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Idle & Incremental reviews

955 Idle & Incremental games reviewed and scored, best first.

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955 reviews

Chill & Reel

A cozy idle fishing desktop companion from Maru Studio starring a small fishing crocodile, Positive across a small English review sample for its relaxing background presence and cute art, with fair, specific complaints about artificially slow catch rates and progress resets between maps.

6 / 10

Reviewed

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CoinBlock Clicker

A paid clicker-idle hybrid with a genuinely unusual leaderboard built around catching autoclicker use, backed by nine months of real content updates, undercut for some players by cosmetic pricing and a detection system that took public pressure to soften.

6 / 10

Reviewed

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Corner Market

An Early Access idle shop sim built to be ignored — it lives in the corner of your monitor, restocks its own shelves and asks for a glance every twenty minutes. Charming, three dollars, and currently carrying a save bug that can wipe a 76-hour store.

6 / 10

Reviewed

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Craft Drill

A cheap, meditative 2D digging simulator where drilling through randomly generated mines for gold, coal, and iron proves genuinely relaxing, undercut by mobile-style controls that don't translate cleanly to PC and a progression system that runs dry after just a few hours.

6 / 10

Reviewed

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Crownhold

A visually appealing solo-developed incremental kingdom-builder that many players specifically praise for its tight, complete runtime, while an equally large chorus calls that same short length poor value for the price, on top of a genuinely broken artificial endgame time-gate, severe interface bugs, and an officially disclosed use of AI-generated assets several reviewers say they weren't expecting.

6 / 10

Reviewed

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Cultivation Idle

A cheap, three-week-old Early Access idle RPG built around the Chinese xianxia cultivation fantasy — Qi Refining, spirit fields, forging flying swords — patched almost daily by its small studio, and still rough enough that its own early players are split on whether the grind serves the theme or just gets in its way.

6 / 10

Reviewed

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Deep Space Tavern

A charming, Scottish-voiced sci-fi cantina clicker where you shoot drinks at patrons and mop up their vomit — genuinely addictive for its first couple of hours, but reviewers and Steam's own achievement data agree the systems thin out fast after that.

6 / 10

Reviewed

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Desktop Aquarium

Desktop Aquarium is a small desktop-pet aquarium simulator from solo developer odwar that sits in the corner of the screen while players work, collecting fish via a gacha-style slot machine and expanding tanks over time, and this review's sample finds a genuinely engaging idle-adjacent loop undercut by a real mismatch between its "no attention required" marketing and a feeding mechanic that can kill unattended fish.

6 / 10

Reviewed

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Don't Touch the Snail

A cheap, one-joke desktop-pet novelty from PlasticBagHandMan in which a snail slowly crawls across your screen in real time while you use your PC normally, and touching it with your cursor ends your run forever, Very Positive across 113 English reviews for its genuine creative charm — with a fair, repeated complaint that its unforgiving permadeath punishes technical accidents as harshly as genuine mistakes.

6 / 10

Reviewed

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Endless Frontier

A 2018 Korean idle RPG that's still pulling a 4.3-star average from 153,000 Google Play reviews eight years on, built around a twelve-unit auto-battle roster and a genuinely layered guild-and-arena social game — undercut by a permanent roster cap, a bolted-on NFT feature, and a client that hasn't been updated since the studio's attention moved to its own sequel.

6 / 10

Reviewed

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Endless Greed

A small, warmly received portal-exploration idle game built around gear, class choice, and a reincarnation system, praised across its short review sample as a relaxing, addictive background companion despite an unclear interface and a self-aware lack of complexity.

6 / 10

Reviewed

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Execute

A short, darkly funny incremental about exterminating all eight billion humans on Earth from a cursed Windows 98 desktop, praised for its distinctive presentation and pointed subtext about modern game development, while a real, detailed share of players argue its genre identity is confused and its content runs thin well before the credits.

6 / 10

Reviewed

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FEED THE AI

A polished, self-aware short incremental about raising an AI into a Tyrant, Rational or Protector — well-loved for launching genuinely finished, and specifically accused by more than one reviewer of being paced to just outlast Steam's refund window.

6 / 10

Reviewed

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Fellwood Review

A Lumber Empire That Builds Itself Fellwood casts the player as the operator of an escalating fantasy woodcutting encampment: place buildings that fling axes, ballistas, cannons, a

6 / 10

Reviewed

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Fish to Cats: Catch & Feed

A cozy incremental fishing spin-off from the Fish to Dish studio, where charm and a fair price win over most players despite a confirmed use of generative AI art that upset a vocal minority, and a specific, repeatedly confirmed design flaw — the game's essential convenience features stay locked away until right before the credits roll.

6 / 10

Reviewed

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Flash Doll

A cute, physics-driven toy-figure auto-battler with a genuinely fair, no-microtransaction take on blind-box collecting, undercut by thin content, real early bugs, a fading online population, and a specific asset-similarity allegation this review could not independently verify.

6 / 10

Reviewed

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Frog It Up

Six Reviews, Mixed: Loved for Its Look, Criticized for Its Depth Frog It Up launched on Steam on 17 September 2026 from solo-attributed developer and publisher Starfall Games, and

6 / 10

Reviewed

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