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Iron Danger

A genuinely novel time-rewind combat mechanic — freely wind time back mid-battle to try a different move — carries a debut studio's fantasy tactics game a long way, but a marketed "RPG" with no items, equipment or character building, and a story that thins out at the midpoint, means fewer than one in thirteen players ever finishes it.

6 / 10

Reviewed

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Jack Move

A stylish, short cyberpunk JRPG with genuinely excellent pixel art and music -- its own review corpus consistently argues the cyberpunk hacking theme is a coat of paint over conventional turn-based combat, and that eight hours isn't nearly enough time to find out otherwise.

6 / 10

Reviewed

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Kingdom of Night

An 80s-horror action-RPG that nails its Stranger Things-meets-Diablo atmosphere and pulpy small-town writing, undercut by combat that a wide, detailed share of its own audience describes as too simple and unresponsive to carry a 15-hour campaign.

6 / 10

Reviewed

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King's Bounty II

A long-awaited revival of a beloved 1990s-2000s fantasy tactics franchise that traded its signature systems for a 3D open world and split its fanbase on arrival -- then ended on a cliffhanger promising story DLC that never came, after its studio was swept up in the corporate fallout of Russia's 2022 invasion of Ukraine.

6 / 10

Reviewed

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K-pop Idol Stories: Road to Debut review

Wisageni Studio's hand-drawn K-pop management sim charms reviewers with its art, music, and idol-scouting loop, but a "Mixed" reception centers almost entirely on one complaint - the game abruptly ends the moment your group debuts, cutting off the career players actually wanted to manage.

6 / 10

Reviewed

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Layers of Fear 2 (2019)

Bloober Team's psychological horror sequel trades its predecessor's slow-burn dread for an 'absurd amount of chase sequences,' in the words of one top review — a deliberate overcorrection to feedback on the first game that splits this corpus almost exactly down the middle.

6 / 10

Reviewed

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