Key art for The Amazing American Circus

Game review

The Amazing American Circus

5 / 10

Developer
Juggler Games
Publisher
Klabater
Released
16 September 2021
Platforms
Windows
Genre
Card-Battler RPG
Monetisation
Paid, one-time purchase. No in-app purchases.
Players
Single-player only.

The short version

The Amazing American Circus casts players as a circus owner touring post-Civil War America, using card-based "impress" battles against rival performers to build a following, and its Mixed reception reflects a genuine split: real appreciation for its distinctive setting and art style, set against an extremely consistent complaint that the circus theme is little more than a cosmetic reskin over standard deckbuilder-and-roster-management mechanics borrowed heavily and unevenly from better-known genre touchstones.

Biggest strengths

  • A genuinely distinctive, attractive setting and art style depicting a touring circus in post-Civil War America, an unusual and appealing theme for the deckbuilder genre.
  • A well-regarded soundtrack that reviewers consistently credit even among otherwise critical reviews.
  • A creative core idea, combining card-based "impress" battles with circus-roster management, that several reviewers wish had been executed with more care.

Biggest weaknesses

  • An extremely consistent complaint describes the circus theme as a thin cosmetic reskin, with "impress" and "ignore" simply replacing "attack" and "block" without the underlying mechanics reflecting circus performance in any meaningful way.
  • A well-corroborated complaint reports poor tutorialization and unclear card and mechanic explanations, leaving several reviewers unable to understand core scoring systems even after multiple hours of play.
  • A widely repeated complaint, striking in how often it appears as a single-word summary across this review sample, simply describes the resulting gameplay as boring and repetitive.

Who it's for: Deckbuilder fans specifically curious about the circus setting who can tolerate confusing tutorialization and unbalanced mechanics; not recommended for players expecting the theme to meaningfully shape how the game actually plays.

Our recommendation: An interesting concept let down by shallow execution; worth a look only at a steep discount, and even then with expectations tempered.

5 / 10

A distinctive theme and genuine visual appeal

The Amazing American Circus earns consistent credit across this review sample for its setting and presentation. "Pros: Idea is great, Music is well done, Like the art," reads one review before pivoting to a longer list of mechanical complaints, a structure repeated throughout this sample. This review credits that appeal as genuine: a touring circus set against the backdrop of post-Civil War America is a distinctive theme within the crowded deckbuilder genre, and reviewers consistently single out the art direction and soundtrack as executed with real care, even when they're sharply critical of everything built around them.

An extremely consistent complaint about a thin thematic reskin

What dominates the critical portion of this review sample overwhelmingly is a specific complaint about how little the circus theme actually shapes the underlying mechanics. "Setting is a very thin layer of paint over regular combat deckbuilder. Instead of 'attack/block' it's 'impress/ignore', instead of HP your people have Focus, and instead of energy to play cards you have Vitality. But none of tha[t]" changes anything structurally, reads one review. Another names the specific genre touchstones being uncomfortably combined: "an awkward and unpolished marriage of Slay the Spire's card battles with Darkest Dungeon's stable management." Checking a broad sample of negative reviews, this exact complaint — that renaming combat terminology to circus language doesn't constitute meaningfully theming the mechanics around performance rather than combat — recurs with striking consistency, making it by far the single most repeated theme in this review sample.

A well-corroborated complaint about poor tutorialization

A separate, closely related complaint concerns how clearly the game actually explains its own systems. "There's a lot I really like about this game... but I absolutely cannot figure out the scoring mechanics, i.e. a card that says it's going to score 4 points" behaves unpredictably in practice, reads one review. Another reports the same confusion more broadly: "The sub-par tutorialization made the gameplay confusing to follow and progression was not satisfying enough for me to continue." This review treats the complaint as fair: reviewers across this sample consistently describe genuine confusion about core scoring and card-interaction systems well past the point where a deckbuilder should have established its own rules clearly.

A widely repeated one-word verdict

Distinct from the more detailed structural complaints above, a notable pattern in this review sample is how often critical reviewers land on the same single-word summary regardless of how much detail precedes it. "i really cant understand all this positiv reviews. this game is boring as," reads one review, and further reviews simply state "Boring and Repetitive" or "Not 'bad', but absolutely boring." This review treats the frequency and bluntness of this specific word as a meaningful signal in itself: even reviewers who credit the game's ambition and theme consistently arrive at the same underlying verdict about how it actually feels to play for an extended session.

A well-corroborated complaint about bugs and support

A further complaint concerns stability and developer responsiveness to specific problems. "my save got broken asking help didn't come even on discord, it stuck on certain location and when you load the game you can't click anything except press escape to go back to the main menu," reads one review. This review treats the complaint as fair and specific: a progress-blocking save bug with no reported resolution through official channels is a more serious issue than general mechanical criticism, and worth flagging directly for prospective buyers.

Genuine responsiveness, for a while

This review checked Klabater and Juggler Games' own update history directly and found real evidence of post-launch effort: a "Christmas Patch" shipped in December 2021, followed by further "New Functionalities" updates in January and February 2022, and a final content update in May 2022. That's genuine responsiveness to launch-window feedback, though no further updates have followed since, suggesting the deeper structural complaints about theming and clarity detailed above were not fully addressed before support ended.

A missing basic quality-of-life option

A further, more specific complaint concerns the absence of an option many card-battler players consider standard. "It desperately needs an option to speed/skip animations. but now, three months after release, you can earn steam trading cards!" reads one review, contrasting a purely cosmetic platform feature with the absence of a meaningful gameplay convenience. This review treats the complaint as fair: repeated card and attack animations without a skip or fast-forward option compound the broader pacing and tutorialization complaints above, making an already confusing system feel slower to learn than it needs to.

Unbalanced mechanics on top of a confusing foundation

Beyond clarity issues specifically, several reviewers separately report the underlying systems as poorly balanced once understood. "The mechanics are woefully unbalanced across the board... The macro-game progression is trivially simple," reads one review, and another notes specific cards or performer types that dominate or underperform regardless of strategy. This review treats the complaint as a distinct, additional structural weakness from the tutorialization issue above: even players who push past the confusing early hours report finding the resulting systems shallow or poorly tuned once mastered, rather than rewarding deeper engagement with hidden depth.

Final verdict

The Amazing American Circus pursues a genuinely interesting, distinctive idea that this review credits on concept alone, backed by real visual and musical craft. What keeps the score low is an extremely consistent complaint that its circus theme never meaningfully shapes the underlying deckbuilder mechanics, a well-corroborated complaint about confusing tutorialization, and a striking, widely repeated verdict that the resulting gameplay is simply boring. This is worth a look only at a steep discount for deckbuilder fans specifically curious about the setting, with expectations kept modest about how much that setting actually changes how the game plays.

Pros and cons

Pros

  • A genuinely distinctive, attractive setting and art style depicting a touring circus in post-Civil War America, an unusual and appealing theme for the deckbuilder genre.
  • A well-regarded soundtrack that reviewers consistently credit even among otherwise critical reviews.
  • A creative core idea, combining card-based "impress" battles with circus-roster management, that several reviewers wish had been executed with more care.
  • Genuine, verified post-launch responsiveness in the months after release, including a December 2021 "Christmas Patch" and further functionality updates through May 2022 addressing specific player feedback.

Cons

  • An extremely consistent complaint describes the circus theme as a thin cosmetic reskin, with "impress" and "ignore" simply replacing "attack" and "block" without the underlying mechanics reflecting circus performance in any meaningful way.
  • A well-corroborated complaint reports poor tutorialization and unclear card and mechanic explanations, leaving several reviewers unable to understand core scoring systems even after multiple hours of play.
  • A widely repeated complaint, striking in how often it appears as a single-word summary across this review sample, simply describes the resulting gameplay as boring and repetitive.
  • A consistent complaint reports save-corrupting bugs and progress-blocking softlocks, with at least one reviewer reporting no useful response after seeking help through official support channels.

Category scores

Category scores are the reviewer's read on each area. They inform the overall score but do not average into it — the number at the top of the page is a judgement, not a calculation.

  • Gameplay 4 / 10
  • Progression 3.5 / 10
  • Performance 4.5 / 10
  • Value 4.5 / 10
  • Originality 5.5 / 10
  • Replayability 3.5 / 10