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Games released in 2025

825 games released in 2025 and reviewed here, best first.

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825 reviews

Pale Coins Review

Solo developer Lukas Irzl's Gothic and Drova-inspired open-world fantasy action RPG, two years in public demo development, whose large and Very Positive review sample praises genuinely absorbing exploration, loot, and world-building undercut by clunky weapon-tied dodge controls, tedious slow-paced combat, and real launch-week performance bugs.

4 / 10

Reviewed

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Relic Guardian Review

Mystrigger's pixel-art Kingdom Rush-inspired tower defense, in which a summoned hero physically repositions towers across the battlefield, drawing a large and Very Positive review sample split between reviewers who love the added tactical layer and those who find it a slow, clunky detour from genre fundamentals.

4 / 10

Reviewed

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The Lonesome Guild Review

Tiny Bull Studios and DON'T NOD's cozy top-down action RPG about a fox spirit gathering a found family of champions, whose Very Positive review sample repeatedly singles out its emotionally resonant, thoughtfully written characters -- including specific, personal praise from disabled and neurodivergent reviewers -- as its strongest achievement, ahead of a combat system several reviewers call simple and a navigation system several call genuinely frustrating.

4 / 10

Reviewed

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Your Mother

A joke, sold as a desktop companion Your Mother is exactly as absurd as its title suggests: a cheap desktop-companion app built entirely around a decades-old internet punchline, le

4 / 10

Reviewed

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Mall Simulator

An Early Access mall-building and management sim that hooked thousands of players with an addictive early loop, before a long stretch of developer silence turned much of its own community against it, alongside recurring complaints about tedious manual restocking and undisclosed AI-generated art.

3.9 / 10

Reviewed

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Hack and Slash Fury

A solo developer's big swing at a character-action game — combo routes, a fury-meter super mode and 10-15 hours of heavy-metal cinematics — sold alongside 34 separate paid DLC listings, including a premium currency duplicated across five near-identical SKUs per tier.

3.7 / 10

Reviewed

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Blacksmith Simulator

A medieval blacksmithing business sim whose promising premise is undercut by a grindy economy, a one-ore-at-a-time carry limit, and a string of specific, repeated bugs around water, ore, and stuck-on-geometry.

3.6 / 10

Reviewed

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Ascend From Nine Mountains Review

An Early Access xianxia cultivation RPG about crafting treasures, building tactical characters, and ascending through nine realms of immortality, whose large Very Positive review sample praises its deep, native-English-written systems and frequent developer updates while flagging punishing balance swings, laggy transitions, and a repeated, specific complaint about AI-generated art assets.

3.5 / 10

Reviewed

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Digimon Story Time Stranger Review

A turn-based Digimon monster-collecting RPG from Media.Vision and Bandai Namco, whose massive Very Positive review sample -- over a million copies sold -- repeatedly and specifically praises it as the best Digimon game yet and a superior alternative to recent Pokemon releases, while an equally large and specific backlash targets aggressive day-one DLC, a season pass excluded from the Ultimate Edition, and an always-online requirement.

3.5 / 10

Reviewed

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Dragons Frolic! Review

A cozy, solo-developed idle game about buying, breeding, and racing collectible pixel dragons on a second monitor, whose small but consistently charmed review sample flags a developer-acknowledged eye-strain bug in the racing minigame and a near year-long silence since its last patch.

3.5 / 10

Reviewed

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Escape The Cradle Review

A short, story-driven incremental RPG about a Live2D-animated foxgirl fighting her way out of the dungeon she was born in, healed between runs by literal headpats -- with a strong sample of 60 reviews, a healthy achievement completion funnel, and an ongoing post-launch patch history, undercut mainly by a near-universal complaint that its two-to-four-hour length leaves the story feeling unfinished.

3.5 / 10

Reviewed

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Ministry of Stoic Review

A short, chill management game about smuggling gacha-collected 'cute-ware' past an anti-aesthetics regime from behind a ramen stall front, praised by its small early audience for its striking premise, calming loop, and refreshing lack of real-money monetisation.

3.5 / 10

Reviewed

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Myth Survivors Review

A competent, good-looking Greek-mythology spin on the Vampire Survivors formula that both of its early reviewers liked -- though with only a handful of reviews on record, its long-term depth is still an open question.

3.5 / 10

Reviewed

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Omicrocity 2 Review

A cartoonish, board-game-logic city builder that lets players shape a hippie, robotic, mystical, or warlike settlement rather than a grey industrial megalopolis, whose small but unanimously positive review sample praises its charm and thematic freedom while repeatedly flagging a specific building-unlock balance problem around its hospital.

3.5 / 10

Reviewed

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ParryMaster Review

A minimalist, one-button incremental defense game built entirely around timing perfect parries against escalating orbital enemy waves, whose 71-review sample and near-complete achievement funnel confirm a short, satisfying core loop, undercut by a recurring visual-clutter bug and a late-game 'forge' system several reviewers say removes the challenge it spent an hour building.

3.5 / 10

Reviewed

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