NEEDY STREAMER OVERLOAD: Typing of The Net
A tiny typing game hiding a bigger secret NEEDY STREAMER OVERLOAD: Typing of The Net is a spin-off from the beloved life-sim visual novel Needy Streamer Overload, built around a mu
4 / 10
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825 games released in 2025 and reviewed here, best first.
825 reviews
A tiny typing game hiding a bigger secret NEEDY STREAMER OVERLOAD: Typing of The Net is a spin-off from the beloved life-sim visual novel Needy Streamer Overload, built around a mu
4 / 10
Solo developer Lukas Irzl's Gothic and Drova-inspired open-world fantasy action RPG, two years in public demo development, whose large and Very Positive review sample praises genuinely absorbing exploration, loot, and world-building undercut by clunky weapon-tied dodge controls, tedious slow-paced combat, and real launch-week performance bugs.
4 / 10
A tycoon game about the one career the genre forgot Plot Twist takes the well-worn "manage a creative career, watch a bar chart of your growing empire" tycoon format and
4 / 10
Mystrigger's pixel-art Kingdom Rush-inspired tower defense, in which a summoned hero physically repositions towers across the battlefield, drawing a large and Very Positive review sample split between reviewers who love the added tactical layer and those who find it a slow, clunky detour from genre fundamentals.
4 / 10
Trash into treasure, in theory Scrap Dealer Simulator's premise stands out even in an oversaturated field of business simulators: rather than running an established shop, you s
4 / 10
Tiny Bull Studios and DON'T NOD's cozy top-down action RPG about a fox spirit gathering a found family of champions, whose Very Positive review sample repeatedly singles out its emotionally resonant, thoughtfully written characters -- including specific, personal praise from disabled and neurodivergent reviewers -- as its strongest achievement, ahead of a combat system several reviewers call simple and a navigation system several call genuinely frustrating.
4 / 10
A joke, sold as a desktop companion Your Mother is exactly as absurd as its title suggests: a cheap desktop-companion app built entirely around a decades-old internet punchline, le
4 / 10
An Early Access mall-building and management sim that hooked thousands of players with an addictive early loop, before a long stretch of developer silence turned much of its own community against it, alongside recurring complaints about tedious manual restocking and undisclosed AI-generated art.
3.9 / 10
A Cookie Clicker-shaped duck-collecting idler with no Steam achievements, reportedly slow-to-frustrating progression, and a free identical Android release — both of its two Steam reviews are negative.
3.8 / 10
A solo developer's big swing at a character-action game — combo routes, a fury-meter super mode and 10-15 hours of heavy-metal cinematics — sold alongside 34 separate paid DLC listings, including a premium currency duplicated across five near-identical SKUs per tier.
3.7 / 10
A medieval blacksmithing business sim whose promising premise is undercut by a grindy economy, a one-ore-at-a-time carry limit, and a string of specific, repeated bugs around water, ore, and stuck-on-geometry.
3.6 / 10
An Early Access xianxia cultivation RPG about crafting treasures, building tactical characters, and ascending through nine realms of immortality, whose large Very Positive review sample praises its deep, native-English-written systems and frequent developer updates while flagging punishing balance swings, laggy transitions, and a repeated, specific complaint about AI-generated art assets.
3.5 / 10
A joke bought for the meme, delivered as promised Church Simulator's entire pitch is right there in the title: manage a church, perform baptisms and confessions, officiate wedd
3.5 / 10
A turn-based Digimon monster-collecting RPG from Media.Vision and Bandai Namco, whose massive Very Positive review sample -- over a million copies sold -- repeatedly and specifically praises it as the best Digimon game yet and a superior alternative to recent Pokemon releases, while an equally large and specific backlash targets aggressive day-one DLC, a season pass excluded from the Ultimate Edition, and an always-online requirement.
3.5 / 10
A cozy, solo-developed idle game about buying, breeding, and racing collectible pixel dragons on a second monitor, whose small but consistently charmed review sample flags a developer-acknowledged eye-strain bug in the racing minigame and a near year-long silence since its last patch.
3.5 / 10
A short, story-driven incremental RPG about a Live2D-animated foxgirl fighting her way out of the dungeon she was born in, healed between runs by literal headpats -- with a strong sample of 60 reviews, a healthy achievement completion funnel, and an ongoing post-launch patch history, undercut mainly by a near-universal complaint that its two-to-four-hour length leaves the story feeling unfinished.
3.5 / 10
A solo-developed idle dungeon crawler that Steam reviewers say had a genuinely promising loop -- undone by save-corrupting bugs and a developer who publicly gave up on fixing the Steam build three days after launch.
3.5 / 10
A charming, cheap fusion of tower defense and incremental upgrades that's genuinely fun for its short runtime, but held back by real balance swings, launch-week bugs, and a game that runs out of content faster than its price tag suggests it should.
3.5 / 10
Read review of Goblin Buster: Incremental Tower Defense Review
A promising co-op hardware empire, then silence Hardware Store Simulator sets itself apart from the genre's crowded field of single-shop management sims with a genuinely distin
3.5 / 10
A loving but uneven tribute to Majesty that nails the nostalgia and fumbles the follow-through, with a misleading sandbox promise and suspected AI art among the sticking points.
3.5 / 10
A short, chill management game about smuggling gacha-collected 'cute-ware' past an anti-aesthetics regime from behind a ramen stall front, praised by its small early audience for its striking premise, calming loop, and refreshing lack of real-money monetisation.
3.5 / 10
A competent, good-looking Greek-mythology spin on the Vampire Survivors formula that both of its early reviewers liked -- though with only a handful of reviews on record, its long-term depth is still an open question.
3.5 / 10
A cartoonish, board-game-logic city builder that lets players shape a hippie, robotic, mystical, or warlike settlement rather than a grey industrial megalopolis, whose small but unanimously positive review sample praises its charm and thematic freedom while repeatedly flagging a specific building-unlock balance problem around its hospital.
3.5 / 10
A minimalist, one-button incremental defense game built entirely around timing perfect parries against escalating orbital enemy waves, whose 71-review sample and near-complete achievement funnel confirm a short, satisfying core loop, undercut by a recurring visual-clutter bug and a late-game 'forge' system several reviewers say removes the challenge it spent an hour building.
3.5 / 10